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|developer=[[IO Interactive]]
|developer=[[IO Interactive]]
|publisher=[[Eidos Interactive]]
|publisher=[[Eidos Interactive]]
|engine=Glacier
|released={{sys|xbox}}{{na|2002|September 30}}{{eu|2002|October 4}}{{sys|ps2}}{{na|2002|October 1}}{{eu|2002|October 4}}{{jp|2003|November 6}}{{sys|win}}{{na|2002|October 1}}{{eu|2002|October 4}}{{sys|gc}}{{na|2003|June 19}}{{eu|2003|June 27}}
|released={{sys|xbox}}{{na|2002|September 30}}{{eu|2002|October 4}}{{sys|ps2}}{{na|2002|October 1}}{{eu|2002|October 4}}{{jp|2003|November 6}}{{sys|win}}{{na|2002|October 1}}{{eu|2002|October 4}}{{sys|gc}}{{na|2003|June 19}}{{eu|2003|June 27}}
|genre=[[Shooter]], {{c|Stealth}}
|genre=[[Shooter]], {{c|Stealth}}

Revision as of 02:40, 10 July 2016

Box artwork for Hitman 2: Silent Assassin.
Box artwork for Hitman 2: Silent Assassin.
Hitman 2: Silent Assassin
Developer(s)IO Interactive
Publisher(s)Eidos Interactive
Year released
System(s)Windows, PlayStation 2, Xbox, GameCube
SeriesHitman
Genre(s)Shooter, Stealth
ModesSingle player
Rating(s)ELSPA Ages 15+BBFC 18ESRB MaturePEGI Ages 16+OFLC Mature Accompanied & Restricted
LinksHitman 2: Silent Assassin at PCGamingWikiHitman 2: Silent Assassin ChannelSearchSearch

Hitman 2: Silent Assassin is a stealth-based shooter game, developed by IO Interactive and published by Eidos Interactive. It was the second installment of the Hitman video game series. The game was released on Microsoft Windows, PlayStation 2, Xbox and the GameCube. Template:Continue Nav Introduced in this sequel of Hitman: Codename 47 was the concept of a post-mission ranking system, in which the player is given a status based on how they completed the mission, rated along a stealthy-aggressive axis, between "Mass Murderer," a non-stealthy player who kills everyone, and "Silent Assassin," a stealthy player who manages to complete the level without being noticed and only killing the intended target(s). The game rewards the player for critical thinking and problem solving, encouraging the player not to treat the game as a simple shooter. Achieving Silent Assassin status on multiple missions rewards the player with bonus weapons (such as a sawed-off shotgun, and dual-silenced Silverballers).

Graphically, Silent Assassin can use either the Direct3D or OpenGL rendering engines.

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