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{{Header Nav|game=Future Cop: LAPD|num=0}} | {{Header Nav|game=Future Cop: LAPD|num=0}} | ||
{{ | {{Game | ||
|title=Future Cop: LAPD | |title=Future Cop: LAPD | ||
|image=Future Cop LAPD cover.jpg | |image=Future Cop LAPD cover.jpg | ||
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|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
|ratings={{ESRB|T}} | |ratings={{ESRB|T}} | ||
|pcgamingwiki=Future Cop: LAPD | |||
}} | }} | ||
Revision as of 05:21, 30 May 2016
Future Cop: LAPD | |
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Developer(s) | Electronic Arts |
Publisher(s) | Electronic Arts |
Year released | |
System(s) | PlayStation, Windows, Mac OS, PlayStation 3 |
Genre(s) | Third-person shooter |
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Modes | Single player, Multiplayer |
Rating(s) |
Future Cop: LAPD is a third-person shooter published and developed by Electronic Arts and released first for the PlayStation, then Mac OS and Windows. It was originally supposed to be a sequel to the popular Strike series of games. The final cutscene of Nuclear Strike includes a trailer for the next game in the series, Future Strike, including shots of a mech robot called "Warrior". Future Strike was never released, but that development of the game evolved into Future Cop: L.A.P.D., which features gameplay similar to the previous Strike games and a mech robot like the one seen in the Future Strike trailer.
In the game, players assume the role of a pilot for the X1-Alpha, a robot designed to fight in the "Crime War" in Los Angeles in the year 2098. The X1-Alpha is a police vehicle that can transform between a fast, hovering pursuit vehicle, and a slower, full-fledged combat mecha.