Gauntlet Legends/Experience
This is a general list of the experience required to gain each level. The number may not be exact, but will give the general neighborhood of each level.
Level | Experience | Experience | ||
---|---|---|---|---|
1 | 0 | 51 | 200000 | |
2 | 1000 | 52 | 207250 | |
3 | 2000 | 53 | 214500 | |
4 | 3250 | 54 | 229500 | |
5 | 4500 | 55 | 237250 | |
6 | 6000 | 56 | 245000 | |
7 | 7500 | 57 | 253000 | |
8 | 58 | 261000 | ||
9 | 11000 | 59 | 269000 | |
10 | 13000 | 60 | ||
11 | 61 | 277500 | ||
12 | 62 | 285000 | ||
13 | 63 | 294500 | ||
14 | 64 | 303250 | ||
15 | 65 | 312000 | ||
16 | 66 | 321000 | ||
17 | 67 | |||
18 | 68 | 339250 | ||
19 | 69 | |||
20 | 70 | |||
21 | 42500 | 71 | ||
22 | 46000 | 72 | ||
23 | 49500 | 73 | 387000 | |
24 | 53250 | 74 | 397000 | |
25 | 57000 | 75 | 407000 | |
26 | 61000 | 76 | 417250 | |
27 | 65000 | 77 | 427500 | |
28 | 69250 | 78 | 438000 | |
29 | 73500 | 79 | 448500 | |
30 | 78000 | 80 | 459250 | |
31 | 81 | 470000 | ||
32 | 82 | |||
33 | 83 | 492250 | ||
34 | 84 | 503250 | ||
35 | 85 | 514500 | ||
36 | 86 | 526000 | ||
37 | 87 | 537500 | ||
38 | 118000 | 88 | 549250 | |
39 | 123500 | 89 | 561000 | |
40 | 129250 | 90 | 573000 | |
41 | 135250 | 91 | 585000 | |
42 | 141000 | 92 | 597250 | |
43 | 147000 | 93 | 609500 | |
44 | 153250 | 94 | 622000 | |
45 | 165000 | 95 | 634750 | |
46 | 96 | |||
47 | 172500 | 97 | ||
48 | 129250 | 98 | 675000 | |
49 | 185000 | 99 | 686000 | |
50 | 198000 |
Note: The blank ones I don’t have, either because they didn’t look right, or I couldn’t find where I wrote them down. They’ll be there in future revisions.
For those of you who care about such things, the equation of the trendline was:
y = 61.285x^2 + 869.16x - 2016.6
I’m sure there’s actually a smoother line, but I only used the data points I had for sure.
The experience needed to get to a level n from the previous level is 750+250*floor(n/2). If you look at the differences between the numbers, they follow a simple pattern: 1000, 1000, 1250, 1250, 1500, 1500... This formula was tested for levels 51 and 99, and the values matched exactly. Some of the values don't quite fit, such as that for 50, but that one looks strange anyway.
Given this, a close enough formula is 62.5x^2+750x-750. To be more exact, that equation fits for even-numbered levels, and is 62.5 points too high for odd-numbered levels, which isn't much.