Freeciv/Buildings

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These are all the available building in Freeciv. Images are current as of revision 17574, info as of 2.2.1.

Name Cost Info Upkeep Requirements
Freeciv Airport.png
Airport
120
Allows a city to produce veteran air units (including helicopters). Also, damaged air units (again, including helicopters) which stay in town for one full turn without moving are completely restored. Two cities with Airports can airlift one unit per turn. Airlifting instantly transports the unit from one city to another and will use all of the unit's movement points. A unit must have some movement points left to be airlifted.
3 Radio
Freeciv Aqueduct.png
Aqueduct
60
Allows a city to grow larger than size 8. A Sewer System is also required for a city to grow larger than size 12. Allows Sewer System (with Sanitation).
2 Construction
Freeciv Bank.png
Bank
80
Together with the Marketplace improvement, a Bank increases the luxury and tax production within a city by 100%. Allows Stock Exchange (with Economics).
2 Banking and a Marketplace in the city
Freeciv Barracks I.png
Barracks (I)
30
With a Barracks, each new land unit built in a city will automatically have Veteran status, which means that its attack and defence strengths are increased by 50%. Also, damaged land units which stay in town for one full turn without moving are completely restored. The discovery of Gunpowder will make Barracks obsolete.
1 none
Freeciv Barracks II.png
Barracks (II)
30
With a Barracks, each new land unit built in a city will automatically have Veteran status, which means that its attack and defence strengths are increased by 50%. Also, damaged land units which stay in town for one full turn without moving are completely restored. The discovery of Mobile Warfare will make Barracks II obsolete.
1 Gunpowder
Freeciv Barracks III.png
Barracks (III)
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Freeciv Cathedral.png
Cathedral
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Freeciv City Walls.png
City Walls
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Freeciv Coastal Defense.png
Coastal Defense
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Freeciv Colosseum.png
Colosseum
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Freeciv Courthouse.png
Courthouse
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Freeciv Factory.png
Factory
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Freeciv Granary.png
Granary
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Freeciv Harbor.png
Harbor
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Freeciv Hydro Plant.png
Hydro Plant
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Freeciv Library.png
Library
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Freeciv Marketplace.png
Marketplace
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Freeciv Mass Transit.png
Mass Transit
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Freeciv Mfg Plant.png
Mfg Plant
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Freeciv Nuclear Plant.png
Nuclear Plant
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Freeciv Offshore Platform.png
Offshore Platform
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Freeciv Palace.png
Palace
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A palace is in your capital city in the game. It is automatically built when you build your first city, and can't be reconstructed in another city.
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Freeciv Police Station.png
Police Station
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Freeciv Port Facility.png
Port Facility
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Freeciv Power Plant.png
Power Plant
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Freeciv Recycling Center.png
Recycling Center
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Freeciv Research Lab.png
Research Lab
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Freeciv SAM Battery.png
SAM Battery
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Freeciv SDI Defense.png
SDI Defense
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Freeciv Sewer System.png
Sewer System
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Freeciv Solar Plant.png
Solar Plant
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Freeciv Space Component.png
Space Component
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Freeciv Space Modules.png
Space Modules
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Freeciv Space Structural.png
Space Structural
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Freeciv Stock Exchange.png
Stock Exchange
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Freeciv Super Highways.png
Super Highways
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Freeciv Supermarket.png
Supermarket
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Freeciv Temple.png
Temple
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Freeciv University.png
University
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