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Controls

These are the standard controls which are used by default.

  • A button: Evade; get into/out of cover; mantle (climb); cover slip; make SWAT turn
    • Press and hold A button for roadie run
  • X button: Use/interact
  • Y button: Look at point of interest
  • B button: Melee
    • Hold B button for chainsaw (With lancer)
  • Start button: Start/pause
  • Back button: See multiplayer scoreboard
  • LB button: See objective and squad status/orders
  • LT button: Aim/lean
  • RB button: Reload (second well-timed press: Active Reload)
  • RT button: Shoot, throw grenade, blind fire
  • Neutral lstick: Move
  • Neutral rstick: Look
  • L button: Crouch
  • R button: Zoom
  • Neutral dpad: Switch weapons

Movement

To move, use Neutral lstick. All special moves -evading, using cover, climbing onto and over an obstacle (mantling), and roadie run- use A button with Neutral lstick.

Getting Into Cover

Use cover in combat or die. Move toward anything that looks like cover (debris, doorways, etc.), and then press A button.

Exiting Cover

To break cover, move away from the cover point or press A button.

Mantle

To jump over low cover, move Neutral lstick in the direction of the jump, and then press A button.

Evade

Tap A button while moving. If there's no cover, you dodge and roll, trying not to get shot. You can also evade or roll out of cover.

Cover Slip

To quickly slip around the corner of cover without having to back up first, move Neutral lstick in the direction you want to slip, and press A button.

SWAT Turn

While in cover, minimize exposure in reaching a nearby cover point with a SWAT turn. Move Neutral lstick toward adjacent cover, and press A button.

Roadie Run

Part crouch, part run that makes you harder to target. To roadie run, while out of cover press and hold A button. You cannot fire while using roadie run.

Active Reload

To reload your weapon (assuming you have ammunition), press RB button. To reload faster, press RB button twice. Success is a matter of timing and practice. There are three possibilities when attempting an active reload. If you succeed, you reload faster. If you achieve a perfect reload, you reload much faster and gain a small damage boost. If you fail, you spend more time reloading than if you did not try.