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{{Header Nav|game=Frontier: Elite II | {{Header Nav|game=Frontier: Elite II}} | ||
{{Game | {{Game | ||
|completion=1 | |||
|image=Frontier elite2 box.jpg | |||
|title=Frontier: Elite II | |title=Frontier: Elite II | ||
| | |developer={{dev|David Braben}} | ||
| | |publisher={{colist|GameTek|Konami}} | ||
| | |year=1993 | ||
| | |systems={{syslist|dos|amiga|cd32|atarist}} | ||
|genre= | |genre= | ||
|players=1 | |players=1 | ||
| | |modes=[[Single player]] | ||
|series=Elite | |series=Elite | ||
|pcgamingwiki=Frontier: Elite II | |pcgamingwiki=Frontier: Elite II | ||
}} | }} | ||
'''Frontier Elite II''' was developed by David Braben and Gametek. It was a sequel to [[Elite]]. It has no plot or pre-scripted missions. The game is completely open-ended. It uses procedural generation to create realistically-sized stars, planets, moons, asteroids and space stations. | '''Frontier Elite II''' was developed by David Braben and Gametek. It was a sequel to [[Elite]]. It has no plot or pre-scripted missions. The game is completely open-ended. It uses procedural generation to create realistically-sized stars, planets, moons, asteroids and space stations. | ||
<gallery> | <gallery> | ||
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[[Category:GameTek]] | [[Category:GameTek]] | ||
[[Category: | [[Category:Single player]] | ||
Latest revision as of 20:38, 5 April 2023
Frontier: Elite II | |
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Developer(s) | David Braben |
Publisher(s) | GameTek, Konami |
Year released | 1993 |
System(s) | DOS, Commodore Amiga, Commodore Amiga CD32, Atari ST |
Series | Elite |
Genre(s) | |
---|---|
Players | 1 |
Modes | Single player |
Frontier Elite II was developed by David Braben and Gametek. It was a sequel to Elite. It has no plot or pre-scripted missions. The game is completely open-ended. It uses procedural generation to create realistically-sized stars, planets, moons, asteroids and space stations.
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