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< Fury of the Furries
Revision as of 17:00, 26 July 2017 by Namcorules (talk | contribs) (In the Game Boy reskin, one of the projectile-firing mummified Tinies gets replaced with a ghost from the Pac-Man series)
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FOTF World 3 Intro.png

Note: The SNES reskin of Pac-In-Time changes this world's theme to a palace and starts with a fourth new cutscene to reflect the game's new storyline:

FORGOTTEN PALACE:
AN EERIE RUIN, OVERRUN BY
VEGETATION, BLOCKS PAC-MAN'S
PATH. FEAR GRIPS PAC-MAN'S
HEART, BUT HE GRITS HIS TEETH
AND PLUNGES AHEAD, DESPERATE
TO BE REUNITED WITH HIS
FAMILY.

Level 21

Two seconds to go to
the blue green Forest
level 1!


Tinies: Red, Green, Blue
Time: 5:00
PITSNES password: TRQCZ
PITSNES powers: Grappling Hook, Fireballs
PITSNES pellets: 50
PITGB time: 99 (1:39)
PITGB password: ZQMMR
PITGB powers: Hammer, Grappling Hook, Bubbles

Once the red Tiny has reappeared on the screen, he will drop down to the ground, and collect a coin; you will then have to switch to the green Tiny, and latch on to a branch of a tree above you with his grappling hook to collect another coin (while watching out for a large rat who is firing projectiles at you). You'll then have to drop back down to the ground, switch back to the red Tiny, make him eat through a block in the trunk of the tree to his left and switch back to the green Tiny - and once you have done so, you will have to latch back onto that branch above you with that grappling hook, and swing into the gap the block has left behind to warp to a twenty-third bonus level. Once the green Tiny has reappeared in this twenty-third bonus level you will have 35 seconds to collect all 35 coins in it and reach the "EXIT" sign; once that green Tiny has reappeared back in the main level, you'll have to latch back onto the branch above you with his grappling hook to swing over that projectile-firing rat, collect two more coins, and land at the top of a slope, then switch to the blue Tiny and drop into a pool (while blowing bubbles at a bee who is flying back and forth over it). Once you have blown enough bubbles at the bee to kill him, you will have to jump out of the pool, and switch back to the green Tiny - and once you have done so, you will have to latch onto another tree above you with the grappling hook to swing through the air, collect four more coins (while watching out for a hanging brown Tiny who is firing projectiles at you), and land on the other side of some leaves - and once you've done so, you'll have to latch onto a hanging platform above you with the grappling hook to swing over another tree trunk and collect two last coins, and drop down onto the "EXIT" sign. The evil Tinies are also still present in the reskins.

Level 22

Aloha in
the cute Forest
level 2!


Tinies: Yellow, Red, Green
Time: 5:00
PITSNES powers: Grappling Hook, Fireballs, Hammer
PITSNES pellets: 50
PITGB time: 99 (1:39)
PITGB password: VJHMC
PITGB powers: Fireballs, Hammer, Grappling Hook

Once the green Tiny has reappeared on the screen, you will have to latch onto a branch of a tree above you with his grappling hook to collect a coin and swing up to the top of it, then switch to the yellow Tiny; once you have done so, you will have to jump back to the left up to the second step of the branch and shoot a fireball at two bees as they come flying towards you to kill them. You'll then have to switch back to the green Tiny, latch onto another branch of the tree above you with his grappling hook, latch onto a branch of another tree above you with the grappling hook to collect another coin and swing up to the second branch of the first tree - and once you've done so, you'll have to latch onto another branch of the second tree above you with the grappling hook to collect a third coin, and swing up to the top of it. You'll then have to switch back to that yellow Tiny, and shoot a fireball at two more bees as they come flying towards you to kill them; once you have done so, you will have to shall have to switch back to the green Tiny, latch onto a third branch of the first tree above you, swing through the air to collect two more coins, swing back left onto the top of the first tree's third branch and switch to the red Tiny. You'll then have to make that red Tiny eat through two blocks in the first tree's trunk to his left and four more blocks underneath him to warp to a twenty-fourth bonus level - and once this twenty-fourth bonus level has appeared on the screen, the yellow Tiny shall reappear in it, and you'll have 35 seconds to collect all 23 coins in it (by using two springy plants) and reach the "EXIT" sign. Once that red Tiny reappears in the main level, reach the "EXIT" sign.

Level 23

Megatough in
the dirty Forest
level 3!


Tinies: Red, Green
Time: 2:55
PITSNES powers: Grappling Hook, Bubbles, Hammer
PITSNES pellets: 50
PITGB time: 99 (1:39)
PITGB password: FTSLG
PITGB powers: Hammer, Grappling Hook

Once that red Tiny has reappeared on the screen, you have to walk to the right over a bridge, jump over a spike to land on a platform, jump over another spike to land on another platform and switch to the green Tiny; once you have done so, you will have to latch onto a branch above you with his grappling hook to swing over a third spike (dropping down onto a slippery block on a third platform), drop into a pool of water, latch onto the branch above you with the grappling hook again to swing over a fourth floating spike (dropping down onto a fourth, floating platform), latch onto a rusty old chain above you with that grappling hook to swing over a fifth floating spike and collect a coin (dropping down onto another slippery block on that third platform), latch onto the branch above you with the grappling hook once again to collect three coins, and drop down to the ground. You will then have to latch onto the underside of the third platform above you with that grappling hook to swing over another pool of water with three piranhas in it (who shall jump up to try and eat the Tiny as he passes over them) and some bulrushes, drop back down onto a tree trunk, jump over a guitar-playing flower to collect a 1UP (while watching out for a second guitar-playing flower to its left), use the grappling hook to latch onto a branch of a tree above you and swing up to the one below it, and switch back to that red Tiny - and once you have done so you will have to make that red Tiny eat through a block in the tree trunk to his left to warp to a twenty-fifth bonus level. Once this twenty-fifth bonus level has appeared on the screen, the yellow Tiny will reappear in it, and you will have 35 seconds to collect all 35 coins in it (by using two springy plants) and reach the "EXIT" sign; once that red Tiny reappears in the main level, you must switch back to the green one, latch onto the branch above you with his grappling hook to swing back down over some poison toadstools and reach the "EXIT" sign.

Level 24

Make a dash for
the bubbly Forest
level 4!


Tinies: Yellow, Red, Green
Time: 5:00
PITSNES powers: Grappling Hook, Fireballs
PITSNES pellets: 50
PITGB time: 99 (1:39)
PITGB password: GZLWR
PITGB powers: Fireballs, Hammer, Grappling Hook

Once the green Tiny has reappeared on the screen, you'll have to jump onto a springy plant to collect two coins and land on the second branch of a tree; once you've done so, you will have to switch to that yellow Tiny, and shoot a fireball at a fly as he comes flying towards you to kill him. You will then have to switch back to the green Tiny, jump up to the top of the tree's trunk to collect two more coins, latch onto a branch above you to collect nine more coins and retrace your steps back over to the first step of the tree's second branch - and once you've done so, you shall have to switch back to the yellow Tiny and shoot a fireball at two more flies as they come flying towards you to kill them. You then have to switch to that red Tiny, fall down to the right onto the tree's third branch and the ground in turn (while watching out for a spherical tiger who is firing projectiles at you), and make the Tiny eat through a block in the tree trunk to his left to warp to a twenty-sixth bonus level; once this twenty-sixth bonus level appears on the screen, that yellow Tiny will reappear in it, and you shall have 35 seconds to collect all 45 coins in it and reach the "EXIT" sign. Once the red Tiny has reappeared in the main level, you shall have to switch back to the yellow one and shoot four fireballs at the spherical tiger to kill him - and once you have done so, you will have to switch back to the green Tiny, and jump over a guitar-playing (and projectile-firing) flower to collect seven more coins and a 1UP. You will then have to retrace your steps back up to the tree's second branch, switch back to that yellow Tiny, and shoot a fireball at a fourth fly as he comes flying towards you to kill him; once you have done so, you will have to switch back to the green Tiny, latch onto another branch above you with his grappling hook to make its rotting end fall off, swing up to it and collect a 64th coin, jump back to the left and collect two final coins, and walk back to the right and reach the "EXIT" sign.

Level 25

Apocalypse in
the absolutely dreadful Forest
level 5!


Tinies: Yellow, Red
Time: 5:00
PITSNES powers: All
PITSNES pellets: 47
PITGB time: 99 (1:39)
PITGB password: ZCNNP
PITGB powers: Fireballs, Hammer

Once the yellow Tiny has reappeared on the screen, you shall immediately have to switch to the red one; once you have done so, you will have to make him eat through two blocks in the tree trunk to his left and three more blocks underneath him to warp to a twenty-seventh bonus level. Once the red Tiny has reappeared in this twenty-seventh bonus level you'll have 35 seconds to collect all 13 coins (and the 1UP) in it - and once the red Tiny reappears in the main level you will have to switch back to the yellow one, walk onto a leaf to make it start falling to the right (while shooting fireballs at two projectile-firing flies as they come flying towards you to kill them, and watching out for a falling browned strawberry), jump back to the left up to a branch to collect another 1UP, jump back to the right up to another branch to collect seven more coins, and enter a teleporter to be warped back over to the regenerated leaf. You must then shoot a fireball at a piranha as he jumps out of a pool below you to kill him and jump over some bulrushes to reach the "EXIT" sign.

Level 26

Oh no, not
the Freudian Forest
level 6!


Tinies: Red, Blue
Time: 5:00
PITSNES password: CQQSH
PITSNES powers: Grappling Hook, Fireballs
PITSNES pellets: 22
PITGB time: 99 (1:39)
PITGB password: GRKHN
PITGB powers: Hammer, Bubbles

Once that red Tiny has reappeared on the screen, you have to walk to the right up a slope, jump over two spikes onto the top a second slope, jump over a spherical tiger (who is running back and forth while roaring at you), walk down the second slope and up a third one (while watching out for three falling browned strawberries and a springy ball), make the Tiny eat through a block in the tree trunk to his right, and jump into the gap the block has left behind to warp to a twenty-eighth bonus level; once that red Tiny has reappeared in this twenty-eighth bonus level you'll have 10 seconds to collect all 39 coins in it and reach the "EXIT" sign. Once the red Tiny has reappeared in the main level you will have to drop back down to the ground, jump back to the left over each of the fallen browned strawberries in turn, jump onto the springy ball to get propelled up to the branch of a tree, and switch to that blue Tiny - and once you have done it, you will have to walk to the left to collect a 40th coin, walk back to the right and jump to the left up to the second step of the branch (while watching for a bird, as there is no pools here to blow bubbles at him from), jump back to the left onto a bridge and reach that "EXIT" sign.

Level 27

You are heading into
the disorientating Forest
level 7!


Tinies: Red
Time: 5:00
PITSNES powers: Fireballs, Bubbles, Hammer
PITSNES pellets: 32
PITGB time: 99 (1:39)
PITGB password: SSHTF
PITGB powers: Hammer

Once the red Tiny has reappeared on the screen, you will have to walk to the right and enter a teleporter to get warped back to the left and collect three coins; once you've done so, you'll have to make the Tiny eat through a block in the tree trunk to his right and jump into the gap the block has left behind to warp to a twenty-ninth bonus level. Once this twenty-ninth bonus level has appeared on the screen, the green Tiny will appear in it, and you will have 35 seconds to collect all 41 coins in it and reach the "EXIT" sign - and once the red Tiny has reappeared in the main level you will have to enter the first teleporter to get warped back to the left again, drop down onto another teleporter to get warped up to a platform (dropping down to the left onto another vertically-moving one to avoid being hit by a falling brown strawberry), jump back to the left onto two more platforms and a tree trunk in turn, drop down to the left onto a fifth platform (while watching for two more falling brown strawberries), jump back to the left onto a branch, to collect seven more coins, jump back to the right up to another branch, to collect five more coins, drop back down to the left onto the first branch and the ground in turn, and jump onto a sixth vertically-moving platform, to collect a 1UP. You will then have to jump onto a fourth browned strawberry to make it fall to the ground, then walk to the left off it and push it to the right until you come to a pillar with a gap in it; once you've done so, you'll have to jump back onto the strawberry and through a gap in the pillar in turn, and drop down onto a third teleporter to get warped down underground. You'll now have to jump onto a seventh platform, quickly drop back down to the left off it again as the block in the ceiling above it falls down, jump back to the right onto that fallen block, jump over a pool of acid onto an eighth platform, drop back down onto the floor of the underground, jump up to a ninth platform, and reach that "EXIT" sign.

Level 28

Get into
the sadistic Forest
level 8!


Tinies: Red, Green, Blue
Time: 5:00
PITSNES powers: Grappling Hook, Fireballs, Hammer
PITSNES pellets: 3
PITGB time: 99 (1:39)
PITGB password: ZLFXH
PITGB powers: Hammer, Grappling Hook, Bubbles

Once the red Tiny has reappeared on the screen, you have to walk to the right under three frogs when they jump and switch to the green Tiny; once you have done so, you'll have to latch onto the first branch of a tree above you with his grappling hook and swing up to it (while watching out for a bee), jump to the left through a colour field to activate the yellow Tiny, and switch to the yellow Tiny. You will then have to shoot a fireball at the aforementioned bee as he comes flying towards you to kill him - and once you've done so, you'll have to switch back to the green Tiny, latch onto the first branch of a second tree above you with his grappling hook and swing up to it (while watching out for another bee), jump onto the second step of the branch and switch back to the yellow Tiny. You'll now have to shoot another fireball at the aforementioned second bee as he comes flying towards you to kill him; once you have done so you will have to switch back to the green Tiny, latch onto the first tree's second branch above you to collect a coin and swing up to it, latch onto the second tree's second branch above you to collect two more coins (and swing to the left under a hanging brown Tiny to grab a fourth one), latch onto the second tree's third branch above you to swing up to the second step of the first tree's second one, and switch back to that yellow Tiny. You will then have to jump up and shoot a fireball at three more bees as they come flying towards you to kill them (along with two more at that hanging brown Tiny) - and once you have done so, you shall have to switch back to the green Tiny, latch onto the second tree's third branch with his grappling hook to collect two more coins, drop down onto it, and switch back to the yellow Tiny. You'll then have to shoot three fireballs at a beehive to destroy it; once you have done so, you shall have to switch back to the green Tiny, retrace your steps back over to the second step of the first tree's second branch, latch onto a rusty chain above you with the grappling hook to collect two more coins, fall back down onto the second step of the first tree's second branch to collect seven last coins, latch onto that first tree's third branch above you with the grappling hook to swing up to it, and walk back left to reach the "EXIT" sign.

Level 29

It's time to try
the monstrous Forest
level 9!


Tinies: Red, Green
Time: 5:00
PITSNES powers: All
PITSNES pellets: 50
PITGB time: 99 (1:39)
PITGB password: LJWJJ
PITGB powers: Hammer, Grappling Hook

Once the green Tiny has reappeared on the screen, you will immediately have to switch to that red one, and make him eat through two blocks in the tree trunk to his left to warp to a thirtieth bonus level; once this thirtieth bonus level has appeared on the screen, the green Tiny shall reappear in it, and you'll have 35 seconds to collect all 32 coins in it and reach the "EXIT" sign. Once the red Tiny has reappeared in the main leve, you will have to drop down to the ground and make him eat through a third block in the tree trunk to his left to warp up to a thirty-first bonus level - and once this thirty-first bonus level has appeared on the screen, that green Tiny will reappear in it, and you will have 35 seconds to collect all 31 coins in it and reach the "EXIT" sign. Once that red Tiny has reappeared in the main level again, you'll have to switch back to the green one, latch onto the underside of the starting branch and two branches above you with his grappling hook, to swing over a projectile-firing, movement-following tornado (while watching out for a bee and a projectile-firing hanging brown Tiny), drop back down to the ground, collect eleven more coins, latch onto the first branch of a second tree with the grappling hook and swing up to it (while watching out for another projectile-firing hanging brown Tiny on the underside of its second branch), and touch the "EXIT" sign.

Level 30

We'll dive into
the philosophical Forest
level 10!


Tinies: Yellow, Red, Blue
Time: 6:20
PITSNES powers: All
PITSNES pellets: 19
PITGB time: 99 (1:39)
PITGB password: PPBPT
PITGB powers: Fireballs, Hammer, Bubbles

Once the yellow Tiny has reappeared on the screen, you will have to wait for two spherical rabbits to emerge from a warren and a browned strawberry to fall off the branch above you, then switch to the red Tiny; once you have done so, you will have to walk up a slope, jump over the rabbits and strawberry, pass through a colour field to activate the green Tiny, jump over some bulrushes and make the Tiny eat through a block in the ground to his right to warp to a thirty-second bonus level. Once this thirty-second bonus level has appeared on the screen, the green Tiny shall appear in it and you'll have a minute to collect all 24 blocks and the 1UP in it (while waiting for four randomly-appearing-or-disappearing blocks to either disappear or reappear) and reach the "EXIT" sign - and once that red Tiny has reappeared in the main level, you will have to switch back to the green one, jump onto another warren and back up to the left, latch onto a branch above you with the grappling hook and swing back to the right to collect two more coins, fall down onto a tree to collect seven more coins, latch onto a second branch above you to collect three final coins (while watching out for three projectile-firing flowers) and drop down onto the "EXIT" sign. There's also some coins in this world (not mentioned on this page) that it is not worth risking your life to collect due to the enemies.

FOTF Overworld Map (World 3 Clear).png

The game will now return to the overworld map as the line of dots indicating the Tinies' progress continues to appear, and they go on to the fourth world; in the SNES reskin, the theme for the fourth world is changed to a village (specifically, Pac-Man's home village, and all its natives now obey the ghosts). This world is also the second which features rebellious Tinies as enemies (only this time they are mummified ones as opposed to hanging brown ones), but in the Game Boy reskin, one flying projectile-firing one is changed to a ghost from the Pac-Man series who may only kill "Pac-Boy" by touching him.