Gears of War | |
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Developer(s) | Epic Games |
Publisher(s) | Microsoft Game Studios |
Year released | 2006 |
System(s) | Xbox 360, Windows |
Followed by | Gears of War 2 |
Designer(s) | Cliff Bleszinski |
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Genre(s) | Third-person shooter |
Players | 1-2 |
Modes | Single player, Multiplayer |
Rating(s) |
Gears of War: Ultimate Edition | |
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Developer(s) | The Coalition |
Publisher(s) | Microsoft Game Studios |
Year released | 2015 |
System(s) | Xbox One, Windows |
Rating(s) |
Gears of War is a tactical third-person shooter exclusively for the Xbox 360 developed by Epic Games; it was released on November 7, 2006. On July 10, 2007, Epic confirmed a Windows port containing additional content and a level editor.
It is mainly a third-person shooter but includes a first-person option. While shooting a weapon, although more accurate, it can ruin the feel of strategy in the game; and in higher game modes using this method is extremely discouraged, due to the fact that you can't take many bullets before dying.
Gears of War prides itself on being realistic, due to the fact that this game is third-person, you can manoeuvre in ways unseen in first-person shooters, you can mainly take cover, roll, duck into objects and slide, making this game popular to gamers who prefer more strategy based games.