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< MapleStory
Revision as of 15:21, 16 August 2017 by 115.66.122.74 (talk) (→‎Bonus Stats: clarify)
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Maple Union is an account growth system that allows all characters to grow upon one another (just like link skills but affects all characters). The stats that are obtained depends on the level of the supplying character as well as the sum of levels of all characters in that account for that world.

Union Ranks

There are a total of 20 ranks. To increase your rank, you need a certain number of Union Coins and to have a minimum level sum. Increased ranks will let you place more Attackers inside the Uniom Board as well as to let you place the attackers at the outer areas (provided the pieces are connected to the middle)

You must have at least 500 level sum to start a Union. Union is started for free.

Next Rank Minimum Level Sum Union Coins (from previous) Union Coins (total)
Novice Union 1 500
Novice Union 2 1,000 120 120
Novice Union 3 1,500 140 260
Novice Union 4 2,000 150 410
Novice Union 5 2,500 160 570
Veteran Union 1 3,000 170 740
Veteran Union 2 3,500 430 1,170
Veteran Union 3 4,000 450 1,620
Veteran Union 4 4,500 470 2,090
Veteran Union 5 5,000 490 2,580
Master Union 1 5,500 510 3,090
Master Union 2 6,000 930 4,020
Master Union 3 6,500 960 4,980
Master Union 4 7,000 1,000 5,980
Master Union 5 7,500 1,030 7,010
Grand Master Union 1 8,000 1,060 8,070
Grand Master Union 2 8,500 2,200 10,270
Grand Master Union 3 9,000 2,300 12,570
Grand Master Union 4 9,500 2,350 14,920
Grand Master Union 5 10,000 2,400 17,320

Level Sum is denoted as the sum of all characters in that account in that world. However, in some cases, that character will not be counted:

  • Non-Zeroes level 59 or less
  • Zeroes level 129 or less
  • Duplicate Zeroes (only the highest levelled Zero will be counted towards the sum)
Note
  • You only can expand up to 40 character slots, so for maximum benefits, all 40 slots must be used (40 Level 250 characters for Grand Master Union 5).
  • For worlds that are merged (so there can be 40 multiplied by number of worlds merged together), only the highest 40 levelled characters that are eligible to be counted, will be counted.

Attackers

Based on the union rank, you can place a certain number of attackers inside the Union Board.

Ranks

Each character is assigned a rank based on their level and job.

Non-Zeroes
  • B rank: Level 60~99
  • A rank: Level 100~139
  • S rank: Level 140~199
  • SS rank: Level 200~249
  • SSS rank: Level 250
Zeroes
  • B rank: Level 130~159
  • A rank: Level 160~179
  • S rank: Level 180~199
  • SS rank: Level 200~249
  • SSS rank: Level 250

Number of Attackers

Based on Union Rank, you can place a set number of attackers.

Union Rank Number of Attackers
Novice Union 1 9
Novice Union 2 10
Novice Union 3 11
Novice Union 4 12
Novice Union 5 13
Veteran Union 1 18
Veteran Union 2 19
Veteran Union 3 20
Veteran Union 4 21
Veteran Union 5 22
Master Union 1 27
Master Union 2 28
Master Union 3 29
Master Union 4 30
Master Union 5 31
Grand Master Union 1 36
Grand Master Union 2 37
Grand Master Union 3 38
Grand Master Union 4 39
Grand Master Union 5 40

Bonus Stats

You can only get each specific job's effect once. Multiple of the same jobs can be placed as attackers but only the highest rank effect will be applied. If different jobs give the same effects, it is fine and it will stack.

Bonus Stats are applied to all characters in the account in that world only if that corresponding character is placed as an attacker.

Job Type Specific Job Effects (B/A/S/SS/SSS respectively)
Warrior Hero Final STR +10/20/40/80/100
Warrior Paladin Final STR +10/20/40/80/100
Warrior Dark Knight Max HP +2%/3%/4%/5%/6%
Magician Archmage (Fire/Poison) Max MP +2%/3%/4%/5%/6%
Magician Archmage (Ice/Lightning) Final INT +10/20/40/80/100
Magician Bishop Final INT +10/20/40/80/100
Bowman Bowmaster Final DEX +10/20/40/80/100
Bowman Marksman Critical Rate +1%/2%/3%/4%/5%
Thief Night Lord Critical Rate +1%/2%/3%/4%/5%
Thief Shadower Final LUK +10/20/40/80/100
Thief Dual Blader Final LUK +10/20/40/80/100
Pirate Viper/Buccaneer Final STR +10/20/40/80/100
Pirate Captain/Corsair Summon Duration +4%/6%/8%/10%/12%
Pirate Cannon Shooter Final STR +10/20/40/80/100
Warrior Mihile Final HP +250/500/1,000/2,000/2,500
Warrior Soul Master/Dawn Warrior Final HP +250/500/1,000/2,000/2,500
Magician Flame Wizard/Blaze Wizard Final INT +10/20/40/80/100
Bowman Wind Breaker/Wind Archer Final DEX +10/20/40/80/100
Thief Night Walker Final LUK +10/20/40/80/100
Pirate Striker/Thunder Breaker Final STR +10/20/40/80/100
Warrior Aran 70% chance to heal 2%/4%/6%/8%/10% of Pure HP, cooldown 10 seconds if failed on repeated attempts. If repeated attempts succeed, doubled recovery.
Magician Evan 70% chance to heal 2%/4%/6%/8%/10% of Pure MP, cooldown 10 seconds if failed on repeated attempts. If repeated attempts succeed, doubled recovery.
Magician Luminous Final INT +10/20/40/80/100
Bowman Mercedes Skill Cooldown -2%/3%/4%/5%/6% (applied before Potential cooldown reductions, minimum cooldown 1 second, also affects skills unaffected by potential, additive with Cooldown Cutter Hypers)
Thief Phantom Monster mesos drop +1%/2%/3%/4%/5%
Pirate Eunwol/Shade Critical Damage +1%/2%/3%/5%/6%
Warrior Demon Slayer Abnormal Status Resistance +1/2/3/4/5
Warrior Demon Avenger Damage to Boss Monsters +1%/2%/3%/5%/6%
Warrior Blaster Ignore DEF 1%/2%/3%/5%/6%
Magician Battle Mage Final INT +10/20/40/80/100
Bowman Wild Hunter 20% chance to increase Damage by 4%/8%/12%/16%/20%
Pirate Mechanic Buff Duration +5%/10%/15%/20%/25%
Thief/Pirate (assumed Thief in board) Xenon Final STR, Final DEX and Final LUK +5/10/20/40/50
Warrior Kaiser Final STR +10/20/40/80/100
Pirate Angelic Buster Final DEX +10/20/40/80/100
Warrior Zero Monster EXP +4%/6%/8%/10%/12%
Magician Kinesis Final INT +10/20/40/80/100
Warrior Hayato Critical Damage +1%/2%/3%/5%/6%
Magician Kanna Damage to Boss Monsters +1%/2%/3%/5%/6%
Pirate ZEN Critical Damage +1%/2%/3%/5%/6%
Pirate Jett Critical Damage +1%/2%/3%/5%/6%
Magician Beast Tamer Ignore DEF 1%/2%/3%/5%/6%

Attacker Union Power

Attackers are rated based on level and Star Force. This power value refers to the Union Damage dealt by that character every 1 second. This power will never run out and will always be active regardless of situation. The resultant Union Power of the attacker is the sum of Union Power from character level and the Union Power from Star Force (only counted if added into the board)

Level
Attacker's Level Union Power
60~99
100~139
140~179
180~199
200~209
210~219
220~229
230~239
240~250
Star Force
Attacker's Star Force Union Power
0~59
60~119
120~179
180~229
230~259
260~289
290~319
320~349
350 or more

Union Board

The Union Board is where the attackers are placed.

Board Size

The size of your board is dependent of your Union Rank. Board size is centralised towards the middle grids.

Board Size (horizontal by vertical) Minimum Union Rank
12 by 10 Novice Union 1
14 by 12 Novice Union 4
16 by 14 Veteran Union 1
18 by 16 Veteran Union 3
20 by 18 Veteran Union 5
22 by 20 Master Union 2

Attacker Pieces

Based on the job and attacker's rank, the pieces will be shaped differently. For xenons, they are assumed to be Thief.

Pieces can be rotated. Pieces must be connected to each other and must touch 1 of the 4 middle grids. Pieces can be overlapped but during Board Stats calculation, any layers of overlaps are all treated as 1 grid.

Each 'X' or space represents 1 grid.

Job Type B rank A rank S rank SS rank SSS rank
Warrior
X
XX
XX
X
XX
XX
XXX
XX
Magician
X
XX
XXX
XXX
 X
 X
XXX
 X
Bowman
X
XX
XXX
XXXX
XXXXX
Thief
X
XX
XXX
XXX
  X
  X
XXX
  X
Pirate
X
XX
XX
X
 X
XX
X
 X
 X
XX
X

Board Bonus Stats

Based on the spots covered (observed from top view), additional stats are given.

Inner Board (12 by 10), stats location can be changed, 15 grid per stat type, stats are affected by % increases.
  • STR (+5 per grid)
  • DEX (+5 per grid)
  • INT (+5 per grid)
  • LUK (+5 per grid)
  • HP (+250 per grid)
  • MP (+250 per grid)
  • Weapon ATT (+1 per grid)
  • Magic ATT (+1 per grid)
Outer Board (22 by 20, exclude inner board so total 40 grid per stat type), stats location cannot be changed, list starts from top left, clockwise
  • Abnormal Status Resistance (+1 per grid)
  • Monster EXP (+0.25% per grid)
  • Critical Rate (+1% per grid)
  • Damage to Boss Monsters (+1% per grid)
  • Stance (+1% per grid)
  • Buff Duration (+1% per grid)
  • Ignore DEF (+1% per grid)
  • Critical Damage (+0.50% per grid)

Note that assuming you have reached Grand Master Union 1 with 40 Level 200 characters, you will have 36 attackers, each attacker taking 4 grids, so total you will have 144 grids of stats.

Union Coins

Using the Attacker Union Power, your attackers are always fighting for you. While doing so, you get Union Coins.

Union Coins can be obtained by the following methods.

  • Daily Quest (2 quest: 10 + 20 coins, go into the battlefield to kill monsters to finish the quest)
  • Waiting (Every 100,000,000,000 / 100 Billion damage dealt = 1 coin)
  • Attacking (Same rates as Waiting but you can enter and damage part of the Union Boss' Health, denoted by green HP bar, purple HP bar can only be depleted using the Waiting method)

Union Coins can be used to either increase your Union Rank (assuming level sum requirement is met), or purchase useful items from the Union Coin Shop.

Union Coin Shop

Shop purchase limits reset every Monday 12am. All items are untradeable but the Union Coin can be transferred using storage. Limit is by character.

  • Union’s Strength Stage 1 (20 coins, Weapon and Magic ATT +30 for 10 minutes, limit: 10)
  • Union’s Strength Stage 2 (30 coins, Weapon and Magic ATT +30 for 20 minutes, limit: 10)
  • Union’s Strength Stage 3 (50 coins, Weapon and Magic ATT +30 for 30 minutes, limit: 10)
  • Union’s EXP Stage 1 (30 coins, Monster EXP x2 for 10 minutes, works like a normal 2x EXP Use Buff, limit: 10)
  • Union’s EXP Stage 2 (50 coins, Monster EXP x2 for 20 minutes, works like a normal 2x EXP Use Buff, limit: 10)
  • Union’s EXP Stage 3 (70 coins, Monster EXP x2 for 30 minutes, works like a normal 2x EXP Use Buff, limit: 10)
  • Union’s Luck Stage 1 (30 coins, Item Drop Rate +30% for 10 minutes, limit: 10)
  • Union’s Luck Stage 2 (50 coins, Item Drop Rate +30% for 20 minutes, limit: 10)
  • Union’s Luck Stage 3 (70 coins, Item Drop Rate +30% for 30 minutes, limit: 10)
  • Union’s Wealth Stage 1 (30 coins, Monster mesos drop +50% for 10 minutes, limit: 10)
  • Union’s Wealth Stage 2 (50 coins, Monster mesos drop +50% for 20 minutes, limit: 10)
  • Union’s Wealth Stage 3 (70 coins, Monster mesos drop +50% for 30 minutes, limit: 10)
  • Clean Slate Scroll 10% (60 coins, limit: 3)
  • Epic Potential Scroll 50% (140 coins, limit: 3)
  • Carved Golden Stamp (40 coins, limit: 3)
  • Master Craftsman’s Cube / Yellow Cube (140 coins, limit: 3)
  • Basic Union Meso Box (30 coins, gains a random amount of mesos of at least 100,000 / 100 thousand, limit: 50. The possible values are as follows, may not be exhaustive:)
    • 100,000 mesos
    • 200,000 mesos
    • 300,000 mesos
    • 500,000 mesos
    • 1,000,000 mesos
    • 10,000,000 mesos
  • Intermediate Union Meso Box (50 coins, gains a random amount of mesos of at least 500,000 / 500 thousand, limit: 30. The possible values are as follows, may not be exhaustive:)
    • 500,000 mesos
    • 1,000,000 mesos
    • 1,500,000 mesos
    • 2,500,000 mesos
    • 5,000,000 mesos
    • 25,000,000 mesos
  • Advanced Union Meso Box (70 coins, gains a random amount of mesos of at least 1,000,000 / 1 millon, limit: 20. The possible values are as follows, may not be exhaustive:)
    • 1,000,000 mesos (note: about 95% chance of obtaining this amount, other boxes rate seems to have a normal distribution)
    • 2,000,000 mesos
    • 3,000,000 mesos
    • 5,000,000 mesos
    • 10,000,000 mesos
    • 50,000,000 mesos
  • Basic Union Growth Potion (100 coins, gains 49% EXP and activates 2x EXP buff for 30 minutes, for characters level 100~129 only, limit: 5)
  • Intermediate Union Growth Potion (150 coins, gains 49% EXP and activates 2x EXP buff for 30 minutes, for characters level 130~159 only, limit: 5)
  • Advanced Union Growth Potion (200 coins, gains 49% EXP and activates 2x EXP buff for 30 minutes, for characters level 160~179 only, limit: 5)

Union Coins Ranking

Based on the number of Union Coins obtained from Waiting and Attacking, you are ranked with other players (ranking period: Monday 12.30am to Sunday 11.30pm). Top 100 will receive prizes that expires on Monday 12am.

  • 1st: World's Strongst Union Power chair and Union Ranking mount
  • 2nd~100th: Union Ranking mount