Game Boy Wars 3/Units
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Name |
Unit Category |
Cost (Gold) |
Cost (Material) |
Movement |
Fuel |
Initiative |
Weapon 1 |
Weapon 2 |
Defense
|
Infantry
|
Infantry |
100 |
10 |
3, Infantry |
99 |
10, -3 |
Machine Gun B (9) |
|
10, 10, 12, 10, --
|
Mech
|
Infantry |
200 |
12 |
2, Infantry |
70 |
13, -6 |
AT Missile A (1) |
Machine Gun B (6) |
12, 14, 16, 14, --
|
Commando
|
Infantry |
600 |
14 |
4, Commando |
85 |
16, -3 |
Grenade (2) |
Machine Gun B (8) |
16, 16, 18, 16, --
|
Constructor
|
Car |
800 |
20 |
5, Slow Tire |
50 |
12, -2 |
Materials (5) |
Machine Gun B (7) |
14, 14, 14, 14, --
|
Supply Truck
|
Car |
600 |
22 |
6, Slow Tire |
99 |
12, -2 |
Supplies (5) |
|
14, 14, 12, 14, --
|
Supply Truck S
|
Car |
800 |
24 |
5, Slow Tire |
99 |
15, -3 |
Supplies (8) |
|
16, 16, 12, 16, --
|
Transport Truck
|
Car |
500 |
20 |
7, Fast Tire |
50 |
14, -2 |
Machine Gun B (7) |
|
14, 14, 12, 14, --
|
Transport Truck S
|
Car |
700 |
22 |
7, Fast Tire |
60 |
15, -2 |
Gatling Gun B (5) |
Machine Gun B (9) |
16, 16, 12, 16, --
|
Combat Buggy
|
Car |
500 |
16 |
7, Buggy |
50 |
22, -3 |
Grenade (2) |
Machine Gun B (5) |
12, 12, 13, 12, --
|
Combat Buggy S
|
Car |
700 |
18 |
7, Buggy |
45 |
25, -3 |
AT Missile B (3) |
Machine Gun A (7) |
15, 15, 16, 15, --
|
Battle Car
|
Car |
700 |
17 |
7, Battle Car |
50 |
21, -3 |
AT Missile B (2) |
Machine Gun B (9) |
14, 14, 14, 14, --
|
Battle Car S
|
Car |
800 |
19 |
6, Battle Car |
45 |
21, -3 |
AT Missile B (3) |
Gatling Gun B (7) |
17, 17, 16, 17, --
|
Armored Personnel Carrier
|
Tank |
1000 |
24 |
6, Armor |
60 |
13, -2 |
Machine Gun A (9) |
|
22, 22, 10, 22, --
|
Armored Personnel Carrier S
|
Tank |
1200 |
26 |
6, Armor |
70 |
15, -2 |
AT Missile B (2) |
Machine Gun A (7) |
24, 24, 12, 24, --
|
Rocket Launcher
|
Tank |
4200 |
32 |
5, Armor |
50 |
12, -2 |
Rockets B (5) |
|
17, 17, 10, 17, --
|
Rocket Launcher S
|
Tank |
4800 |
40 |
4, Armor |
50 |
12, -2 |
Rockets A (3) |
|
20, 20, 12, 20, --
|
Anti-Air Tank
|
Tank |
2200 |
30 |
5, Armor |
60 |
17, -3 |
Vulcan B (2) |
Gatling Gun B-4 (5) |
20, 18, 20, 16, --
|
Mercenary Anti-Air Tank
|
Tank |
3800 |
34 |
6, Armor |
60 |
19, -2 |
Vulcan B (3) |
Gatling Gun S (4) |
26, 30, 20, 30, --
|
Anti-Air Missile Launcher
|
Tank |
3600 |
32 |
5, Armor |
50 |
12, -2 |
Vulcan A (5) |
|
17, 17, 12, 17, --
|
Anti-Air Missile Launcher S
|
Tank |
4400 |
36 |
4, Armor |
50 |
12, -2 |
Vulcan S (4) |
|
20, 20, 14, 20, --
|
Artillery
|
Tank |
3800 |
44 |
4, Armor |
50 |
10, -2 |
Artillery B (5) |
|
18, 18, 12, 18, --
|
Artillery S
|
Tank |
4500 |
50 |
3, Armor |
50 |
11, -2 |
Artillery A (4) |
|
21, 21, 14, 21, --
|
Infantry Fighting Vehicle
|
Tank |
1800 |
38 |
6, Armor (River) |
65 |
17, -2 |
Anti-Tank Missile B (3) |
Machine Gun A (9) |
30, 30, 14, 30, --
|
Infantry Fighting Vehicle S
|
Tank |
2000 |
36 |
6, Armor (River) |
70 |
19, -2 |
Anti-Tank Missile A (3) |
Machine Gun A (9) |
35, 35, 16, 35, --
|
Tank Destroyer
|
Tank |
2000 |
32 |
6, Armor (River) |
45 |
24, -4 |
Tank Cannon B (8) |
Machine Gun A (9) |
35, 35, 16, 40, --
|
Tank Destroyer S
|
Tank |
2800 |
42 |
6, Armor (River) |
50 |
25, -4 |
Anti-Tank Missile A (6) |
Machine Gun A (9) |
40, 40, 18, 45, --
|
Main Battle Tank
|
Tank |
3500 |
46 |
5, Armor (River) |
70 |
19, -2 |
Tank Cannon A (9) |
Machine Gun A (9) |
45, 45, 18, 50, --
|
Mercenary Tank
|
Tank |
4000 |
48 |
6, Armor (River) |
60 |
22, -2 |
Tank Cannon S (9) |
Machine Gun A (9) |
52, 52, 22, 56, --
|
Fighter A
|
Air |
8500 |
86 |
12, Plane |
80 |
32, -2 |
Air-To-Air Missile B (5) |
Gatling Gun B (7) |
48, 42, 38, 44, --
|
Fighter B
|
Air |
6500 |
72 |
11, Plane |
60 |
29, -2 |
Air-To-Air Missile B (4) |
Gatling Gun B (8) |
42, 36, 30, 38, --
|
Fighter S
|
Air |
9000 |
94 |
13, Plane |
70 |
36, -2 |
Air-To-Air Missile A (6) |
Air-To-Air Missile B (3) |
56, 50, 40, 52, --
|
Attacker A
|
Air |
8500 |
84 |
11, Plane |
60 |
30, -2 |
Air-To-Air Missile B (2) |
Bomb (3) |
44, 38, 28, 40, --
|
Attacker B
|
Air |
6000 |
76 |
9, Plane |
50 |
27, -2 |
Gatling Gun A (9) |
Missile (4) |
38, 32, 26, 34, --
|
Attacker S
|
Air |
12000 |
96 |
10, Plane |
65 |
30, -2 |
Bomb (5) |
|
61, 55, 45, 57, --
|
Bomber
|
Air |
15000 |
100 |
10, Plane |
99 |
26, -2 |
Anti-Land Bomb (3) |
|
32, 32, 30, 34, --
|
Mercenary Bomber
|
Air |
18000 |
120 |
11, Plane |
99 |
28, -2 |
Anti-Land Bomb (4) |
|
37, 37, 35, 39, --
|
Transport Plane
|
Air |
5500 |
100 |
8, Plane |
99 |
21, -2 |
|
|
18, 18, 18, 18, --
|
Supply Plane
|
Air |
6000 |
100 |
9, Plane |
99 |
19, -2 |
Supplies (4) |
|
18, 18, 18, 18, --
|
Battle Helicopter
|
Air |
5000 |
52 |
6, Helicopter |
60 |
24, -3 |
Missile (5) |
Gatling Gun A (7) |
27, 27, 20, 28, --
|
Battle Helicopter S
|
Air |
5500 |
55 |
7, Helicopter |
70 |
29, -3 |
Anti-Tank Missile A (2) |
Gatling Gun A (9) |
32, 32, 24, 35, --
|
Anti-Sea Helicopter
|
Air |
3800 |
60 |
6, Helicopter |
50 |
22, -3 |
Direct Torpedo (2) |
Machine Gun A (7) |
22, 22, 20, 22, --
|
Transport Helicopter
|
Air |
1900 |
25 |
7, Helicopter |
70 |
22, -3 |
Machine Gun A (7) |
|
20, 20, 18, 20, --
|
Transport Helicopter S
|
Air |
3500 |
48 |
6, Helicopter |
65 |
22, -2 |
Missile (1) |
Machine Gun A (9) |
23, 23, 20, 23, --
|
Aegis Warship
|
Ship |
22000 |
180 |
6, Vessel |
99 |
20, -2 |
Anti-Ship Missile (6) |
Vulcan B (9) |
75, 75, 75, 65, 52
|
Mercenary Missile Frigate
|
Ship |
26000 |
200 |
7, Vessel |
99 |
24, -2 |
Anti-Land Missile (4) |
Vulcan S (9) |
80, 80, 80, 70, 60
|
Large Aircraft Carrier
|
Ship |
35000 |
220 |
5, Vessel |
99 |
22, -2 |
Vulcan S (9) |
Gatling Gun S (9) |
70, 70, 65, 60, 48
|
Small Aircraft Carrier
|
Ship |
28000 |
150 |
6, Vessel |
80 |
21, -2 |
Vulcan A (9) |
Gatling Gun B-4 (9) |
65, 65, 58, 55, 42
|
Tanker
|
Ship |
11000 |
140 |
4, Vessel |
90 |
17, -2 |
Supplies (9) |
|
30, 30, 24, 25, 22
|
Lander
|
Ship |
8000 |
130 |
4, Lander |
70 |
17, -2 |
Gatling Gun A (9) |
|
40, 40, 36, 35, 25
|
Submarine
|
Submarine |
20000 |
180 |
4, Vessel |
60 |
17, -2 |
Torpedo (3) |
|
--, --, 70, --, 57
|
Submarine S
|
Submarine |
28000 |
200 |
5, Vessel |
99 |
23, -3 |
Anti-Land Missile (2) |
Direct Torpedo (4) |
--, --, 80, --, 66
|
Type |
Plains |
Forest |
Wasteland |
Desert |
Mountain |
River |
Shoal |
Sea |
Ruined Property
|
Infantry
|
1 |
1 |
2 |
2 |
2 |
2 |
2 |
|
2
|
Commando
|
1 |
1 |
1.5 |
1.5 |
2 |
2 |
2 |
3 |
1.5
|
Slow Tire
|
1.5 |
3 |
3 |
3 |
|
|
|
|
3
|
Fast Tire
|
1.5 |
1.5 |
3 |
2 |
4 |
|
|
|
2
|
Buggy
|
1.5 |
1.5 |
3 |
2 |
4 |
3 |
3 |
|
2
|
Battle Car
|
1 |
2 |
2 |
2 |
4 |
3 |
2 |
|
4
|
Armor
|
1 |
2 |
3 |
3 |
|
|
|
|
3
|
Armor (River)
|
1 |
1.5 |
2 |
2 |
|
4 |
4 |
|
3
|
Helicopter
|
1 |
1 |
1 |
1 |
1.5 |
1 |
1 |
1 |
1
|
Vessel
|
|
|
|
|
|
|
|
1 |
*
|
Lander
|
|
|
|
|
|
|
1 |
1 |
*
|
- Roads, Bridges, and all non-ruined buildings have a Movement Cost of 1 for any allied land or air unit. Harbors also be traversed by any sea unit at a Movement cost of 1.
- If a Lander is on a Shoal, then any allied unit besides ships (except Landers), can cross the Shoal at a Movement Cost of 1 instead.
- Sea units can't cross any ruined properties except for ruined Harbors at a Movement Cost of 1 each.