MapleStory/Monsters/Level 241-250
Name | Monster Info | Notes |
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Experiment Gone Wrong |
Auto-aggressive
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The remaining soul of a Kritias test subject used in the quest to give Hekaton immortality, attempting to recreate a body that resulted in this monstrosity. Found in Morass: Abandoned Area, an area which requires 480 Arcane Power to deal full damage.
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Big Experiment Gone Wrong |
Auto-aggressive
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The remaining soul of a Kritias test subject used in the quest to give Hekaton immortality, attempting to recreate a body that resulted in this monstrosity. Found in Morass: Abandoned Area, an area which requires 480 Arcane Power to deal full damage.
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Atus |
Auto-aggressive
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A turtle-like creature with branches growing out of its shell, formed in Esfera, the Origin Sea. Found in Esfera: Living Spring, an area which requires 560 Arcane Power to deal full damage.
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Thralled Guard |
Auto-aggressive
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A soldier caught in Arkarium's ritual to steal Tana's power for himself. Found in Morass: That Day in Trueffet, an area which requires 520 Arcane Power to deal full damage. When defeated, the guard's soul enters his sword as it falls to the ground.
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Bellalion |
Auto-aggressive
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A serpent-like creature, formed in Esfera, the Origin Sea. Found in Esfera: Living Spring, an area which requires 560 Arcane Power to deal full damage.
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Thralled Warhammer Knight |
Auto-aggressive
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A soldier caught in Arkarium's ritual to steal Tana's power for himself. Found in Morass: That Day in Trueffet, an area which requires 520 Arcane Power to deal full damage. When defeated, the knight's soul enters his hammer as it falls to the ground.
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Bellalis |
Auto-aggressive
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A serpent-like creature, formed in Esfera, the Origin Sea. Found in Esfera: Living Spring, an area which requires 560 Arcane Power to deal full damage.
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Thralled Wizard |
Auto-aggressive
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A soldier caught in Arkarium's ritual to steal Tana's power for himself. Found in Morass: That Day in Trueffet, an area which requires 520 Arcane Power to deal full damage. When defeated, the wizard's soul enters his staff as it falls to the ground.
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Aranya |
Auto-aggressive
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A giant spider sent by Will to subdue Tana. Found in Esfera: Mirror-touched Sea, an area which requires 600 Arcane Power to deal full damage.
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Thralled Archer |
Auto-aggressive
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A soldier caught in Arkarium's ritual to steal Tana's power for himself. Found in Morass: That Day in Trueffet, an area which requires 520 Arcane Power to deal full damage. When defeated, the archer's soul enters his bow as it falls to the ground.
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Aranea |
Auto-aggressive
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A giant spider sent by Will to subdue Tana. Found in Esfera: Mirror-touched Sea, an area which requires 600 Arcane Power to deal full damage.
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Veritate |
Auto-aggressive
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Found in Sellas: The Final Edge of Light, an area which requires 600 Arcane Power to deal full damage. It resembles an immortal jellyfish and is named after a star in the constellation Andromeda.
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Peaceful Imago |
Auto-aggressive
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A fast-flying jellyfish-like creature found in Sellas, the sea below Esfera where the stars rest. Found in Sellas: The Final Edge of Light, an area which requires 600 Arcane Power to deal full damage. These will automatically follow you upon entering a map and deal 10% HP touch damage, as well as lock your ability to use potions, so don't go AFK! Reappears 5 minutes after being defeated.
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Falling Imago |
Auto-aggressive
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A fast-flying jellyfish-like creature found in Sellas, the sea below Esfera where the stars rest. Found in Sellas: Plunging Depths, an area which requires 640 Arcane Power to deal full damage. These will automatically follow you upon entering a map and deal 10% HP touch damage, as well as lock your ability to use potions, so don't go AFK! Reappears 5 minutes after being defeated.
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Sinking Imago |
Auto-aggressive
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A fast-flying jellyfish-like creature found in Sellas, the sea below Esfera where the stars rest. Found in Sellas: Star-Swallowing Sea, an area which requires 670 Arcane Power to deal full damage. These will automatically follow you upon entering a map and deal 10% HP touch damage, as well as lock your ability to use potions, so don't go AFK! Reappears 5 minutes after being defeated.
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Keeper of Light |
Auto-aggressive
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A Keeper that once guarded Tana. Found in Esfera: Mirror-touched Sea, an area which requires 600 Arcane Power to deal full damage.
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Volar |
Auto-aggressive
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Found in Sellas: The Final Edge of Light, an area which requires 600 Arcane Power to deal full damage. It resembles a sea cucumber and its name is likely derived from "ΠΟΛΑΡ", the Greek word for "Polar".
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Keeper of Darkness |
Auto-aggressive
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A Keeper that once guarded Tana. Found in Esfera: Mirror-touched Sea, an area which requires 600 Arcane Power to deal full damage.
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Oceanleli |
Auto-aggressive
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Found in Sellas: The Final Edge of Light, an area which requires 600 Arcane Power to deal full damage. It resembles an axolotl / Mexican walking fish.
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Light Executor |
Auto-aggressive
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A clone of the Executors that once guarded Tana, now guarding Will in the Mirror World. Found in Esfera: Radiant Temple, an area which requires 640 Arcane Power to deal full damage.
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Hyades |
Auto-aggressive
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Found in Sellas: Plunging Depths, an area which requires 640 Arcane Power to deal full damage. It resembles a skeletal fish with a strange gel coating and is named after a star cluster in the constellation Taurus.
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Dark Executor |
Auto-aggressive
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A clone of the Executors that once guarded Tana, now guarding Will in the Mirror World. Found in Esfera: Radiant Temple, an area which requires 640 Arcane Power to deal full damage.
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Denebola |
Auto-aggressive
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Found in Sellas: Plunging Depths, an area which requires 640 Arcane Power to deal full damage. It resembles a vampire squid and is named after a star (also known as Beta Leonis) in the constellation Leo.
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Lilli Borea |
Auto-aggressive
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Found in Sellas: Star-Swallowing Sea, an area which requires 670 Arcane Power to deal full damage. It resembles a manta ray and is named after a star (also known as 39 Arietis, and spelled Lilii rather than Lilli) in the constellation Aries.
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Soot Beast |
Auto-aggressive
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A quadrupedal monster created out of Erda with the Black Mage's new powers, emerging from the giant monster in the skies of Tenebris's Moonbridge. Found in Moonbridge: Last Horizon, an area which requires 670 Arcane Power to deal full damage. Attacks by ramming its body into you.
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Wandering Soot Glare |
Auto-aggressive
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A fast-flying monster created out of Erda with the Black Mage's new powers, emerging from the giant monster in the skies of Tenebris's Moonbridge. Found in every hunting ground in Moonbridge. These will automatically follow you upon entering a map and deal 10% HP touch damage, as well as lock your ability to use potions, so don't go AFK! Reappears 5 minutes after being defeated.
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Will (Normal) |
Auto-aggressive
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The first phase of Normal Will, fought in the Diffraction Hall, a map where you fight Will in two dimensions. For more information on the boss battle, visit this page.
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Will (Normal 2) |
Auto-aggressive
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The second phase of Normal Will, fought in The Deep Mirror, a map where you can see your reflection, as well as Will's, showing his true intentions. For more information on the boss battle, visit this page.
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Will (Normal 3) |
Auto-aggressive
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The third phase of Normal Will, fought in Fading Light, a map where Will fights you in his spider form. For more information on the boss battle, visit this page.
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Will (Hard) |
Auto-aggressive
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The first phase of Hard Will, fought in the Diffraction Hall, a map where you fight Will in two dimensions. For more information on the boss battle, visit this page.
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Will (Hard 2) |
Auto-aggressive
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The second phase of Hard Will, fought in The Deep Mirror, a map where you can see your reflection, as well as Will's, showing his true intentions. For more information on the boss battle, visit this page.
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Will (Hard 3) |
Auto-aggressive
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The third phase of Hard Will, fought in Fading Light, a map where Will fights you in his spider form. For more information on the boss battle, visit this page.
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Verus Hilla (Normal) |
Auto-aggressive
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The final boss of Labyrinth of Suffering, an augmented Hilla given new powers by the Black Mage, in Normal mode. Known as Heretic Hilla in MapleSEA. For more information on the boss battle, visit this page.
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Greed Echo (Normal) |
Auto-aggressive
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An undead creature summoned by Verus Hilla in Normal Mode. When defeated, its bones will remain dormant on the ground for 12 seconds, deals 10% HP touch damage, after which it will revive again for a total of 1 revival (2 bodies total).
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Necro Lotus (Normal) |
Auto-aggressive
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The undead spirit of Lotus, summoned by Verus Hilla in Normal Mode. Deals 10% HP touch damage and has a few of the same attacks as the real Lotus, but has much less HP.
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Necro Damien (Normal) |
Auto-aggressive
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The undead spirit of Damien, summoned by Verus Hilla in Normal Mode. Deals 10% HP touch damage and has a few of the same attacks as the real Damien, but has much less HP. (Image is shrunken down, click to view full size).
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Guardian Angel Slime (Chaos) |
Auto-aggressive
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The boss of Ramuramu Valley in Chaos mode. Known as Divine King Slime in MapleSEA. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
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Troublemaker Slime (Chaos) |
Auto-aggressive
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A slime monster summoned by the Guardian Angel Slime in Chaos mode. Looks identical to a regular Slime. Deals 5% HP touch damage.
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Explosive Slime (Chaos) |
Auto-aggressive
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A slime monster summoned by the Guardian Angel Slime in Chaos mode. Resembles a Devil Slime but with a slightly different color hue. It will explode if it comes near a player, dealing 25% HP damage.
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Gold Slime (Chaos) |
Auto-aggressive
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A slime monster summoned by the Guardian Angel Slime in Chaos mode. Deals 10% HP touch damage.
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Romantic Slime (Chaos) |
Auto-aggressive
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A slime monster summoned by the Guardian Angel Slime in Chaos mode. Deals 5% HP touch damage, and can use an attack which deals 20% HP damage and inflicts Seduce on the player.
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Halo Slime (Chaos) |
Auto-aggressive
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A slime monster summoned by the Guardian Angel Slime in Chaos mode. Deals 5% HP touch damage, and can use an attack which deals 25% HP damage.
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Verus Hilla (Hard) |
Auto-aggressive
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The final boss of Labyrinth of Suffering, an augmented Hilla given new powers by the Black Mage, in Hard mode. Known as Heretic Hilla in MapleSEA. For more information on the boss battle, visit this page.
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Greed Echo (Hard) |
Auto-aggressive
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An undead creature summoned by Verus Hilla in Hard Mode. When defeated, its bones will remain dormant on the ground for 12 seconds, deals 10% HP touch damage, after which it will revive again for a total of 2 revivals (3 bodies total).
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Necro Lotus (Hard) |
Auto-aggressive
|
The undead spirit of Lotus, summoned by Verus Hilla in Hard Mode. Deals 10% HP touch damage and has a few of the same attacks as the real Lotus, but has much less HP.
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Necro Damien (Hard) |
Auto-aggressive
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The undead spirit of Damien, summoned by Verus Hilla in Hard Mode. Deals 10% HP touch damage and has a few of the same attacks as the real Damien, but has much less HP. (Image is shrunken down, click to view full size).
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