Table of Contents
- Great Temple of Balthazar
- Isle of the Nameless
- Zaishen Challenge
- Zaishen Elite
- Hero Battles
- Random Arenas
- Team Arenas
- Heroes' Ascent
- Hall of Heroes
- Ascalon Academy (Pre-Searing Ascalon)
- The Great Northern Wall (Ascalon)
- Fort Ranik (Ascalon)
- Ruins of Surmia (Ascalon)
- Nolani Academy (Ascalon)
- Borlis Pass (Northern Shiverpeaks)
- The Frost Gate (Northern Shiverpeaks)
- Gates of Kryta (Kryta)
- D'Alessio Seaboard (Kryta)
- Divinity Coast (Kryta)
- Riverside Province (Kryta)
- Sanctum Cay (Kryta)
- The Wilds (Maguuma Jungle)
- Bloodstone Fen (Maguuma Jungle)
- Aurora Glade (Maguuma Jungle)
- Dunes of Despair (Crystal Desert)
- Elona Reach (Crystal Desert)
- Thirsty River (Crystal Desert)
- Augury Rock (Crystal Desert)
- The Dragon's Lair (Crystal Desert)
- Ice Caves of Sorrow (Southern Shiverpeaks)
- Iron Mines of Moladune (Southern Shiverpeaks)
- Thunderhead Keep (Southern Shiverpeaks)
- Ring of Fire (Ring of Fire Islands)
- Abaddon's Mouth (Ring of Fire Islands)
- Hell's Precipice (Ring of Fire Islands)
- Explorable Areas
- Towns
- Towns
- Explorable Areas
- Towns and Outposts
- Explorable Areas
- Towns and Outposts
- Explorable Areas
- Missions
- Towns and Outposts
- Explorable Areas
- Towns and Outposts
- Explorable Areas
- Missions
- Gate of Desolation
- Ruins of Morah
- Remains of Sahlahja (challenge)
- Towns and Outposts
- Explorable Areas
- Missions
- Gate of Pain
- Gate of Madness
- Abaddon's Gate
- The Shadow Nexus (challenge)
- The Ebony Citadel of Mallyx (elite)
There are ten Professions, or classes, in Guild Wars. Each is suited to a different role, but in addition to your primary profession each player is allowed a secondary profession, which gives you access to all that profession's skills and all of their attributes except their primary attribute. Secondary professions can be changed, but your primary profession is permanent.
Contents
Guild Wars Prophecies[edit]
Elementalist[edit]
Elementalists wield the elements, fire, water, earth, air. Although they do have a ranged attack, most of their effect and usefulness in combat comes from their skills which include stat reductions and damage.
Mesmer[edit]
Mesmers use skills that hinder an enemy's ability to attack or move.
Monk[edit]
Healer. Few offensive prayers, although Smiting skills can be powerful.
Necromancer[edit]
Raise the dead, get health and energy from other dying creatures. Most skills require some health sacrifice.
Ranger[edit]
Ranged class. Uses bows, can tame wild animals for pets and can call Nature spirits to increase or decrease attributes of foes and allies in an area.
Warrior[edit]
Powerful melee class, Warrior's skills are increased by Adrenaline, gained during combat.
Guild Wars Factions[edit]
Assassin[edit]
Assassins are melee combatants that employ a strict order of skills, often resulting in one skill needing to be done before another can be done.
Ritualist[edit]
Guild Wars Nightfall[edit]
Dervish[edit]
Paragon[edit]
Table of Contents
- Great Temple of Balthazar
- Isle of the Nameless
- Zaishen Challenge
- Zaishen Elite
- Hero Battles
- Random Arenas
- Team Arenas
- Heroes' Ascent
- Hall of Heroes
- Ascalon Academy (Pre-Searing Ascalon)
- The Great Northern Wall (Ascalon)
- Fort Ranik (Ascalon)
- Ruins of Surmia (Ascalon)
- Nolani Academy (Ascalon)
- Borlis Pass (Northern Shiverpeaks)
- The Frost Gate (Northern Shiverpeaks)
- Gates of Kryta (Kryta)
- D'Alessio Seaboard (Kryta)
- Divinity Coast (Kryta)
- Riverside Province (Kryta)
- Sanctum Cay (Kryta)
- The Wilds (Maguuma Jungle)
- Bloodstone Fen (Maguuma Jungle)
- Aurora Glade (Maguuma Jungle)
- Dunes of Despair (Crystal Desert)
- Elona Reach (Crystal Desert)
- Thirsty River (Crystal Desert)
- Augury Rock (Crystal Desert)
- The Dragon's Lair (Crystal Desert)
- Ice Caves of Sorrow (Southern Shiverpeaks)
- Iron Mines of Moladune (Southern Shiverpeaks)
- Thunderhead Keep (Southern Shiverpeaks)
- Ring of Fire (Ring of Fire Islands)
- Abaddon's Mouth (Ring of Fire Islands)
- Hell's Precipice (Ring of Fire Islands)
- Explorable Areas
- Towns
- Towns
- Explorable Areas
- Towns and Outposts
- Explorable Areas
- Towns and Outposts
- Explorable Areas
- Missions
- Towns and Outposts
- Explorable Areas
- Towns and Outposts
- Explorable Areas
- Missions
- Gate of Desolation
- Ruins of Morah
- Remains of Sahlahja (challenge)
- Towns and Outposts
- Explorable Areas
- Missions
- Gate of Pain
- Gate of Madness
- Abaddon's Gate
- The Shadow Nexus (challenge)
- The Ebony Citadel of Mallyx (elite)