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Template:MapleStory/Big Bang

Resistance

Citizen

Regular Skills

MS Skill Crystal Throw.png

Crystal Throw: Throws a crystal with power to inflict set damage.

Crystal Throw effects

Throws a crystal to inflict set damage.

  • Level 1: MP Cost: 3; Damage 10.
  • Level 2: MP Cost: 5; Damage 25.
  • Level 3: MP Cost: 7; Damage 40.

File:MS Skill Sneak.png

Sneak: For a short period of time move fast while hiding yourself.

Sneak effects

For a short period of time move fast while hiding yourself.

  • Level 1: MP Cost: 5; 10 seconds in dark sight with +5 speed.
  • Level 2: MP Cost: 10; 20 seconds in dark sight with +10 speed.
  • Level 3: MP Cost: 15; 30 seconds in dark sight with +15 speed.

File:MS Skill Alchemist2.png

Efficiency: Increases the effect of potions.

Efficiency effects

Increases the effect of potions. It only applies for potions that recover HP or MP.

  • Level 1: Recovery rate and Potion Efficiency 110%.
  • Level 2: Recovery rate and Potion Efficiency 120%.
  • Level 3: Recovery rate and Potion Efficiency 130%.

File:MS Skill Blessing of the Sprite.png

Blessing of the Fairy: Boosts skills of another character on your account.

Blessing of the Fairy effects

Boosts skills of another character on your account.

  • Skill points increase at an interval of 10 levels.
  • Level 1: Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
  • Level 2: Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
  • Level 3: Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
  • Level 4: Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
  • Level 5: Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
  • Level 6: Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
  • Level 7: Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
  • Level 8: Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
  • Level 9: Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
  • Level 10: Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
  • Level 11: Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
  • Level 12: Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
  • Level 13: Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
  • Level 14: Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
  • Level 15: Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
  • Level 16: Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
  • Level 17: Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
  • Level 18: Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
  • Level 19: Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
  • Level 20: Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.

File:MS Skill Empress Blessing.png

Empress's Blessing: Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.

Empress's Blessing effects

Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.

  • Skill points increase at an interval of 5 levels.
  • Level 1: Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
  • Level 2: Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
  • Level 3: Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
  • Level 4: Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
  • Level 5: Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
  • Level 6: Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
  • Level 7: Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
  • Level 8: Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
  • Level 9: Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
  • Level 10: Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
  • Level 11: Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
  • Level 12: Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
  • Level 13: Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
  • Level 14: Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
  • Level 15: Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
  • Level 16: Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
  • Level 17: Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
  • Level 18: Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
  • Level 19: Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
  • Level 20: Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
  • Level 21: Weapon Attack +21, Magic Attack +21, Accuracy and Evasion +21.
  • Level 22: Weapon Attack +22, Magic Attack +22, Accuracy and Evasion +22.
  • Level 23: Weapon Attack +23, Magic Attack +23, Accuracy and Evasion +23.
  • Level 24: Weapon Attack +24, Magic Attack +24, Accuracy and Evasion +24.

Quest Skills

MS Skill Legendary Spirit.png

Legendary Spirit: Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.

Legendary Spirit effects

Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.

  • Required Level: 13.
  • Level 1: Allows one to use Legendary Spirit.

MS Skill Echo of Hero.png

Echo of Hero: Increase weapon attack and magic attack on all players around.

Echo of Hero effects

Increase weapon attack and magic attack on all players around.

  • Required Level: 200.
  • Cooldown: 2 hours.
  • Level 1: MP Cost: 30 Weapon attack +4%, Magic attack +4% for 40 Minutes.

File:MS Skill Flying.png

Flying: Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.

Flying effects

Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.

  • Required Level: 100.
  • Level 1: MP Cost: 90; MP Cost: 3 every second so long as Flying is active.

File:MS Skill Monster's Weakness.png

Pig's Weakness: Inflicts 150% damage on Pigs.

Pig's Weakness effects

Inflicts 150% damage on Pigs.

  • Required Level: 20.
  • Level 1: 150% Damage on Pigs.

File:MS Skill Monster's Weakness.png

Stump's Weakness: Inflicts 150% damage on Stumps.

Stump's Weakness effects

Inflicts 150% damage on Stumps.

  • Required Level: 20.
  • Level 1: 150% Damage on Stumps.

File:MS Skill Monster's Weakness.png

Slimes's Weakness: Inflicts 150% damage on Slimes.

Slimes's Weakness effects

Inflicts 150% damage on Slimes.

  • Required Level: 20.
  • Level 1: 150% Damage on Slimes.

Potential Skills

MS Skill Haste.png

Haste: Increases your Speed and Jump for a set amount of time.

Haste effects

Increases your Speed and Jump for a set amount of time.

  • Level 1: MP Cost: 50, Speed +20, Jump +10, Duration: 200 seconds.

MS Skill Mystic Door.png

Mystic Door: Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.

Mystic Door effects

Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.

  • Consumes Two Magic Rock.
  • Level 1: MP Cost: 120, Spawns Magic Door Portal. Duration: 120 seconds.

MS Skill Sharp Eyes.png

Sharp Eyes: Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.

Sharp Eyes effects

Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.

  • Level 1: MP Cost: 80; +10% Critical Rate, +15% Minimum Critical Damage. Duration: 240 seconds.

MS Skill Hyper Body2.png

Hyper Body: Increases Max HP and Max MP.

Hyper Body effects

Increases Max HP and Max MP.

  • Level 1: MP Cost: 80; Max HP and Max MP +40%. Duration: 240 seconds.


First Job

Battle Mage

MS Skill Triple Blow.png

Triple Blow: Quickly attacks multiple enemies 3 times in a row.

Triple Blow effects

Quickly attacks multiple enemies 3 times in a row.

  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 900ms
  • Skill Type: Active Attack
  • Weapons Effected: 38(Staff)
  • Cooldown: None
  • Range: 125%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 10; 86% Damage. Attacks 3 times on up to 6 monsters.
  • Level 2: MP Cost: 11; 87% Damage. Attacks 3 times on up to 6 monsters.
  • Level 3: MP Cost: 11; 88% Damage. Attacks 3 times on up to 6 monsters.
  • Level 4: MP Cost: 12; 89% Damage. Attacks 3 times on up to 6 monsters.
  • Level 5: MP Cost: 12; 90% Damage. Attacks 3 times on up to 6 monsters.
  • Level 6: MP Cost: 13; 91% Damage. Attacks 3 times on up to 6 monsters.
  • Level 7: MP Cost: 13; 92% Damage. Attacks 3 times on up to 6 monsters.
  • Level 8: MP Cost: 14; 93% Damage. Attacks 3 times on up to 6 monsters.
  • Level 9: MP Cost: 14; 94% Damage. Attacks 3 times on up to 6 monsters.
  • Level 10: MP Cost: 15; 95% Damage. Attacks 3 times on up to 6 monsters.
  • Level 11: MP Cost: 15; 96% Damage. Attacks 3 times on up to 6 monsters.
  • Level 12: MP Cost: 16; 97% Damage. Attacks 3 times on up to 6 monsters.
  • Level 13: MP Cost: 16; 98% Damage. Attacks 3 times on up to 6 monsters.
  • Level 14: MP Cost: 17; 99% Damage. Attacks 3 times on up to 6 monsters.
  • Level 15: MP Cost: 17; 100% Damage. Attacks 3 times on up to 6 monsters.
  • Level 16: MP Cost: 18; 101% Damage. Attacks 3 times on up to 6 monsters.
  • Level 17: MP Cost: 18; 102% Damage. Attacks 3 times on up to 6 monsters.
  • Level 18: MP Cost: 19; 103% Damage. Attacks 3 times on up to 6 monsters.
  • Level 19: MP Cost: 20; 104% Damage. Attacks 3 times on up to 6 monsters.
  • Level 20: MP Cost: 20; 105% Damage. Attacks 3 times on up to 6 monsters.

File:MS Skill Finish Attack.png

The Finisher: Inflicts damage on enemies in front of you by firing a ray of light in the shape of a saw wheel. Can only be used after a Blow type skill. Deals more damage when used alongside a high level Blow type skill.

The Finisher effects

Inflicts damage on enemies in front of you by firing a ray of light in the shape of a saw wheel. Can only be used after a Blow type skill. Deals more damage when used alongside a high level Blow type skill.

Skill Details
  • Maximum Level: Level 10
  • Required Skills: None
  • Skill Delay: 30ms
  • Skill Type: Active Attack
  • Weapons Effected: 38(Staff)
  • Cooldown: None
  • Range: Varies
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 21; 268% Damage, 2% of ignored physical defense. Attacks 6 enemies.
  • Level 2: MP Cost: 22; 276% Damage, 4% of ignored physical defense. Attacks 6 enemies.
  • Level 3: MP Cost: 23; 284% Damage, 6% of ignored physical defense. Attacks 6 enemies.
  • Level 4: MP Cost: 24; 292% Damage, 8% of ignored physical defense. Attacks 6 enemies.
  • Level 5: MP Cost: 25; 300% Damage, 10% of ignored physical defense. Attacks 6 enemies.
  • Level 6: MP Cost: 26; 308% Damage, 12% of ignored physical defense. Attacks 6 enemies.
  • Level 7: MP Cost: 27; 316% Damage, 14% of ignored physical defense. Attacks 6 enemies.
  • Level 8: MP Cost: 28; 324% Damage, 16% of ignored physical defense. Attacks 6 enemies.
  • Level 9: MP Cost: 29; 332% Damage, 18% of ignored physical defense. Attacks 6 enemies.
  • Level 10: MP Cost: 30; 340% Damage, 20% of ignored physical defense. Attacks 6 enemies.

MS Skill Teleport.png

Teleport: Allows you to teleport a set distance to other locations on the same map using the arrow keys.

Teleport effects

Allows you to teleport a set distance to other locations on the same map using the arrow keys.

Skill Details
  • Maximum Level: Level 15
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Active Supportive
  • Weapons Effected: None
  • Cooldown: None
  • Range: Defined
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 48; teleport, within 136 distance.
  • Level 2: MP Cost: 46; teleport, within 138 distance.
  • Level 3: MP Cost: 44; teleport, within 138 distance.
  • Level 4: MP Cost: 42; teleport, within 140 distance.
  • Level 5: MP Cost: 40; teleport, within 140 distance.
  • Level 6: MP Cost: 38; teleport, within 142 distance.
  • Level 7: MP Cost: 36; teleport, within 142 distance.
  • Level 8: MP Cost: 34; teleport, within 144 distance.
  • Level 9: MP Cost: 32; teleport, within 144 distance.
  • Level 10: MP Cost: 30; teleport, within 146 distance.
  • Level 11: MP Cost: 28; teleport, within 146 distance.
  • Level 12: MP Cost: 26; teleport, within 148 distance.
  • Level 13: MP Cost: 24; teleport, within 148 distance.
  • Level 14: MP Cost: 22; teleport, within 150 distance.
  • Level 15: MP Cost: 20; teleport, within 150 distance.

MS Skill Dark Aura.png

Dark Aura: You emanate a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.

Dark Aura effects

You emanate a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Toggle Supportive
  • Weapons Effected: 38(Staff)
  • Cooldown: None
  • Range: 300%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 11; Damage increased by 1%.
  • Level 2: MP Cost: 12; Damage increased by 1%.
  • Level 3: MP Cost: 13; Damage increased by 2%.
  • Level 4: MP Cost: 14; Damage increased by 2%.
  • Level 5: MP Cost: 15; Damage increased by 3%.
  • Level 6: MP Cost: 16; Damage increased by 3%.
  • Level 7: MP Cost: 17; Damage increased by 4%.
  • Level 8: MP Cost: 18; Damage increased by 4%.
  • Level 9: MP Cost: 19; Damage increased by 5%.
  • Level 10: MP Cost: 20; Damage increased by 5%.
  • Level 11: MP Cost: 21; Damage increased by 6%.
  • Level 12: MP Cost: 22; Damage increased by 6%.
  • Level 13: MP Cost: 23; Damage increased by 7%.
  • Level 14: MP Cost: 24; Damage increased by 7%.
  • Level 15: MP Cost: 25; Damage increased by 8%.
  • Level 16: MP Cost: 26; Damage increased by 8%.
  • Level 17: MP Cost: 27; Damage increased by 9%.
  • Level 18: MP Cost: 28; Damage increased by 9%.
  • Level 19: MP Cost: 29; Damage increased by 10%.
  • Level 20: MP Cost: 30; Damage increased by 10%.

File:MS Skill Elemental Weakness.png

Elemental Weakness: Allows one to apply elemental effects to a monster at a certain chance.

Elemental Weakness effects

Allows one to apply elemental effects to a monster at a certain chance.

Skill Details
  • Maximum Level: Level 1
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Weapons Effected: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: Yes
  • Level 1: At 10% success rate; For 5 seconds, +20% elemental weakness amplified.

Second Job

Battle Mage

MS Skill Staff Mastery.png

Staff Mastery: Increases Staff Mastery, Magic Attack, and Critical Hit Rate.

Staff Mastery effects

Increases Staff Mastery, Magic Attack, and Critical Hit Rate.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Weapons Effected: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: Mastery 12%, Magic Attack +1, Critical Chance 2%.
  • Level 2: Mastery 14%, Magic Attack +2, Critical Chance 4%.
  • Level 3: Mastery 16%, Magic Attack +3, Critical Chance 6%.
  • Level 4: Mastery 18%, Magic Attack +4, Critical Chance 8%.
  • Level 5: Mastery 20%, Magic Attack +5, Critical Chance 10%.
  • Level 6: Mastery 22%, Magic Attack +6, Critical Chance 12%.
  • Level 7: Mastery 24%, Magic Attack +7, Critical Chance 14%.
  • Level 8: Mastery 26%, Magic Attack +8, Critical Chance 16%.
  • Level 9: Mastery 28%, Magic Attack +9, Critical Chance 18%.
  • Level 10: Mastery 30%, Magic Attack +10, Critical Chance 20%.
  • Level 11: Mastery 32%, Magic Attack +11, Critical Chance 22%.
  • Level 12: Mastery 34%, Magic Attack +12, Critical Chance 24%.
  • Level 13: Mastery 36%, Magic Attack +13, Critical Chance 26%.
  • Level 14: Mastery 38%, Magic Attack +14, Critical Chance 28%.
  • Level 15: Mastery 40%, Magic Attack +15, Critical Chance 30%.
  • Level 16: Mastery 42%, Magic Attack +16, Critical Chance 32%.
  • Level 17: Mastery 44%, Magic Attack +17, Critical Chance 34%.
  • Level 18: Mastery 46%, Magic Attack +18, Critical Chance 36%.
  • Level 19: Mastery 48%, Magic Attack +19, Critical Chance 38%.
  • Level 20: Mastery 50%, Magic Attack +20, Critical Chance 40%.

File:MS Skill Staff Booster.png

Staff Boost: Doubles the attack speed of your weapon. Must have a staff equipped.

Staff Boost effects

Doubles the attack speed of your weapon. Must have a staff equipped.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: Level 5 Staff Mastery
  • Skill Delay: 600ms
  • Skill Type: Active Supportive
  • Weapons Effected: 38(Staff)
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 97; increases speed by 1 for 25 seconds.
  • Level 2: MP Cost: 94; increases speed by 1 for 30 seconds.
  • Level 3: MP Cost: 91; increases speed by 1 for 35 seconds.
  • Level 4: MP Cost: 88; increases speed by 1 for 40 seconds.
  • Level 5: MP Cost: 85; increases speed by 1 for 45 seconds.
  • Level 6: MP Cost: 82; increases speed by 1 for 50 seconds.
  • Level 7: MP Cost: 79; increases speed by 1 for 55 seconds.
  • Level 8: MP Cost: 76; increases speed by 1 for 60 seconds.
  • Level 9: MP Cost: 73; increases speed by 1 for 65 seconds.
  • Level 10: MP Cost: 70; increases speed by 1 for 70 seconds.
  • Level 11: MP Cost: 67; increases speed by 2 for 75 seconds.
  • Level 12: MP Cost: 64; increases speed by 2 for 80 seconds.
  • Level 13: MP Cost: 61; increases speed by 2 for 85 seconds.
  • Level 14: MP Cost: 58; increases speed by 2 for 90 seconds.
  • Level 15: MP Cost: 55; increases speed by 2 for 95 seconds.
  • Level 16: MP Cost: 52; increases speed by 2 for 100 seconds.
  • Level 17: MP Cost: 49; increases speed by 2 for 105 seconds.
  • Level 18: MP Cost: 46; increases speed by 2 for 120 seconds.
  • Level 19: MP Cost: 43; increases speed by 2 for 125 seconds.
  • Level 20: MP Cost: 40; increases speed by 2 for 130 seconds.

MS Skill Quad Blow.png

Quad Blow: Quickly deals 4 attacks on multiple enemies.

Quad Blow effects

HQuickly deals 4 attacks on multiple enemies.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: Level 20 Triple Blow
  • Skill Delay: 900ms
  • Skill Type: Active Attack
  • Weapons Effected: 38(Staff)
  • Cooldown: None
  • Range: 180%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 20; 91% Damage. Attacks 4 times on up to 6 monsters.
  • Level 2: MP Cost: 21; 92% Damage. Attacks 4 times on up to 6 monsters.
  • Level 3: MP Cost: 21; 93% Damage. Attacks 4 times on up to 6 monsters.
  • Level 4: MP Cost: 22; 94% Damage. Attacks 4 times on up to 6 monsters.
  • Level 5: MP Cost: 22; 95% Damage. Attacks 4 times on up to 6 monsters.
  • Level 6: MP Cost: 23; 96% Damage. Attacks 4 times on up to 6 monsters.
  • Level 7: MP Cost: 23; 97% Damage. Attacks 4 times on up to 6 monsters.
  • Level 8: MP Cost: 24; 98% Damage. Attacks 4 times on up to 6 monsters.
  • Level 9: MP Cost: 24; 99% Damage. Attacks 4 times on up to 6 monsters.
  • Level 10: MP Cost: 25; 100% Damage. Attacks 4 times on up to 6 monsters.
  • Level 11: MP Cost: 25; 101% Damage. Attacks 4 times on up to 6 monsters.
  • Level 12: MP Cost: 26; 102% Damage. Attacks 4 times on up to 6 monsters.
  • Level 13: MP Cost: 26; 103% Damage. Attacks 4 times on up to 6 monsters.
  • Level 14: MP Cost: 27; 104% Damage. Attacks 4 times on up to 6 monsters.
  • Level 15: MP Cost: 27; 105% Damage. Attacks 4 times on up to 6 monsters.
  • Level 16: MP Cost: 28; 106% Damage. Attacks 4 times on up to 6 monsters.
  • Level 17: MP Cost: 28; 107% Damage. Attacks 4 times on up to 6 monsters.
  • Level 18: MP Cost: 29; 108% Damage. Attacks 4 times on up to 6 monsters.
  • Level 19: MP Cost: 29; 109% Damage. Attacks 4 times on up to 6 monsters.
  • Level 20: MP Cost: 30; 110% Damage. Attacks 4 times on up to 6 monsters.

File:MS Skill Dark Chain.png

Dark Chain: A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.

Dark Chain effects

A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 1050ms
  • Skill Type: Active Attack
  • Weapons Effected: 38(Staff)
  • Cooldown: None
  • Range: 300%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 30; Attacks 6 monsters with 177% Damage, at a 3 second stun.
  • Level 2: MP Cost: 30; Attacks 6 monsters with 184% Damage, at a 3 second stun.
  • Level 3: MP Cost: 30; Attacks 6 monsters with 191% Damage, at a 3 second stun.
  • Level 4: MP Cost: 30; Attacks 6 monsters with 198% Damage, at a 3 second stun.
  • Level 5: MP Cost: 30; Attacks 6 monsters with 205% Damage, at a 3 second stun.
  • Level 6: MP Cost: 30; Attacks 6 monsters with 212% Damage, at a 3 second stun.
  • Level 7: MP Cost: 30; Attacks 6 monsters with 219% Damage, at a 3 second stun.
  • Level 8: MP Cost: 30; Attacks 6 monsters with 226% Damage, at a 3 second stun.
  • Level 9: MP Cost: 30; Attacks 6 monsters with 233% Damage, at a 3 second stun.
  • Level 10: MP Cost: 30; Attacks 6 monsters with 240% Damage, at a 3 second stun.
  • Level 11: MP Cost: 35; Attacks 6 monsters with 247% Damage, at a 4 second stun.
  • Level 12: MP Cost: 35; Attacks 6 monsters with 254% Damage, at a 4 second stun.
  • Level 13: MP Cost: 35; Attacks 6 monsters with 261% Damage, at a 4 second stun.
  • Level 14: MP Cost: 35; Attacks 6 monsters with 268% Damage, at a 4 second stun.
  • Level 15: MP Cost: 35; Attacks 6 monsters with 275% Damage, at a 4 second stun.
  • Level 16: MP Cost: 35; Attacks 6 monsters with 282% Damage, at a 4 second stun.
  • Level 17: MP Cost: 35; Attacks 6 monsters with 289% Damage, at a 4 second stun.
  • Level 18: MP Cost: 35; Attacks 6 monsters with 296% Damage, at a 4 second stun.
  • Level 19: MP Cost: 35; Attacks 6 monsters with 303% Damage, at a 4 second stun.
  • Level 20: MP Cost: 35; Attacks 6 monsters with 310% Damage, at a 4 second stun.

MS Skill Blue Aura.png

Blue Aura: You emanate a bright blue aura that absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.

Blue Aura effects

You emanate a bright blue aura that absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Toggle Supportive
  • Weapons Effected: 38(Staff)
  • Cooldown: None
  • Range: 300%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 24; Damage Distributed: 11%, with 39% of that absorbed
  • Level 2: MP Cost: 24; Damage Distributed: 12%, with 38% of that absorbed
  • Level 3: MP Cost: 26; Damage Distributed: 13%, with 37% of that absorbed
  • Level 4: MP Cost: 26; Damage Distributed: 14%, with 36% of that absorbed
  • Level 5: MP Cost: 28; Damage Distributed: 15%, with 35% of that absorbed
  • Level 6: MP Cost: 28; Damage Distributed: 16%, with 34% of that absorbed
  • Level 7: MP Cost: 30; Damage Distributed: 17%, with 33% of that absorbed
  • Level 8: MP Cost: 30; Damage Distributed: 18%, with 32% of that absorbed
  • Level 9: MP Cost: 32; Damage Distributed: 19%, with 31% of that absorbed
  • Level 10: MP Cost: 32; Damage Distributed: 20%, with 30% of that absorbed
  • Level 11: MP Cost: 34; Damage Distributed: 21%, with 29% of that absorbed
  • Level 12: MP Cost: 34; Damage Distributed: 22%, with 28% of that absorbed
  • Level 13: MP Cost: 36; Damage Distributed: 23%, with 27% of that absorbed
  • Level 14: MP Cost: 36; Damage Distributed: 24%, with 26% of that absorbed
  • Level 15: MP Cost: 38; Damage Distributed: 25%, with 25% of that absorbed
  • Level 16: MP Cost: 38; Damage Distributed: 26%, with 24% of that absorbed
  • Level 17: MP Cost: 40; Damage Distributed: 27%, with 23% of that absorbed
  • Level 18: MP Cost: 40; Damage Distributed: 28%, with 22% of that absorbed
  • Level 19: MP Cost: 42; Damage Distributed: 29%, with 21% of that absorbed
  • Level 20: MP Cost: 42; Damage Distributed: 30%, with 20% of that absorbed

MS Skill Yellow Aura.png

Yellow Aura: You emanate a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.

Yellow Aura effects

GYou emanate a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Toggle Supportive
  • Weapons Effected: 38(Staff)
  • Cooldown: None
  • Range: 300%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 12; +1 Movement Speed and +1 Attack Speed.
  • Level 2: MP Cost: 12; +2 Movement Speed and +1 Attack Speed.
  • Level 3: MP Cost: 12; +3 Movement Speed and +1 Attack Speed.
  • Level 4: MP Cost: 12; +4 Movement Speed and +1 Attack Speed.
  • Level 5: MP Cost: 12; +5 Movement Speed and +1 Attack Speed.
  • Level 6: MP Cost: 14; +6 Movement Speed and +1 Attack Speed.
  • Level 7: MP Cost: 14; +7 Movement Speed and +1 Attack Speed.
  • Level 8: MP Cost: 14; +8 Movement Speed and +1 Attack Speed.
  • Level 9: MP Cost: 14; +9 Movement Speed and +1 Attack Speed.
  • Level 10: MP Cost: 14; +10 Movement Speed and +1 Attack Speed.
  • Level 11: MP Cost: 16; +11 Movement Speed and +1 Attack Speed.
  • Level 12: MP Cost: 16; +12 Movement Speed and +1 Attack Speed.
  • Level 13: MP Cost: 16; +13 Movement Speed and +1 Attack Speed.
  • Level 14: MP Cost: 16; +14 Movement Speed and +1 Attack Speed.
  • Level 15: MP Cost: 16; +15 Movement Speed and +1 Attack Speed.
  • Level 16: MP Cost: 18; +16 Movement Speed and +1 Attack Speed.
  • Level 17: MP Cost: 18; +17 Movement Speed and +1 Attack Speed.
  • Level 18: MP Cost: 18; +18 Movement Speed and +1 Attack Speed.
  • Level 19: MP Cost: 18; +19 Movement Speed and +1 Attack Speed.
  • Level 20: MP Cost: 18; +20 Movement Speed and +1 Attack Speed.

MS Skill Blood Drain.png

Blood Drain: Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.

Blood Drain effects

Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 600ms
  • Skill Type: Active Supportive
  • Weapons Effected: 38(Staff)
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 55; 1% Damage Absorbed as HP for 63 seconds.
  • Level 2: MP Cost: 55; 1% Damage Absorbed as HP for 66 seconds.
  • Level 3: MP Cost: 55; 1% Damage Absorbed as HP for 69 seconds.
  • Level 4: MP Cost: 55; 1% Damage Absorbed as HP for 72 seconds.
  • Level 5: MP Cost: 60; 2% Damage Absorbed as HP for 75 seconds.
  • Level 6: MP Cost: 60; 2% Damage Absorbed as HP for 78 seconds.
  • Level 7: MP Cost: 60; 2% Damage Absorbed as HP for 81 seconds.
  • Level 8: MP Cost: 60; 2% Damage Absorbed as HP for 84 seconds.
  • Level 9: MP Cost: 65; 3% Damage Absorbed as HP for 87 seconds.
  • Level 10: MP Cost: 65; 3% Damage Absorbed as HP for 90 seconds.
  • Level 11: MP Cost: 65; 3% Damage Absorbed as HP for 93 seconds.
  • Level 12: MP Cost: 65; 3% Damage Absorbed as HP for 96 seconds.
  • Level 13: MP Cost: 70; 4% Damage Absorbed as HP for 99 seconds.
  • Level 14: MP Cost: 70; 4% Damage Absorbed as HP for 102 seconds.
  • Level 15: MP Cost: 70; 4% Damage Absorbed as HP for 105 seconds.
  • Level 16: MP Cost: 70; 4% Damage Absorbed as HP for 108 seconds.
  • Level 17: MP Cost: 75; 5% Damage Absorbed as HP for 111 seconds.
  • Level 18: MP Cost: 75; 5% Damage Absorbed as HP for 114 seconds.
  • Level 19: MP Cost: 75; 5% Damage Absorbed as HP for 117 seconds.
  • Level 20: MP Cost: 75; 5% Damage Absorbed as HP for 120 seconds.

Third Job

Battle Mage

MS Skill Advanced Blue Aura.png

Advanced Blue Aura: Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.

Advanced Blue Aura effects

Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.

  • Level 1: MP -44; 19% Damage absorbed, +3% Defense. 1% Status Resistance.
  • Level 2: MP -44; 19% Damage absorbed, +6% Defense. 2% Status Resistance.
  • Level 3: MP -46; 18% Damage absorbed, +9% Defense. 3% Status Resistance.
  • Level 4: MP -46; 18% Damage absorbed, +12% Defense. 4% Status Resistance.
  • Level 5: MP -48; 17% Damage absorbed, +15% Defense. 5% Status Resistance.
  • Level 6: MP -48; 17% Damage absorbed, +18% Defense. 6% Status Resistance.
  • Level 7: MP -50; 16% Damage absorbed, +21% Defense. 7% Status Resistance.
  • Level 8: MP -50; 16% Damage absorbed, +24% Defense. 8% Status Resistance.
  • Level 9: MP -52; 15% Damage absorbed, +27% Defense. 9% Status Resistance.
  • Level 10: MP -52; 15% Damage absorbed, +30% Defense. 10% Status Resistance.
  • Level 11: MP -54; 14% Damage absorbed, +33% Defense. 11% Status Resistance.
  • Level 12: MP -54; 14% Damage absorbed, +36% Defense. 12% Status Resistance.
  • Level 13: MP -56; 13% Damage absorbed, +39% Defense. 13% Status Resistance.
  • Level 14: MP -56; 13% Damage absorbed, +42% Defense. 14% Status Resistance.
  • Level 15: MP -58; 12% Damage absorbed, +45% Defense. 15% Status Resistance.
  • Level 16: MP -58; 12% Damage absorbed, +48% Defense. 16% Status Resistance.
  • Level 17: MP -60; 11% Damage absorbed, +51% Defense. 17% Status Resistance.
  • Level 18: MP -60; 11% Damage absorbed, +54% Defense. 18% Status Resistance.
  • Level 19: MP -62; 10% Damage absorbed, +57% Defense. 19% Status Resistance.
  • Level 20: MP -62; 10% Damage absorbed, +60% Defense. 20% Status Resistance.

MS Skill Battle Mastery.png

Battle Mastery: You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.

Battle Mastery effects

You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.

  • Level 1: +11% Damage and +5% Critical Damage.
  • Level 2: +12% Damage and +6% Critical Damage.
  • Level 3: +13% Damage and +6% Critical Damage.
  • Level 4: +14% Damage and +7% Critical Damage.
  • Level 5: +15% Damage and +7% Critical Damage.
  • Level 6: +16% Damage and +8% Critical Damage.
  • Level 7: +17% Damage and +8% Critical Damage.
  • Level 8: +18% Damage and +9% Critical Damage.
  • Level 9: +19% Damage and +9% Critical Damage.
  • Level 10: +20% Damage and +10% Critical Damage.
  • Level 11: +21% Damage and +10% Critical Damage.
  • Level 12: +22% Damage and +11% Critical Damage.
  • Level 13: +23% Damage and +11% Critical Damage.
  • Level 14: +24% Damage and +12% Critical Damage.
  • Level 15: +25% Damage and +12% Critical Damage.
  • Level 16: +26% Damage and +13% Critical Damage.
  • Level 17: +27% Damage and +13% Critical Damage.
  • Level 18: +28% Damage and +14% Critical Damage.
  • Level 19: +29% Damage and +14% Critical Damage.
  • Level 20: +30% Damage and +15% Critical Damage.

File:MS Skill Death Blow.png

Quintuple Blow: Quickly deals 5 attacks on multiple enemies.

Quintuple Blow effects

Quickly deals 5 attacks on multiple enemies.

  • Level 1: MP -30; 96% Damage 5 times on 6 monsters.
  • Level 2: MP -30; 97% Damage 5 times on 6 monsters.
  • Level 3: MP -30; 98% Damage 5 times on 6 monsters.
  • Level 4: MP -30; 99% Damage 5 times on 6 monsters.
  • Level 5: MP -30; 100% Damage 5 times on 6 monsters.
  • Level 6: MP -34; 101% Damage 5 times on 6 monsters.
  • Level 7: MP -34; 102% Damage 5 times on 6 monsters.
  • Level 8: MP -34; 103% Damage 5 times on 6 monsters.
  • Level 9: MP -34; 104% Damage 5 times on 6 monsters.
  • Level 10: MP -34; 105% Damage 5 times on 6 monsters.
  • Level 11: MP -38; 106% Damage 5 times on 6 monsters.
  • Level 12: MP -38; 107% Damage 5 times on 6 monsters.
  • Level 13: MP -38; 108% Damage 5 times on 6 monsters.
  • Level 14: MP -38; 109% Damage 5 times on 6 monsters.
  • Level 15: MP -38; 110% Damage 5 times on 6 monsters.
  • Level 16: MP -42; 111% Damage 5 times on 6 monsters.
  • Level 17: MP -42; 112% Damage 5 times on 6 monsters.
  • Level 18: MP -42; 113% Damage 5 times on 6 monsters.
  • Level 19: MP -42; 114% Damage 5 times on 6 monsters.
  • Level 20: MP -42; 115% Damage 5 times on 6 monsters.

File:MS Skill Advanced Dark Chain.png

Advanced Dark Chain: Pulls enemies towards you using an even stronger dark chain. Pulled enemies take damange and have a chance to be Knocked Down.

Advanced Dark Chain effects

Pulls enemies towards you using an even stronger dark chain. Pulled enemies take damange and have a chance to be Knocked Down.

  • Level 1: MP -32; 315% Damage on 7 enemies with a 4 second stun.
  • Level 2: MP -32; 320% Damage on 7 enemies with a 4 second stun.
  • Level 3: MP -32; 325% Damage on 7 enemies with a 4 second stun.
  • Level 4: MP -32; 330% Damage on 7 enemies with a 4 second stun.
  • Level 5: MP -32; 335% Damage on 7 enemies with a 4 second stun.
  • Level 6: MP -34; 340% Damage on 7 enemies with a 4 second stun.
  • Level 7: MP -34; 345% Damage on 7 enemies with a 4 second stun.
  • Level 8: MP -34; 350% Damage on 7 enemies with a 4 second stun.
  • Level 9: MP -34; 355% Damage on 7 enemies with a 4 second stun.
  • Level 10: MP -34; 360% Damage on 7 enemies with a 5 second stun.
  • Level 11: MP -36; 365% Damage on 8 enemies with a 5 second stun.
  • Level 12: MP -36; 370% Damage on 8 enemies with a 5 second stun.
  • Level 13: MP -36; 375% Damage on 8 enemies with a 5 second stun.
  • Level 14: MP -36; 380% Damage on 8 enemies with a 5 second stun.
  • Level 15: MP -36; 385% Damage on 8 enemies with a 5 second stun.
  • Level 16: MP -38; 390% Damage on 8 enemies with a 5 second stun.
  • Level 17: MP -38; 395% Damage on 8 enemies with a 5 second stun.
  • Level 18: MP -38; 400% Damage on 8 enemies with a 5 second stun.
  • Level 19: MP -38; 405% Damage on 8 enemies with a 5 second stun.
  • Level 20: MP -38; 410% Damage on 8 enemies with a 6 second stun.

File:MS Skill Dark Lightning.png

Dark Shock: Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.

Dark Shock effects

Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.

  • Level 1: MP -25; 848% Damage on 6 enemies. 5% Critical Chance. 15 second cooldown.
  • Level 2: MP -25; 856% Damage on 6 enemies. 6% Critical Chance. 14 second cooldown.
  • Level 3: MP -25; 864% Damage on 6 enemies. 6% Critical Chance. 14 second cooldown.
  • Level 4: MP -25; 872% Damage on 6 enemies. 7% Critical Chance. 13 second cooldown.
  • Level 5: MP -30; 880% Damage on 6 enemies. 7% Critical Chance. 13 second cooldown.
  • Level 6: MP -30; 888% Damage on 6 enemies. 8% Critical Chance. 12 second cooldown.
  • Level 7: MP -30; 896% Damage on 6 enemies. 8% Critical Chance. 12 second cooldown.
  • Level 8: MP -30; 904% Damage on 6 enemies. 9% Critical Chance. 11 second cooldown.
  • Level 9: MP -35; 912% Damage on 6 enemies. 9% Critical Chance. 11 second cooldown.
  • Level 10: MP -35; 920% Damage on 6 enemies. 10% Critical Chance. 10 second cooldown.
  • Level 11: MP -35; 928% Damage on 6 enemies. 10% Critical Chance. 10 second cooldown.
  • Level 12: MP -35; 936% Damage on 6 enemies. 11% Critical Chance. 9 second cooldown.
  • Level 13: MP -40; 944% Damage on 6 enemies. 11% Critical Chance. 9 second cooldown.
  • Level 14: MP -40; 952% Damage on 6 enemies. 12% Critical Chance. 8 second cooldown.
  • Level 15: MP -40; 960% Damage on 6 enemies. 12% Critical Chance. 8 second cooldown.
  • Level 16: MP -40; 968% Damage on 6 enemies. 13% Critical Chance. 7 second cooldown.
  • Level 17: MP -45; 976% Damage on 6 enemies. 13% Critical Chance. 7 second cooldown.
  • Level 18: MP -45; 984% Damage on 6 enemies. 14% Critical Chance. 6 second cooldown.
  • Level 19: MP -45; 992% Damage on 6 enemies. 14% Critical Chance. 6 second cooldown.
  • Level 20: MP -45; 1000% Damage on 6 enemies. 15% Critical Chance. 5 second cooldown.

File:MS Skill Conversion.png

Conversion: Consumes MP to rapidly increase your Max HP for a fixed period of time.

Conversion effects

Consumes MP to rapidly increase your Max HP for a fixed period of time.

  • Level 1: MP -1900; +64% MaxHP for 54 seconds.
  • Level 2: MP -1800; +68% MaxHP for 58 seconds.
  • Level 3: MP -1700; +72% MaxHP for 62 seconds.
  • Level 4: MP -1600; +76% MaxHP for 66 seconds.
  • Level 5: MP -1500; +80% MaxHP for 70 seconds.
  • Level 6: MP -1400; +84% MaxHP for 74 seconds.
  • Level 7: MP -1300; +88% MaxHP for 78 seconds.
  • Level 8: MP -1200; +92% MaxHP for 82 seconds.
  • Level 9: MP -1100; +96% MaxHP for 86 seconds.
  • Level 10: MP -1000; +100% MaxHP for 120 seconds.

File:MS Skill Super Body.png

Body Boost: Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras.

Body Boost effects

Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras.

  • Level 1: MP -52; Dark Aura: 2% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 2% dodge rate and +2 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 180 seconds.
  • Level 2: MP -54; Dark Aura: 4% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 4% dodge rate and +4 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 174 seconds.
  • Level 3: MP -56; Dark Aura: 6% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 6% dodge rate and +6 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 174 seconds.
  • Level 4: MP -58; Dark Aura: 8% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 8% dodge rate and +8 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 168 seconds.
  • Level 5: MP -60; Dark Aura: 10% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 10% dodge rate and +10 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 168 seconds.
  • Level 6: MP -62; Dark Aura: 12% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 12% dodge rate and +12 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 162 seconds.
  • Level 7: MP -64; Dark Aura: 14% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 14% dodge rate and +14 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 162 seconds.
  • Level 8: MP -66; Dark Aura: 16% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 16% dodge rate and +16 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 156 seconds.
  • Level 9: MP -68; Dark Aura: 18% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 18% dodge rate and +18 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 156 seconds.
  • Level 10: MP -70; Dark Aura: 20% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 20% dodge rate and +20 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 150 seconds.
  • Level 11: MP -72; Dark Aura: 22% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 22% dodge rate and +22 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 150 seconds.
  • Level 12: MP -74; Dark Aura: 24% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 24% dodge rate and +24 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 144 seconds.
  • Level 13: MP -76; Dark Aura: 26% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 26% dodge rate and +26 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 144 seconds.
  • Level 14: MP -78; Dark Aura: 28% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 28% dodge rate and +28 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 138 seconds.
  • Level 15: MP -80; Dark Aura: 30% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 30% dodge rate and +30 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 138 seconds.
  • Level 16: MP -82; Dark Aura: 32% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 32% dodge rate and +32 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 132 seconds.
  • Level 17: MP -84; Dark Aura: 34% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 34% dodge rate and +34 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 132 seconds.
  • Level 18: MP -86; Dark Aura: 36% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 36% dodge rate and +36 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 126 seconds.
  • Level 19: MP -88; Dark Aura: 38% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 38% dodge rate and +38 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 126 seconds.
  • Level 20: MP -90; Dark Aura: 40% Attack increase for 60 seconds; Yellow Aura: Attack speed +2, 40% dodge rate and +40 speed for 60 seconds. ; Blue Aura: Invincibility for 10 seconds. Cooldown : 120 seconds.

MS Skill Teleport Mastery.png

Teleport Mastery: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.

Teleport Mastery effects

When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.

  • Level 1: Additional -2 MP, attacks 6 monsters with 210% Damage, at a 35% stun rate for 2 seconds. +2 Teleport Range.
  • Level 2: Additional -4 MP, attacks 6 monsters with 220% Damage, at a 40% stun rate for 2 seconds. +4 Teleport Range.
  • Level 3: Additional -6 MP, attacks 6 monsters with 230% Damage, at a 45% stun rate for 2 seconds. +6 Teleport Range.
  • Level 4: Additional -8 MP, attacks 6 monsters with 240% Damage, at a 50% stun rate for 2 seconds. +8 Teleport Range.
  • Level 5: Additional -10 MP, attacks 6 monsters with 250% Damage, at a 55% stun rate for 3 seconds. +10 Teleport Range.
  • Level 6: Additional -12 MP, attacks 6 monsters with 260% Damage, at a 60% stun rate for 3 seconds. +12 Teleport Range.
  • Level 7: Additional -14 MP, attacks 6 monsters with 270% Damage, at a 65% stun rate for 3 seconds. +14 Teleport Range.
  • Level 8: Additional -16 MP, attacks 6 monsters with 280% Damage, at a 70% stun rate for 3 seconds. +16 Teleport Range.
  • Level 9: Additional -18 MP, attacks 6 monsters with 290% Damage, at a 75% stun rate for 3 seconds. +18 Teleport Range.
  • Level 10: Additional -20 MP, attacks 6 monsters with 300% Damage, at a 80% stun rate for 4 seconds. +20 Teleport Range.

File:MS Skill Revive.png

Reaper Summon Buff: A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.

Reaper Summon Buff effects

A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.

  • Level 1: MP -70; 260% Damage, 63 seconds, 1% chance of spawning reaper for 10 seconds.
  • Level 2: MP -70; 270% Damage, 66 seconds, 1% chance of spawning reaper for 12 seconds.
  • Level 3: MP -70; 280% Damage, 69 seconds, 2% chance of spawning reaper for 12 seconds.
  • Level 4: MP -70; 290% Damage, 72 seconds, 2% chance of spawning reaper for 14 seconds.
  • Level 5: MP -70; 300% Damage, 75 seconds, 3% chance of spawning reaper for 14 seconds.
  • Level 6: MP -80; 310% Damage, 78 seconds, 3% chance of spawning reaper for 16 seconds.
  • Level 7: MP -80; 320% Damage, 81 seconds, 4% chance of spawning reaper for 16 seconds.
  • Level 8: MP -80; 330% Damage, 84 seconds, 4% chance of spawning reaper for 18 seconds.
  • Level 9: MP -80; 340% Damage, 87 seconds, 5% chance of spawning reaper for 18 seconds.
  • Level 10: MP -80; 350% Damage, 90 seconds, 5% chance of spawning reaper for 20 seconds.
  • Level 11: MP -90; 360% Damage, 93 seconds, 6% chance of spawning reaper for 20 seconds.
  • Level 12: MP -90; 370% Damage, 96 seconds, 6% chance of spawning reaper for 22 seconds.
  • Level 13: MP -90; 380% Damage, 99 seconds, 7% chance of spawning reaper for 22 seconds.
  • Level 14: MP -90; 390% Damage, 102 seconds, 7% chance of spawning reaper for 24 seconds.
  • Level 15: MP -90; 400% Damage, 105 seconds, 8% chance of spawning reaper for 24 seconds.
  • Level 16: MP -100; 410% Damage, 108 seconds, 8% chance of spawning reaper for 26 seconds.
  • Level 17: MP -100; 420% Damage, 111 seconds, 9% chance of spawning reaper for 26 seconds.
  • Level 18: MP -100; 430% Damage, 114 seconds, 9% chance of spawning reaper for 28 seconds.
  • Level 19: MP -100; 440% Damage, 117 seconds, 10% chance of spawning reaper for 28 seconds.
  • Level 20: MP -100; 450% Damage, 120 seconds, 10% chance of spawning reaper for 30 seconds.

Fourth Job

Common

MS Skill Maple Warrior.png

Maple Warrior: Increase party's every stats by certain percentage.

Maple Warrior effects

Increase party's every stats by certain percentage.

  • Level 1: MP -10; +1% Base Stats, 30 seconds.
  • Level 2: MP -10; +1% Base Stats, 60 seconds.
  • Level 3: MP -10; +2% Base Stats, 90 seconds.
  • Level 4: MP -10; +2% Base Stats, 120 seconds.
  • Level 5: MP -10; +3% Base Stats, 150 seconds.
  • Level 6: MP -20; +3% Base Stats, 180 seconds.
  • Level 7: MP -20; +4% Base Stats, 210 seconds.
  • Level 8: MP -20; +4% Base Stats, 240 seconds.
  • Level 9: MP -20; +5% Base Stats, 270 seconds.
  • Level 10: MP -20; +5% Base Stats, 300 seconds.
  • Level 11: MP -30; +6% Base Stats, 330 seconds.
  • Level 12: MP -30; +6% Base Stats, 360 seconds.
  • Level 13: MP -30; +7% Base Stats, 390 seconds.
  • Level 14: MP -30; +7% Base Stats, 420 seconds.
  • Level 15: MP -30; +8% Base Stats, 450 seconds.
  • Level 16: MP -40; +8% Base Stats, 480 seconds.
  • Level 17: MP -40; +9% Base Stats, 510 seconds.
  • Level 18: MP -40; +9% Base Stats, 540 seconds.
  • Level 19: MP -40; +10% Base Stats, 570 seconds.
  • Level 20: MP -40; +10% Base Stats, 600 seconds.
  • Level 21: MP -50; +11% Base Stats, 630 seconds.
  • Level 22: MP -50; +11% Base Stats, 660 seconds.
  • Level 23: MP -50; +12% Base Stats, 690 seconds.
  • Level 24: MP -50; +12% Base Stats, 720 seconds.
  • Level 25: MP -50; +13% Base Stats, 750 seconds.
  • Level 26: MP -60; +13% Base Stats, 780 seconds.
  • Level 27: MP -60; +14% Base Stats, 810 seconds.
  • Level 28: MP -60; +14% Base Stats, 840 seconds.
  • Level 29: MP -60; +15% Base Stats, 870 seconds.
  • Level 30: MP -60; +15% Base Stats, 900 seconds.

MS Skill Hero's Will.png

Hero's Will: Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Hero's Will effects

Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

  • Level 1: MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
  • Level 2: MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
  • Level 3: MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
  • Level 4: MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
  • Level 5: MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes

Battle Mage

MS Skill Advanced Dark Aura.png

Advanced Dark Aura: Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.

Advanced Dark Aura effects

Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.

  • Level 1: MP -35; +11% Damage, 42% DOT Damage for 1 second, +1 Magic Attack.
  • Level 2: MP -35; +11% Damage, 44% DOT Damage for 1 second, +2 Magic Attack.
  • Level 3: MP -35; +11% Damage, 46% DOT Damage for 1 second, +3 Magic Attack.
  • Level 4: MP -35; +12% Damage, 48% DOT Damage for 1 second, +4 Magic Attack.
  • Level 5: MP -35; +12% Damage, 50% DOT Damage for 1 second, +5 Magic Attack.
  • Level 6: MP -40; +12% Damage, 52% DOT Damage for 1 second, +6 Magic Attack.
  • Level 7: MP -40; +13% Damage, 54% DOT Damage for 1 second, +7 Magic Attack.
  • Level 8: MP -40; +13% Damage, 56% DOT Damage for 1 second, +8 Magic Attack.
  • Level 9: MP -40; +13% Damage, 58% DOT Damage for 1 second, +9 Magic Attack.
  • Level 10: MP -40; +14% Damage, 60% DOT Damage for 1 second, +10 Magic Attack.
  • Level 11: MP -45; +14% Damage, 62% DOT Damage for 1 second, +11 Magic Attack.
  • Level 12: MP -45; +14% Damage, 64% DOT Damage for 1 second, +12 Magic Attack.
  • Level 13: MP -45; +15% Damage, 66% DOT Damage for 1 second, +13 Magic Attack.
  • Level 14: MP -45; +15% Damage, 68% DOT Damage for 1 second, +14 Magic Attack.
  • Level 15: MP -45; +15% Damage, 70% DOT Damage for 1 second, +15 Magic Attack.
  • Level 16: MP -50; +16% Damage, 72% DOT Damage for 1 second, +16 Magic Attack.
  • Level 17: MP -50; +16% Damage, 74% DOT Damage for 1 second, +17 Magic Attack.
  • Level 18: MP -50; +16% Damage, 76% DOT Damage for 1 second, +18 Magic Attack.
  • Level 19: MP -50; +17% Damage, 78% DOT Damage for 1 second, +19 Magic Attack.
  • Level 20: MP -50; +17% Damage, 80% DOT Damage for 1 second, +20 Magic Attack.
  • Level 21: MP -55; +17% Damage, 82% DOT Damage for 1 second, +21 Magic Attack.
  • Level 22: MP -55; +18% Damage, 84% DOT Damage for 1 second, +22 Magic Attack.
  • Level 23: MP -55; +18% Damage, 86% DOT Damage for 1 second, +23 Magic Attack.
  • Level 24: MP -55; +18% Damage, 88% DOT Damage for 1 second, +24 Magic Attack.
  • Level 25: MP -55; +19% Damage, 90% DOT Damage for 1 second, +25 Magic Attack.
  • Level 26: MP -60; +19% Damage, 92% DOT Damage for 1 second, +26 Magic Attack.
  • Level 27: MP -60; +19% Damage, 94% DOT Damage for 1 second, +27 Magic Attack.
  • Level 28: MP -60; +20% Damage, 96% DOT Damage for 1 second, +28 Magic Attack.
  • Level 29: MP -60; +20% Damage, 98% DOT Damage for 1 second, +29 Magic Attack.
  • Level 30: MP -60; +20% Damage, 100% DOT Damage for 1 second, +30 Magic Attack.

MS Skill Advanced Yellow Aura.png

Advanced Yellow Aura: Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.

Advanced Yellow Aura effects

Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.

  • Level 1: MP -25; +21 Speed, +1 Weapon Speed. -1 Mob Speed. 6% Chance of dodging an attack. 6% Chance of dodging an attack while yellow aura is not active.
  • Level 2: MP -25; +21 Speed, +1 Weapon Speed. -2 Mob Speed. 6% Chance of dodging an attack. 6% Chance of dodging an attack while yellow aura is not active.
  • Level 3: MP -25; +22 Speed, +1 Weapon Speed. -3 Mob Speed. 7% Chance of dodging an attack. 7% Chance of dodging an attack while yellow aura is not active.
  • Level 4: MP -25; +22 Speed, +1 Weapon Speed. -4 Mob Speed. 7% Chance of dodging an attack. 7% Chance of dodging an attack while yellow aura is not active.
  • Level 5: MP -25; +23 Speed, +1 Weapon Speed. -5 Mob Speed. 8% Chance of dodging an attack. 8% Chance of dodging an attack while yellow aura is not active.
  • Level 6: MP -30; +23 Speed, +1 Weapon Speed. -6 Mob Speed. 8% Chance of dodging an attack. 8% Chance of dodging an attack while yellow aura is not active.
  • Level 7: MP -30; +24 Speed, +1 Weapon Speed. -7 Mob Speed. 9% Chance of dodging an attack. 9% Chance of dodging an attack while yellow aura is not active.
  • Level 8: MP -30; +24 Speed, +1 Weapon Speed. -8 Mob Speed. 9% Chance of dodging an attack. 9% Chance of dodging an attack while yellow aura is not active.
  • Level 9: MP -30; +25 Speed, +1 Weapon Speed. -9 Mob Speed. 10% Chance of dodging an attack. 10% Chance of dodging an attack while yellow aura is not active.
  • Level 10: MP -30; +25 Speed, +1 Weapon Speed. -10 Mob Speed. 10% Chance of dodging an attack. 10% Chance of dodging an attack while yellow aura is not active.
  • Level 11: MP -35; +26 Speed, +1 Weapon Speed. -11 Mob Speed. 11% Chance of dodging an attack. 11% Chance of dodging an attack while yellow aura is not active.
  • Level 12: MP -35; +26 Speed, +1 Weapon Speed. -12 Mob Speed. 11% Chance of dodging an attack. 11% Chance of dodging an attack while yellow aura is not active.
  • Level 13: MP -35; +27 Speed, +1 Weapon Speed. -13 Mob Speed. 12% Chance of dodging an attack. 12% Chance of dodging an attack while yellow aura is not active.
  • Level 14: MP -35; +27 Speed, +1 Weapon Speed. -14 Mob Speed. 12% Chance of dodging an attack. 12% Chance of dodging an attack while yellow aura is not active.
  • Level 15: MP -35; +28 Speed, +1 Weapon Speed. -15 Mob Speed. 13% Chance of dodging an attack. 13% Chance of dodging an attack while yellow aura is not active.
  • Level 16: MP -40; +28 Speed, +1 Weapon Speed. -16 Mob Speed. 13% Chance of dodging an attack. 13% Chance of dodging an attack while yellow aura is not active.
  • Level 17: MP -40; +29 Speed, +1 Weapon Speed. -17 Mob Speed. 14% Chance of dodging an attack. 14% Chance of dodging an attack while yellow aura is not active.
  • Level 18: MP -40; +29 Speed, +1 Weapon Speed. -18 Mob Speed. 14% Chance of dodging an attack. 14% Chance of dodging an attack while yellow aura is not active.
  • Level 19: MP -40; +30 Speed, +1 Weapon Speed. -19 Mob Speed. 15% Chance of dodging an attack. 15% Chance of dodging an attack while yellow aura is not active.
  • Level 20: MP -40; +30 Speed, +1 Weapon Speed. -20 Mob Speed. 15% Chance of dodging an attack. 15% Chance of dodging an attack while yellow aura is not active.
  • Level 21: MP -45; +31 Speed, +1 Weapon Speed. -21 Mob Speed. 16% Chance of dodging an attack. 16% Chance of dodging an attack while yellow aura is not active.
  • Level 22: MP -45; +31 Speed, +1 Weapon Speed. -22 Mob Speed. 16% Chance of dodging an attack. 16% Chance of dodging an attack while yellow aura is not active.
  • Level 23: MP -45; +32 Speed, +1 Weapon Speed. -23 Mob Speed. 17% Chance of dodging an attack. 17% Chance of dodging an attack while yellow aura is not active.
  • Level 24: MP -45; +32 Speed, +1 Weapon Speed. -24 Mob Speed. 17% Chance of dodging an attack. 17% Chance of dodging an attack while yellow aura is not active.
  • Level 25: MP -45; +33 Speed, +1 Weapon Speed. -25 Mob Speed. 18% Chance of dodging an attack. 18% Chance of dodging an attack while yellow aura is not active.
  • Level 26: MP -50; +33 Speed, +1 Weapon Speed. -26 Mob Speed. 18% Chance of dodging an attack. 18% Chance of dodging an attack while yellow aura is not active.
  • Level 27: MP -50; +34 Speed, +1 Weapon Speed. -27 Mob Speed. 19% Chance of dodging an attack. 19% Chance of dodging an attack while yellow aura is not active.
  • Level 28: MP -50; +34 Speed, +1 Weapon Speed. -28 Mob Speed. 19% Chance of dodging an attack. 19% Chance of dodging an attack while yellow aura is not active.
  • Level 29: MP -50; +35 Speed, +1 Weapon Speed. -29 Mob Speed. 20% Chance of dodging an attack. 20% Chance of dodging an attack while yellow aura is not active.
  • Level 30: MP -50; +35 Speed, +1 Weapon Speed. -30 Mob Speed. 20% Chance of dodging an attack. 20% Chance of dodging an attack while yellow aura is not active.

File:MS Skill Energize.png

Energize: You've become energized, increasing your Max HP and DEF!

Energize effects

You've become energized, increasing your Max HP and DEF!

  • Level 1: HP +2%, Weapon and Magic Defense +15%
  • Level 2: HP +4%, Weapon and Magic Defense +30%
  • Level 3: HP +6%, Weapon and Magic Defense +45%
  • Level 4: HP +8%, Weapon and Magic Defense +60%
  • Level 5: HP +10%, Weapon and Magic Defense +75%
  • Level 6: HP +12%, Weapon and Magic Defense +90%
  • Level 7: HP +14%, Weapon and Magic Defense +105%
  • Level 8: HP +16%, Weapon and Magic Defense +120%
  • Level 9: HP +18%, Weapon and Magic Defense +135%
  • Level 10: HP +20%, Weapon and Magic Defense +150%

File:MS Skill Finish Blow.png

Finishing Blow: Quickly deals 6 attacks on multiple enemies.

Finishing Blow effects

Quickly deals 6 attacks on multiple enemies.

  • Level 1: MP -48; Attacks 6 enemies 6 times with 101% Damage.
  • Level 2: MP -48; Attacks 6 enemies 6 times with 102% Damage.
  • Level 3: MP -48; Attacks 6 enemies 6 times with 103% Damage.
  • Level 4: MP -48; Attacks 6 enemies 6 times with 104% Damage.
  • Level 5: MP -48; Attacks 6 enemies 6 times with 105% Damage.
  • Level 6: MP -51; Attacks 6 enemies 6 times with 106% Damage.
  • Level 7: MP -51; Attacks 6 enemies 6 times with 107% Damage.
  • Level 8: MP -51; Attacks 6 enemies 6 times with 108% Damage.
  • Level 9: MP -51; Attacks 6 enemies 6 times with 109% Damage.
  • Level 10: MP -51; Attacks 6 enemies 6 times with 110% Damage.
  • Level 11: MP -54; Attacks 6 enemies 6 times with 111% Damage.
  • Level 12: MP -54; Attacks 6 enemies 6 times with 112% Damage.
  • Level 13: MP -54; Attacks 6 enemies 6 times with 113% Damage.
  • Level 14: MP -54; Attacks 6 enemies 6 times with 114% Damage.
  • Level 15: MP -54; Attacks 6 enemies 6 times with 115% Damage.
  • Level 16: MP -57; Attacks 6 enemies 6 times with 116% Damage.
  • Level 17: MP -57; Attacks 6 enemies 6 times with 117% Damage.
  • Level 18: MP -57; Attacks 6 enemies 6 times with 118% Damage.
  • Level 19: MP -57; Attacks 6 enemies 6 times with 119% Damage.
  • Level 20: MP -57; Attacks 6 enemies 6 times with 120% Damage.
  • Level 21: MP -60; Attacks 6 enemies 6 times with 121% Damage.
  • Level 22: MP -60; Attacks 6 enemies 6 times with 122% Damage.
  • Level 23: MP -60; Attacks 6 enemies 6 times with 123% Damage.
  • Level 24: MP -60; Attacks 6 enemies 6 times with 124% Damage.
  • Level 25: MP -60; Attacks 6 enemies 6 times with 125% Damage.
  • Level 26: MP -63; Attacks 6 enemies 6 times with 126% Damage.
  • Level 27: MP -63; Attacks 6 enemies 6 times with 127% Damage.
  • Level 28: MP -63; Attacks 6 enemies 6 times with 128% Damage.
  • Level 29: MP -63; Attacks 6 enemies 6 times with 129% Damage.
  • Level 30: MP -63; Attacks 6 enemies 6 times with 130% Damage.

File:MS Skill Cyclone.png

Twister Spin: You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown.

Twister Spin effects

You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown.

  • Level 1: MP -70; For 10 seconds, strike with 565% Damage on any number of monsters. 60 second cooldown.
  • Level 2: MP -70; For 10 seconds, strike with 580% Damage on any number of monsters. 60 second cooldown.
  • Level 3: MP -70; For 10 seconds, strike with 595% Damage on any number of monsters. 58 second cooldown.
  • Level 4: MP -70; For 10 seconds, strike with 610% Damage on any number of monsters. 58 second cooldown.
  • Level 5: MP -70; For 10 seconds, strike with 625% Damage on any number of monsters. 58 second cooldown.
  • Level 6: MP -80; For 12 seconds, strike with 640% Damage on any number of monsters. 56 second cooldown.
  • Level 7: MP -80; For 12 seconds, strike with 655% Damage on any number of monsters. 56 second cooldown.
  • Level 8: MP -80; For 12 seconds, strike with 670% Damage on any number of monsters. 56 second cooldown.
  • Level 9: MP -80; For 12 seconds, strike with 685% Damage on any number of monsters. 54 second cooldown.
  • Level 10: MP -80; For 12 seconds, strike with 700% Damage on any number of monsters. 54 second cooldown.
  • Level 11: MP -90; For 12 seconds, strike with 715% Damage on any number of monsters. 54 second cooldown.
  • Level 12: MP -90; For 14 seconds, strike with 730% Damage on any number of monsters. 52 second cooldown.
  • Level 13: MP -90; For 14 seconds, strike with 745% Damage on any number of monsters. 52 second cooldown.
  • Level 14: MP -90; For 14 seconds, strike with 760% Damage on any number of monsters. 52 second cooldown.
  • Level 15: MP -90; For 14 seconds, strike with 775% Damage on any number of monsters. 50 second cooldown.
  • Level 16: MP -100; For 14 seconds, strike with 790% Damage on any number of monsters. 50 second cooldown.
  • Level 17: MP -100; For 14 seconds, strike with 805% Damage on any number of monsters. 50 second cooldown.
  • Level 18: MP -100; For 16 seconds, strike with 820% Damage on any number of monsters. 48 second cooldown.
  • Level 19: MP -100; For 16 seconds, strike with 835% Damage on any number of monsters. 48 second cooldown.
  • Level 20: MP -100; For 16 seconds, strike with 850% Damage on any number of monsters. 48 second cooldown.
  • Level 21: MP -110; For 16 seconds, strike with 865% Damage on any number of monsters. 46 second cooldown.
  • Level 22: MP -110; For 16 seconds, strike with 880% Damage on any number of monsters. 46 second cooldown.
  • Level 23: MP -110; For 16 seconds, strike with 895% Damage on any number of monsters. 46 second cooldown.
  • Level 24: MP -110; For 18 seconds, strike with 910% Damage on any number of monsters. 44 second cooldown.
  • Level 25: MP -110; For 18 seconds, strike with 925% Damage on any number of monsters. 44 second cooldown.
  • Level 26: MP -120; For 18 seconds, strike with 940% Damage on any number of monsters. 44 second cooldown.
  • Level 27: MP -120; For 18 seconds, strike with 955% Damage on any number of monsters. 42 second cooldown.
  • Level 28: MP -120; For 18 seconds, strike with 970% Damage on any number of monsters. 42 second cooldown.
  • Level 29: MP -120; For 18 seconds, strike with 985% Damage on any number of monsters. 42 second cooldown.
  • Level 30: MP -120; For 20 seconds, strike with 1000% Damage on any number of monsters. 40 second cooldown.

MS Skill Dark Genesis.png

Dark Genesis: Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.

Dark Genesis effects

Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.

  • Level 1: MP -300; Attack 15 monsters with 1220% Damage, Has a 32% chance of stun for 2 seconds. All Darkness attacks increased by +2% Damage permanently. Cooldown of 60 seconds.
  • Level 2: MP -300; Attack 15 monsters with 1240% Damage, Has a 34% chance of stun for 2 seconds. All Darkness attacks increased by +4% Damage permanently. Cooldown of 58 seconds.
  • Level 3: MP -300; Attack 15 monsters with 1260% Damage, Has a 36% chance of stun for 2 seconds. All Darkness attacks increased by +6% Damage permanently. Cooldown of 58 seconds.
  • Level 4: MP -300; Attack 15 monsters with 1280% Damage, Has a 38% chance of stun for 2 seconds. All Darkness attacks increased by +8% Damage permanently. Cooldown of 56 seconds.
  • Level 5: MP -300; Attack 15 monsters with 1300% Damage, Has a 40% chance of stun for 2 seconds. All Darkness attacks increased by +10% Damage permanently. Cooldown of 56 seconds.
  • Level 6: MP -300; Attack 15 monsters with 1320% Damage, Has a 42% chance of stun for 2 seconds. All Darkness attacks increased by +12% Damage permanently. Cooldown of 54 seconds.
  • Level 7: MP -300; Attack 15 monsters with 1340% Damage, Has a 44% chance of stun for 2 seconds. All Darkness attacks increased by +14% Damage permanently. Cooldown of 54 seconds.
  • Level 8: MP -300; Attack 15 monsters with 1360% Damage, Has a 46% chance of stun for 2 seconds. All Darkness attacks increased by +16% Damage permanently. Cooldown of 52 seconds.
  • Level 9: MP -300; Attack 15 monsters with 1380% Damage, Has a 48% chance of stun for 2 seconds. All Darkness attacks increased by +18% Damage permanently. Cooldown of 52 seconds.
  • Level 10: MP -300; Attack 15 monsters with 1400% Damage, Has a 50% chance of stun for 2 seconds. All Darkness attacks increased by +20% Damage permanently. Cooldown of 50 seconds.
  • Level 11: MP -300; Attack 15 monsters with 1420% Damage, Has a 52% chance of stun for 3 seconds. All Darkness attacks increased by +22% Damage permanently. Cooldown of 50 seconds.
  • Level 12: MP -300; Attack 15 monsters with 1440% Damage, Has a 54% chance of stun for 3 seconds. All Darkness attacks increased by +24% Damage permanently. Cooldown of 48 seconds.
  • Level 13: MP -300; Attack 15 monsters with 1460% Damage, Has a 56% chance of stun for 3 seconds. All Darkness attacks increased by +26% Damage permanently. Cooldown of 48 seconds.
  • Level 14: MP -300; Attack 15 monsters with 1480% Damage, Has a 58% chance of stun for 3 seconds. All Darkness attacks increased by +28% Damage permanently. Cooldown of 46 seconds.
  • Level 15: MP -300; Attack 15 monsters with 1500% Damage, Has a 60% chance of stun for 3 seconds. All Darkness attacks increased by +30% Damage permanently. Cooldown of 46 seconds.
  • Level 16: MP -300; Attack 15 monsters with 1520% Damage, Has a 62% chance of stun for 3 seconds. All Darkness attacks increased by +32% Damage permanently. Cooldown of 44 seconds.
  • Level 17: MP -300; Attack 15 monsters with 1540% Damage, Has a 64% chance of stun for 3 seconds. All Darkness attacks increased by +34% Damage permanently. Cooldown of 44 seconds.
  • Level 18: MP -300; Attack 15 monsters with 1560% Damage, Has a 66% chance of stun for 3 seconds. All Darkness attacks increased by +36% Damage permanently. Cooldown of 42 seconds.
  • Level 19: MP -300; Attack 15 monsters with 1580% Damage, Has a 68% chance of stun for 3 seconds. All Darkness attacks increased by +38% Damage permanently. Cooldown of 42 seconds.
  • Level 20: MP -300; Attack 15 monsters with 1600% Damage, Has a 70% chance of stun for 3 seconds. All Darkness attacks increased by +40% Damage permanently. Cooldown of 40 seconds.
  • Level 21: MP -300; Attack 15 monsters with 1620% Damage, Has a 72% chance of stun for 4 seconds. All Darkness attacks increased by +42% Damage permanently. Cooldown of 40 seconds.
  • Level 22: MP -300; Attack 15 monsters with 1640% Damage, Has a 74% chance of stun for 4 seconds. All Darkness attacks increased by +44% Damage permanently. Cooldown of 38 seconds.
  • Level 23: MP -300; Attack 15 monsters with 1660% Damage, Has a 76% chance of stun for 4 seconds. All Darkness attacks increased by +46% Damage permanently. Cooldown of 38 seconds.
  • Level 24: MP -300; Attack 15 monsters with 1680% Damage, Has a 78% chance of stun for 4 seconds. All Darkness attacks increased by +48% Damage permanently. Cooldown of 36 seconds.
  • Level 25: MP -300; Attack 15 monsters with 1700% Damage, Has a 80% chance of stun for 4 seconds. All Darkness attacks increased by +50% Damage permanently. Cooldown of 36 seconds.
  • Level 26: MP -300; Attack 15 monsters with 1720% Damage, Has a 82% chance of stun for 4 seconds. All Darkness attacks increased by +52% Damage permanently. Cooldown of 34 seconds.
  • Level 27: MP -300; Attack 15 monsters with 1740% Damage, Has a 84% chance of stun for 4 seconds. All Darkness attacks increased by +54% Damage permanently. Cooldown of 34 seconds.
  • Level 28: MP -300; Attack 15 monsters with 1760% Damage, Has a 86% chance of stun for 4 seconds. All Darkness attacks increased by +56% Damage permanently. Cooldown of 32 seconds.
  • Level 29: MP -300; Attack 15 monsters with 1780% Damage, Has a 88% chance of stun for 4 seconds. All Darkness attacks increased by +58% Damage permanently. Cooldown of 32 seconds.
  • Level 30: MP -300; Attack 15 monsters with 1800% Damage, Has a 90% chance of stun for 4 seconds. All Darkness attacks increased by +60% Damage permanently. Cooldown of 30 seconds.

MS Skill Stance.png

Stance: With great concentration, you hold your ground when struck, resisting knock-back effects.

Stance effects

With great concentration, you hold your ground when struck, resisting knock-back effects.

  • Level 1: MP -30; For 10 seconds, prevent from getting knock-backed with success rate 32%.
  • Level 2: MP -30; For 20 seconds, prevent from getting Knock-backed with success rate 34%.
  • Level 3: MP -30; For 30 seconds, prevent from getting Knock-backed with success rate 36%.
  • Level 4: MP -30; For 40 seconds, prevent from getting Knock-backed with success rate 38%.
  • Level 5: MP -35; For 50 seconds, prevent from getting Knock-backed with success rate 40%.
  • Level 6: MP -35; For 60 seconds, prevent from getting Knock-backed with success rate 42%.
  • Level 7: MP -35; For 70 seconds, prevent from getting Knock-backed with success rate 44%.
  • Level 8: MP -35; For 80 seconds, prevent from getting Knock-backed with success rate 46%.
  • Level 9: MP -35; For 90 seconds, prevent from getting Knock-backed with success rate 48%.
  • Level 10: MP -40; For 100 seconds, prevent from getting Knock-backed with success rate 50%.
  • Level 11: MP -40; For 110 seconds, prevent from getting Knock-backed with success rate 52%.
  • Level 12: MP -40; For 120 seconds, prevent from getting Knock-backed with success rate 54%.
  • Level 13: MP -40; For 130 seconds, prevent from getting Knock-backed with success rate 56%.
  • Level 14: MP -40; For 140 seconds, prevent from getting Knock-backed with success rate 58%.
  • Level 15: MP -45; For 150 seconds, prevent from getting Knock-backed with success rate 60%.
  • Level 16: MP -45; For 160 seconds, prevent from getting Knock-backed with success rate 62%.
  • Level 17: MP -45; For 170 seconds, prevent from getting Knock-backed with success rate 64%.
  • Level 18: MP -45; For 180 seconds, prevent from getting Knock-backed with success rate 66%.
  • Level 19: MP -45; For 190 seconds, prevent from getting Knock-backed with success rate 68%.
  • Level 20: MP -50; For 200 seconds, prevent from getting Knock-backed with success rate 70%.
  • Level 21: MP -50; For 210 seconds, prevent from getting Knock-backed with success rate 72%.
  • Level 22: MP -50; For 220 seconds, prevent from getting Knock-backed with success rate 74%.
  • Level 23: MP -50; For 230 seconds, prevent from getting Knock-backed with success rate 76%.
  • Level 24: MP -50; For 240 seconds, prevent from getting Knock-backed with success rate 78%.
  • Level 25: MP -55; For 250 seconds, prevent from getting Knock-backed with success rate 80%.
  • Level 26: MP -55; For 260 seconds, prevent from getting Knock-backed with success rate 82%.
  • Level 27: MP -55; For 270 seconds, prevent from getting Knock-backed with success rate 84%.
  • Level 28: MP -55; For 280 seconds, prevent from getting Knock-backed with success rate 86%.
  • Level 29: MP -55; For 290 seconds, prevent from getting Knock-backed with success rate 88%.
  • Level 30: MP -60; For 300 seconds, prevent from getting Knock-backed with success rate 90%.

File:MS Skill Shelter.png

Party Shield: Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.

Party Shield effects

Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.

  • Cooldown: 7 minutes.
  • Level 1: MP -66; Duration 11 seconds.
  • Level 2: MP -66; Duration 12 seconds.
  • Level 3: MP -66; Duration 13 seconds.
  • Level 4: MP -66; Duration 14 seconds.
  • Level 5: MP -66; Duration 15 seconds.
  • Level 6: MP -70; Duration 16 seconds.
  • Level 7: MP -70; Duration 17 seconds.
  • Level 8: MP -70; Duration 18 seconds.
  • Level 9: MP -70; Duration 19 seconds.
  • Level 10: MP -70; Duration 20 seconds.
  • Level 11: MP -74; Duration 21 seconds.
  • Level 12: MP -74; Duration 22 seconds.
  • Level 13: MP -74; Duration 23 seconds.
  • Level 14: MP -74; Duration 24 seconds.
  • Level 15: MP -74; Duration 25 seconds.
  • Level 16: MP -78; Duration 26 seconds.
  • Level 17: MP -78; Duration 27 seconds.
  • Level 18: MP -78; Duration 28 seconds.
  • Level 19: MP -78; Duration 29 seconds.
  • Level 20: MP -78; Duration for 30 seconds.