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Prerequisites
Reward
  • VizelGold

There are two ways to start this mission. It depends on whether Elazul is still in Domina or has already moved to Geo. If he is still in Domina, go to the pub to recruit him. When you try to leave the Pub, you'll bump into Pearl. After a short dialogue, she will leave and settle in your house. Then head to Geo with Elazul. If instead Elazul is already in Geo, it will be enough to go to the jewelry store and recruit him, then exit from the mall avenue.

On the city map you'll see a green-haired girl. Nunuzac will appear after her and call her dirt several times, then the two will run off. Elazul will think he recognizes her. Now you have to wait until it's Jinn Day. To continue this mission you must in fact speak to the characters on the right day. To pass the time, simply return to the world map and move from one place to another, or stay at Geo's tavern. This way you will wake up exactly the next day. Anyway, on a Jinn Day, head to the Academy of Magic (with Elazul in the party), and enter the classroom. Esmeralda will be sitting at desk and talking to her will reveal that she's a Jumi. After some dialogue, she will ask you to come back and meet her at the school's library on a Gnome or Undine Day. So let the time pass as described and one of these days go to the school library. Talk to Esmeralda and after some dialogue she will ask you if have met someone who looks like her. Your answer does not matter. She will then asks you to visit her later, and this mission will finally begin officially.

Leave the academy and let some time pass, then return on one of the days when there is school. Go to the classroom and talk to Esmeralda. She will want to ask you a favor. Exit the school and go to the world map or the tavern, until it's an Undine or Gnome day. Return to the school library and talk to Esmeralda. She will talk you about her people, then will ask you to be her knight. Accept and Esmeralda will join you as an NPC, while Elazul will return to the jewelry store.

Go to the jewelry store. Alex will talk you about cores and you’ll learn that Esmeralda's sisters are dead. She's trying to revive them. Next, go to the Palace of Arts. Kristie and Sotherbee will tell you there's a core downstairs, in the warehouse. Go downstairs and talk to the statue here. It’s one of Esmeralda’s sister, Diana. Then you have to return to the magic academy and go to Mephianse’s office, but to be able to look for the core you must go there on Dryad Day, while Mephianse is teaching. You shouldn’t return to the world map now, so spend some night at the tavern until it’s Dryad Day. Esmeralda will find another core in the office. Exit to the city map and Esmeralda will say that the last core must be in the Cafe. Go there and after a short scene in which Esmeralda will argue with the guy behind the counter, you will get the last core.

However, you’ll learn that Sandra is planning to steal the cores. When you exit the Cafe, you’ll find a note on the ground. You can answer Esmeralda as you like, she will head to the academy anyway. Follow her, but you’ll meet Inspector Boyd that will inform you that Esmeralda has been kidnapped. Go to the jewelry shop to report this to Elazul and he will join you. Then go to the Palace of Arts. Kristie will tell you that Esmeralda just passed by. Go to the warehouse and talk to Diana. Agree to help and you'll be teleported to the Battle Arena.

You have now to face the boss of this mission, that is really easy to defeat. It never flashes and has no powerful attacks. You can fight it with the weapons of your choice and should kill it in a short time.

After the fight, you’ll proceed to next room, but it’s too late. Sandra will manage to escape. Then you’ll talk again with Diana. Diana thinks she knows what Sandra is trying to do, and will ask Elazul to bring Pearl here. You will get your reward and then you will automatically find yourself at your home. Pearl will be here and Elazul will decide to leave her alone for now. The mission will then end.