From StrategyWiki, the video game walkthrough and strategy guide wiki
< Guild Wars
Revision as of 08:55, 15 June 2009 by Tedium (talk | contribs) (attributes)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Ranged class. Uses bows, can tame wild animals for pets and can call Nature spirits to increase or decrease attributes of foes and allies in an area. The Ranger is a profession that employs long range bows, traps, and pets. They strike from afar and are known for their trap skills that place a trap on the ground which will trigger upon a certain condition.

Attributes[edit]

  • Expertise (primary): Decreases the energy cost of attacks, rituals, touch skills, and ranger skills by 4% per rank.
  • Beast Mastery: Increases damage dealt and chance to inflict critical hits with pets.
  • Marksmanship: Increases damage dealt and chance to inflict critical hits with bows.
  • Wilderness Survival: No inherent effect.

Skills[edit]

For more details on skills, see Guild Wars/Ranger/Skills.