Terra
She learns magic as she levels up and can use Morph.
Spells
- Level 1 - Cure
- Level 3 - Fire
- Level 6 - Antdot
- Level 12 - Drain
- Level 18 - Life
- Level 22 - Fire 2
- Level 26 - Warp
- Level 33 - Cure 2
- Level 43 - Fire 3
- Level 49 - Life 2
- Level 57 - Pearl
- Level 37 - Dispel
- Level 68 - Break
- Level 75 - Quartr
- Level 86 - Merton
- Level 99 - Ultima
Morph
Morph doubles her strength and halves damage to her temporarily. The amount to time she can be morphed for is directly proportional to the number of ability points (not MP, but AP gained after battle like EXP) she's accumulated since she last used this skill.
Locke's steal
Locke the "treasure hunter" can steal items from enemies and in certain parts of the game can change clothes and unlock doors.
- Steal: Locke tries to take an item from an enemy. If he's successful, you gain that item immediately. This is the only way to get some items in the game.
- Capture: With the Thief Glove relic equipped, this skill becomes Capture, which is simply attacking and stealing at the same time.
- Capture appears in later Final Fantasy titles under the name "Mug."
Edgar's tools
Edgar can use various tools to inflict damage or status ailments on enemies.
Tool | Effect | Location |
---|---|---|
AutoCrossbow | Attack all: non-elemental damage. | Edgar joins with it |
NoiseBlaster | Debuff all: inflicts Confuse status. | Figaro Castle: 500 GP |
Bio Blaster | Attack all: poison-elemental damage, inflicts Poison status. | Figaro Castle: 750 GP |
Chainsaw | Attack 1: non-elemental damage, instant-defeat chance. | Found in Clock Room in Zozo |
Flash | Debuff all: inflicts Darkness status. | Figaro Castle: 1,000 GP |
Drill | Attack 1: non-elemental damage. Ignores Defense. | Figaro Castle: 3,000 GP |
Debilitator | Debuff 1: inflicts a random elemental weakness. | Figaro Castle: 5,000 GP |
Air Anchor | Attack 1: instant-defeat chance. | Found in Fanatics' Tower |
Sabin's blitzes
Sabin can do a variety of "martial arts" moves by inputting various button combos.
Note: The Bum Rush will be gained after meeting with Sabin's master Duncan in the World of Ruin.
Celes
Celes, like Terra, learns magic through leveling and has the somewhat useful Runic skill.
Spells
- Level 1- Ice
- Level 4- Cure
- Level 8- Antdot
- Level 13 - Imp
- Level 18 - Scan
- Level 22 - Safe
- Level 26 - Ice 2
- Level 32 - Haste
- Level 32 - Muddle
- Level 40 - Bserk
- Level 42 - Ice 3
- Level 48 - Vanish
- Level 52 - Haste2
- Level 72 - Pearl
- Level 81 - Flare
- Level 98 - Meteor
Runic
Runic absorbs magic spells cast by anyone on the field while in effect. Absorbed spells restore Celes' MP.
Cyan's sword techniques
Cyan can use SwdTechs to inflict more damage than he usually would do. Higher numbered techniques will require Cyan to wait a longer period of time. Cyan will eventually learn all of the techniques through leveling up, but participating in a certain event after getting Cyan back in the World of Ruin will result in all SwdTechs being learned instantly.
When in battle, try to give all your other characters commands before executing a SwdTech. This way, Cyan can charge his attack during the animations of your other characters attacks, and not waste any time.
- Dispatch - Attacks one enemy
- Retort - Counterattacks when hit
- Slash - Drains HP from enemy
- Quadra Slam - Attacks four times, hitting random targets.
- Empowerer - Drains HP and MP
- Stunner - Damages all enemies and may inflict Stop on them.
- Quadra Slice - Stronger version of Quadra Slam
- Cleave - Instantly kill all enemies. Will miss often.
Gau's rages
Gau can use the techniques of any monster he's Leaped into on the Veldt. To gain new rages, simply go there and have him use the Leap command to learn the Rages of both the enemies you currently face and the enemies that you will kill when Gau decides to rejoin the party on the Veldt.
See Rage List
Mog's dances
Mog can learn dances when he fights in different areas. Each dance has four separate possible effects, chosen randomly.
Dance | Terrain | Actions |
---|---|---|
Wind Song | Veldt, plains, barren lands, Coliseum, airships |
|
Desert Aria | Deserts |
|
Forest Suite | Forests, phantom forest |
|
Earth Blues | Mountain slopes, floating continent |
|
Love Sonata | Towns, buildings, castles |
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Dusk Requiem | Caves, mines |
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Water Rondo | Lethe river, Serpent Trench |
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Snowman Jazz | Narshe snowfield (World of Ruin) |
|
Setzer's slots
Setzer's Slot attack is exactly what it sounds like. Stop the slots on the right combination, and you'll get many varying effects.
- GP Rain: With the Coin Toss relic, Slot becomes GP Rain. Setzer throws GP at the enemy for some damage.
Slots Combo | Name | Effect |
---|---|---|
3 Diamonds | 7-Flush | Attacks all enemies. |
3 Chocobos | Chocobop | Attacks all enemies. |
3 Airships | H Bomb | Attacks all enemies. |
3 Bars | Random Esper | Summons a random Esper. |
3 Dragons | Mega Flare | Same as Bahamut's Sun Flare. |
2 Sevens and a Bar | Joker Doom (bad version) | Kills your entire party. Game over. |
3 Sevens | Joker Doom (good version) | Kills all enemies instantly. |
Anything Else | Lagomorph | Restores a small amount of HP to allies. |
Shadow's throw
Shadow only has one skill: throw.
He can throw certain weapons and skeans. See Equipment.
Strago's lores
Strago can use some enemy skills once they have been used in a battle involving him. Starting from Final Fantasy 5, this skill has been known as Blue Magic.
Name | MP | Effect | Learning location |
---|---|---|---|
Support spells | |||
Pep Up | 01 | Support: Fully restores HP and MP to an ally, but the caster is removed from battle. | |
ForceField | 24 | Support: Nullifies a random elemental damage. | |
Pearl Wind | 45 | Support: Restores caster's current HP points to all allies. | |
Big Guard | 80 | Support: Casts Safe and Shell on all allies. | |
Disabling spells | |||
Reflect??? | 00 | Disable: Inflicts Dark, Mute and Slow on enemies with Reflect status. | |
L.3 Muddle | 28 | Disable: Inflicts Confuse on all enemies whose level is a multiple of 3. | |
Sour Mouth | 32 | Disable: Inflicts Dark, Poison, Imp, Mute, Muddled and Sleep on one enemy. | |
Rippler | 66 | Disable: Switches status effects with an enemy. | |
Dischord | 68 | Disable: Cuts the target's level by half. | |
Attack spells | |||
Aqua Rake | 22 | Attack (elemental): Water and Wind damage to all enemies. | |
CleanSweep | 30 | Attack (elemental): Water damage to all enemies. | |
Areo | 41 | Attack (elemental): Wind damage to all enemies. | |
L.? Pearl | 50 | Attack (elemental): Pearl (Holy) damage on all enemies whose level is a multiple of the last digit of your current GP. | |
Roulette | 10 | Attack (instant defeat): Kills a random member of the battle (enemy or ally). | |
Condemned | 20 | Attack (instant defeat): Casts Doom on one enemy. | |
L.5 Doom | 22 | Attack (instant defeat): Casts Doom on all enemies whose level is a multiple of 5. | |
Stone | 22 | Attack (non-elemental): Deals damage to one or all enemies, can inflict Confusion. If the HP of the caster and the target is the same, the damage increases. | |
Revenge | 31 | Attack (non-elemental): Deals damage equal to caster's max HP minus current HP. | |
L.4 Flare | 42 | Attack (non-elemental): Casts Flare on all enemies whose level is a multiple of 4. | |
Blow Fish | 50 | Attack (non-elemental): Deals exactly 1000 damages to an enemy. | |
Quasar | 50 | Attack (non-elemental): Non-elemental damage to all enemies. | |
GrandTrain | 64 | Attack (non-elemental): Non-elemental damage to all enemies. | |
Step Mine | ??[1] | Attack (non-elemental): Deals damage equal to number of steps divided by 32 to one enemy. | |
Exploder | 01 | Attack (non-elemental): Deals damage equal to caster's HP to an enemy, but kills caster. |
- ↑ The MP cost of step mine equals the minutes of game played divided by 30.
Relm's sketch
Relm has one skill whose usefulness is mainly based on what she's fighting.
- Sketch: This skill causes Relm to use an ability of the targeted enemy on an enemy. This skill is also the one that can cause the (in)famous Bugs and Glitches.
- Manipulate: When the Fake Mustache relic is equipped, Sketch becomes Manipulate and gives Relm control of the chosen monster, if successful.
Umaro's berserker relics
While he has no innate skills, and cannot be controlled in battle, he can gain two through equipping relics.
- Blizzard Orb: When equipped with this relic, Umaro will randomly use a blizzard attack that hits all enemies on the field.
- Rage Ring: This relic makes Umaro randomly pick up a party member and throw them at an enemy. This attack adds Umaro's Battle Power to the Battle Power of the thrown character to decide the total damage dealt.
Gogo's mimic
Gogo can use almost any named skill (Rage, Throw, Tool, Blitz, Magic, Item, etc.) in addition to his own skill Mimic. (He can also accordingly augment these skills with relics, so as to use Capture instead of Steal, Control instead of Sketch, etc.) To give Gogo these skills, go to his status menu, and press the cursor right. You can then fill the three blank slots below the Mimic skill. Note that Gogo cannot be equipped with any of the following skills: Morph, Leap, Shock, Possess, Magitek, Health, or any of Umaro's moves.
Gogo will simply perform the last action done by a party member in battle. If it is magic, No MP will be spent. If no action has been taken, he will attack as if he had used the Fight command.