Stage selection
When you enter the second lab door, you are greeted by a selection of six scenes which look like the following:
The picture above has been labeled with the names of the stages as they are presented here in this walkthrough. You may come and go through each stage as you please. After selecting a stage, Pentarou will throw the switch and teleport you to the entrance of that stage. You can return to Dr. Cinnamon's lab by stepping back on the teleporter that you arrived through and pressing . Note that some stages also have an additional, but invisible, warp location that will also send you back to the lab if you manage to find it.
Quick walkthrough
The following is a brief explanation of the recommended order in which to tackle each stage. It is not the only order you can follow, but it does help you proceed through the stages so that you rescue each character in an order that makes them available as soon as you need them for later stages.
- Visit Template:~, collect the key from a dragon, and rescue Goemon.
- Visit Template:~, collect the key by defeating the boss, and rescue Simon Belmont. Then locate the invisible staircase and collect Simon's boomerang.
- Visit the Template:~, collect Konami Man's Beam gun, collect the key at the bottom of the cavern, rescue Mikey, and obtain his slingshot.
- Visit Template:~, collect the key by defeating the boss, rescue King Kong, and obtain his special weapon.
- Visit Template:~, and obtain the Mantle. Use the nearby warp to exit Hell.
- Return to Template:~ and use Konami Man or Konami Lady to fly and collect the power capsule and Goemon's lucky cat.
- Return to Template:~, use Konami Lady to fly and collect her Heat Gun. Then use Konami Man or Konami Lady to collect the Magic Armor.
- Return to Template:~, defeat the boss, rescue Fuuma, and obtain his shuriken.
- Visit Template:~, obtain the key by defeating the boss, rescue Moai, and obtain his power ring. Obtain the rice ball as well to prevent one character from dying.
- Enter the third lab door, and pilot either the Vic Viper or TwinBee through the Template:~ stage. Then defeat the boss and proceed to the Template:~.
Mobile Version
- Visit Template:~
- Visit Template:~
Bonus games
There are three bonus games which you can access through doors that you come across in Template:~ and the Template:~. Each of the bonus games are described below.
Dice
In this game, you must guess whether the sum of the roll of two die will be even (chou, チョウ) or odd (han, ハン). If you guess correctly, the number of bullets you possess will be doubled, up to a maximum value of 999. If you guess incorrectly, the number of bullets you possess will be halved.
Cards
In this game, you must select two of the five face down cards. The goal is to select two cards that have the same value (e.g. three hearts and three diamonds, as shown in the image to the right). If you succeed, the current character's life will be fully restored. If you fail, your character will suffer damage when you leave the game.
Slots
For the price of 10 bullets, you may play this slots game. If you agree to pay, the symbols will begin to spin. Stop each one with the press of . The resulting prizes are as follows:
Result | Prize |
---|---|
Crown·Crown·Crown | A dead character will be brought back to life. |
Apple·Apple·Apple | All of the current characters life is restored. |
Grape·Grape·Grape | All of the current characters life is restored. |
Apple·Apple·Crown | Gain 100 bullets. |
Grape·Grape·Crown | Gain 100 bullets. |