Kingdom Hearts: Birth by Sleep/Command Board

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Command Board is a board game-type mini-game in Birth by Sleep. Command Board allows you to level up commands by obtaining Command Panels and then leveling them up. Opponents playing in the Command Board, whether they be friends accessed through wireless multiplayer, or one of the other characters present in the game, can also steal your commands. In the end, if you win or lose, you can still get good results from it, like leveled-up abilities.

The game starts at the Starting Point, the place that must be passed with the required amount of GP to successfully finish the game. You have a few options when the game starts: use Command Cards as part of a hand, change options, look at the game's statistics, or roll the dice to move in any direction (except for the one you came from). The game has a few different Command Boards based on different worlds of the game. The panels positioned on each Command Board make up shapes based on the worlds, and they may even have the potential to change up the game.

Boards[edit]

Image Name Location Opponents
KH BbS command board map Keyblade.png Keyblade Board Land of Departure
  • Terra
  • Ventus
  • Aqua
KH BbS command board map Royal.png Royal Board Castle of Dreams
  • Cinderella
KH BbS command board map Spaceship.png Spaceship Deep Space
  • Experiment 626
  • Gantu
KH BbS command board map Toon.png Toon Board Disney Town
  • Queen Minnie
  • Pete
KH BbS command board map Skull.png Skull Board Never Land
  • Peter Pan
  • Captain Hook
KH BbS command board map Honeypot.png Honeypot Board 100 Acre Wood (Radiant Garden)
  • Winnie the Pooh
  • Tigger
KH BbS command board map Secret.png Secret Board Land of Departure
  • Terra
  • Ventus
  • Aqua

Cards and Hands[edit]

There are four types of cards in Command Board: Attack Cards (cards that represent attack commands), Magic Cards (cards that represent magic commands), Miscellaneous Cards (cards that represent shotlock and action commands) and the Joker Cards, random cards. Put them together in the Hand option you're given at the start of your turn to perform actions that positively affect your game.

Hand Action Effect
KH BbS command board card Attack.png Stun Causes an opponent to lose their next turn.
KH BbS command board card Attack.png+KH BbS command board card Attack.png Navigator Allows players to move in any direction on their turn.
KH BbS command board card Attack.png+KH BbS command board card Attack.png+KH BbS command board card Attack.png Double Toll Doubles the value of player's panels for 5 turns.
KH BbS command board card Magic.png Two Dice Allows the user to roll two dice for this turn.
KH BbS command board card Magic.png+KH BbS command board card Magic.png Three Dice Allows the user to roll three dice for this turn.
KH BbS command board card Misc.png GP Protector Prevents the player from losing GP.
KH BbS command board card Misc.png+KH BbS command board card Misc.png Confuse Causes all opponents to move without control. This does not work, however, with A.I. opponents.
KH BbS command board card Joker.png Joker's Fortune Activates a slot reel that can be stopped to activate various events.
KH BbS command board card Joker.png+KH BbS command board card Joker.png Golden Chance Activates a slot reel that can be stopped to activate various events.
KH BbS command board card Attack.png+KH BbS command board card Magic.png+KH BbS command board card Misc.png GP Magnet Receive GP based on the number of panels owned by opponents, the more panels they own the more GP is gained.