< Iji
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In Iji, skills are improved as you gain levels (by collecting Nano), and can range from their starting level of 1 to the maximum of 10. When you upgrade a skill to it's maximum, you also gain the associated trait, that gives an additional bonus.
Name | Description | Trait | Description |
---|---|---|---|
Health | Gives 2 health per point. | Suppression | Reduces health loss from attacks that remove more than 1 health. |
Attack | Determines power of all weapons | Improved Autoloading | Decreases reload time by 20%. |
Assimilate | Determines ammo capacity and armor recovery | Advanced Recovery | Health/armor pickups will recover 1 additional health. |
Strength | Kick strength, for breaking doors and kicking enemies further | Cybernatic Endurance | Increases invulnerability time by 50%, and removes recoil from MPFB Devastator. |
Crack | Improves cracking ability against doors, enemies, and weapons | Electronic Mastery | No penalty on failed cracks. |
Tasen | Allows more advanced Tasen weaponry | Vengeance | +1 ammo to Tasen ammo pickups. |
Komato | Allows more advanced Komato weaponry | Glory | +1 ammo to Komato ammo pickups. |