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Frontier Elite II was developed by David Braben and Gametek. It was a sequel to [[Elite]]. It has no plot or pre-scripted missions. The game is completely open-ended. It uses procedural generation to create realistically-sized stars, planets, moons, asteroids and space stations.
Frontier Elite II was developed by David Braben and Gametek. It was a sequel to [[Elite]]. It has no plot or pre-scripted missions. The game is completely open-ended. It uses procedural generation to create realistically-sized stars, planets, moons, asteroids and space stations.
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[[File:Frontier_-_Elite_II_Back.jpg]]
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File:Frontier_-_Elite_II_Back.jpg|Back cover
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Revision as of 05:35, 9 February 2013

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Frontier Elite II was developed by David Braben and Gametek. It was a sequel to Elite. It has no plot or pre-scripted missions. The game is completely open-ended. It uses procedural generation to create realistically-sized stars, planets, moons, asteroids and space stations. Template:Continue Nav

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