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Name | Monster Info | Notes |
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Experiment Gone Wrong |
Auto-aggressive
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The Morass of Arcane River is a swamp that changes based on the memories of those who enter it. However, when Tana, a girl with mysterious power, enters it, the entirety of the Morass, including the player and the Flying Fish, are changed based on her memories, causing her to relive her past in Trueffet Square. The player is turned into a priest named Shey, who helps Jean attempt to break Tana out of Trueffet's Dungeon, and retrieve a stolen wedding gift from these in the form of an Anti-magic Stone Necklace. Many people were used as test subjects for Tana's powers in the quest to give Hekaton immortality. While their bodies vanished due to Tana's rejection, their souls remained, desperately attempting to recreate bodies in the form of these monstrosities. Found at Trueffet Dungeon's Abandoned Area in Morass, an area which requires 480 Arcane Power to deal full damage. Attacks by swinging its mace arm at you.
|
Big Experiment Gone Wrong |
Auto-aggressive
|
The Morass of Arcane River is a swamp that changes based on the memories of those who enter it. However, when Tana, a girl with mysterious power, enters it, the entirety of the Morass, including the player and the Flying Fish, are changed based on her memories, causing her to relive her past in Trueffet Square. The player is turned into a priest named Shey, who helps Jean attempt to break Tana out of Trueffet's Dungeon, and retrieve a stolen wedding gift from these in the form of an Anti-magic Stone Necklace. Many people were used as test subjects for Tana's powers in the quest to give Hekaton immortality. While their bodies vanished due to Tana's rejection, their souls remained, desperately attempting to recreate bodies in the form of these monstrosities. Found at Trueffet Dungeon's Abandoned Area in Morass, an area which requires 480 Arcane Power to deal full damage. Attacks by charging into you.
|
Ahtuin |
Auto-aggressive
|
A turtle-like creature with branches growing out of its shell, formed in Esfera, the Origin Sea. Found in the Living Spring of Esfera, an area which requires 560 Arcane Power to deal full damage. Attacks by spinning.
|
Thralled Guard |
Auto-aggressive
|
The Morass of Arcane River is a swamp that changes based on the memories of those who enter it. However, when Tana, a girl with mysterious power, enters it, the entirety of the Morass, including the player and the Flying Fish, are changed based on her memories, causing her to relive her past in Trueffet Square. The player is turned into a priest named Shey, who has to stop Arkarium from performing a new ritual to steal Tana's power for himself. Many soldiers in Kritias are caught in the ritual, leading to their bodies disappearing (shown with these mobs fading in and out). Found at the area of That Day in Trueffet in Morass, an area which requires 520 Arcane Power to deal full damage. When defeated, the guard's soul enters his sword as it falls to the ground.
|
Bellalion |
Auto-aggressive
|
A serpent-like creature, formed in Esfera, the Origin Sea. Found in the Living Spring of Esfera, an area which requires 560 Arcane Power to deal full damage. Attacks by spitting bubbles at you.
|
Thralled Warhammer Knight |
Auto-aggressive
|
The Morass of Arcane River is a swamp that changes based on the memories of those who enter it. However, when Tana, a girl with mysterious power, enters it, the entirety of the Morass, including the player and the Flying Fish, are changed based on her memories, causing her to relive her past in Trueffet Square. The player is turned into a priest named Shey, who has to stop Arkarium from performing a new ritual to steal Tana's power for himself. Many soldiers in Kritias are caught in the ritual, leading to their bodies disappearing (shown with these mobs fading in and out). Found at the area of That Day in Trueffet in Morass, an area which requires 520 Arcane Power to deal full damage. When defeated, the knight's soul enters his hammer as it falls to the ground.
|
Bellalis |
Auto-aggressive
|
A serpent-like creature, formed in Esfera, the Origin Sea. Found in the Living Spring of Esfera, an area which requires 560 Arcane Power to deal full damage. Attacks by spitting bubbles at you.
|
Thralled Wizard |
Auto-aggressive
|
The Morass of Arcane River is a swamp that changes based on the memories of those who enter it. However, when Tana, a girl with mysterious power, enters it, the entirety of the Morass, including the player and the Flying Fish, are changed based on her memories, causing her to relive her past in Trueffet Square. The player is turned into a priest named Shey, who has to stop Arkarium from performing a new ritual to steal Tana's power for himself. Many soldiers in Kritias are caught in the ritual, leading to their bodies disappearing (shown with these mobs fading in and out). Found at the area of That Day in Trueffet in Morass, an area which requires 520 Arcane Power to deal full damage. When defeated, the wizard's soul enters his staff as it falls to the ground.
|
Aranya |
Auto-aggressive
|
When Will tries to use Tana for a ritual, he is stopped by a mysterious masked figure, leading to him dropping Tana in the sea of Esfera. As a result, the sea becomes affected due to the power of a mirror Will injected into Tana. Will has giant spiders subdue Tana and fight her minions. Found in the Mirror-touched Sea of Esfera, an area which requires 600 Arcane Power to deal full damage. Attacks by spitting a spiderweb at you.
|
Thralled Archer |
Auto-aggressive
|
The Morass of Arcane River is a swamp that changes based on the memories of those who enter it. However, when Tana, a girl with mysterious power, enters it, the entirety of the Morass, including the player and the Flying Fish, are changed based on her memories, causing her to relive her past in Trueffet Square. The player is turned into a priest named Shey, who has to stop Arkarium from performing a new ritual to steal Tana's power for himself. Many soldiers in Kritias are caught in the ritual, leading to their bodies disappearing (shown with these mobs fading in and out). Found at the area of That Day in Trueffet in Morass, an area which requires 520 Arcane Power to deal full damage. When defeated, the archer's soul enters his bow as it falls to the ground.
|
Aranea |
Auto-aggressive
|
When Will tries to use Tana for a ritual, he is stopped by a mysterious masked figure, leading to him dropping Tana in the sea of Esfera. As a result, the sea becomes affected due to the power of a mirror Will injected into Tana. Will has giant spiders subdue Tana and fight her minions. Found in the Mirror-touched Sea of Esfera, an area which requires 600 Arcane Power to deal full damage. Attacks by spitting a spiderweb at you.
|
Keeper of Light |
Auto-aggressive
|
When Will tries to use Tana for a ritual, he is stopped by a mysterious masked figure, leading to him dropping Tana in the sea of Esfera. As a result, the sea becomes affected due to the power of a mirror Will injected into Tana. As Grandis's Transcendent of Light, Tana is able to summon these to protect her, and an Executor has you take these down to help charge Melange's staff (since the Keepers only hold an insignificant portion of Tana's power, while the Executors hold a substantial amount). Found in the Mirror-touched Sea of Esfera, an area which requires 600 Arcane Power to deal full damage. Attacks by casting light magic at you, creating a projectile to fire at you.
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Keeper of Darkness |
Auto-aggressive
|
When Will tries to use Tana for a ritual, he is stopped by a mysterious masked figure, leading to him dropping Tana in the sea of Esfera. As a result, the sea becomes affected due to the power of a mirror Will injected into Tana. As Grandis's Transcendent of Light, Tana is able to summon these to protect her, and an Executor has you take these down to help charge Melange's staff (since the Keepers only hold an insignificant portion of Tana's power, while the Executors hold a substantial amount). Found in the Mirror-touched Sea of Esfera, an area which requires 600 Arcane Power to deal full damage. Attacks by casting dark magic at you, creating two mini walls that close in on you.
|
Light Executor |
Auto-aggressive
|
After Will manages to subdue Tana by poisoning Ollie, he hides in a Mirror World version of the old Radiant Temple where Tana used to reside, leaving a mirror gate for the player to go after him. Here, he creates replicas of the Executors that once guarded Tana. Found in the Radiant Temple of Esfera, an area which requires 640 Arcane Power to deal full damage. Attacks by casting light magic at you.
|
Dark Executor |
Auto-aggressive
|
After Will manages to subdue Tana by poisoning Ollie, he hides in a Mirror World version of the old Radiant Temple where Tana used to reside, leaving a mirror gate for the player to go after him. Here, he creates replicas of the Executors that once guarded Tana. Found in the Radiant Temple of Esfera, an area which requires 640 Arcane Power to deal full damage. Attacks by casting dark magic at you.
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Will (Normal) |
Auto-aggressive
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The first phase of normal Will, fought in the Diffraction Hall, a map where you fight Will in two dimensions. For more information on the boss battle, visit this page.
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Will (Normal 2) |
Auto-aggressive
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The second phase of normal Will, fought in The Deep Mirror, a map where you can see your reflection, as well as Will's, showing his true intentions. For more information on the boss battle, visit this page.
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Will (Normal 3) |
Auto-aggressive
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The third phase of normal Will, fought in Fading Light, a map where Will fights you in his spider form. For more information on the boss battle, visit this page.
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Will (Hard) |
Auto-aggressive
|
The first phase of hard Will, fought in the Diffraction Hall, a map where you fight Will in two dimensions. For more information on the boss battle, visit this page.
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Will (Hard 2) |
Auto-aggressive
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The second phase of hard Will, fought in The Deep Mirror, a map where you can see your reflection, as well as Will's, showing his true intentions. For more information on the boss battle, visit this page.
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Will (Hard 3) |
Auto-aggressive
|
The third phase of hard Will, fought in Fading Light, a map where Will fights you in his spider form. For more information on the boss battle, visit this page.
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