From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 18:00, 11 August 2017 by Namcorules (talk | contribs) (Level up x3!)
Jump to navigation Jump to search
Box artwork for Fury of the Furries.
Box artwork for Fury of the Furries.
Fury of the Furries
Developer(s)Atreid Concept S.A., Kalisto Entertainment
Publisher(s)Mindscape
Year released
System(s)MS-DOS, Commodore Amiga, Commodore Amiga CD32
Designer(s)Cyrille Fontaine, Sebastien Wloch
Genre(s)Platform
Players1
ModesSingle player
LinksFury of the Furries ChannelSearchSearch

Fury of the Furries is a platform game developed by Atreid Concept S.A. and Kalisto Entertainment and released by Mindscape for the MS-DOS operating system in 1993, and later for the Commodore Amiga and Commodore Amiga CD32 consoles in 1994; it was also licensed to Namco Hometek and released for the SNES and Game Boy in the United States and Japan as Pac-In-Time (replacing the Tinies with Pac-Man and all the coins with his basic sustenance of pellets, reducing the length of the game to five worlds in the SNES version and seven worlds in the Game Boy one, and in the case of the SNES version, removing the time limit for a challenge of collecting all the pellets on every level).

Template:Continue Nav

Story

This is taken from the back of the disk's inlay card, the front of which is seen in the image to the right:

During the unsuccessful voyage
of the rebel Tinies to the Earth, an evil Tiny had captured
the king and got hold of the marvellous machine, turning
Sklumph into a planet of terror! Now that they have returned to their planet,
these small hairy animals have regained their natural abilities. They can swim (above
and under water), throw balls of fire, use a rope (to move about and grab objects) and even
eat some elements of the scenery! Only by using your lightning reactions and crafty intelligence to the
full can you guide the Tinies through over a hundred levels of their astonishing planet.
© Atreid Concept S.A., Kalisto Entertainment and Mindscape 1993

For the Pac-Man-themed SNES and Game Boy rereleases, a new storyline about the Ghost Witch of Netor (the primary antagonist for Namco Hometek's own Pac-Man 2: The New Adventures) casting a spell to send Pac-Man back to 1975, and causing him to regress into a young "Pac-Boy", was added.

Table of Contents

edit