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< MapleStory‎ | Wild Hunter
Revision as of 08:12, 4 September 2011 by Imjon (talk | contribs) (split the three skill pages)
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Template:MapleStory/Big Bang

Resistance

Citizen

Regular Skills

MS Skill Crystal Throw.png

Crystal Throw: Throws a crystal with power to inflict set damage.

Crystal Throw effects

Throws a crystal to inflict set damage.

  • Level 1: MP Cost: 3; Damage 10.
  • Level 2: MP Cost: 5; Damage 25.
  • Level 3: MP Cost: 7; Damage 40.

File:MS Skill Sneak.png

Sneak: For a short period of time move fast while hiding yourself.

Sneak effects

For a short period of time move fast while hiding yourself.

  • Level 1: MP Cost: 5; 10 seconds in dark sight with +5 speed.
  • Level 2: MP Cost: 10; 20 seconds in dark sight with +10 speed.
  • Level 3: MP Cost: 15; 30 seconds in dark sight with +15 speed.

File:MS Skill Alchemist2.png

Efficiency: Increases the effect of potions.

Efficiency effects

Increases the effect of potions. It only applies for potions that recover HP or MP.

  • Level 1: Recovery rate and Potion Efficiency 110%.
  • Level 2: Recovery rate and Potion Efficiency 120%.
  • Level 3: Recovery rate and Potion Efficiency 130%.

File:MS Skill Blessing of the Sprite.png

Blessing of the Fairy: Boosts skills of another character on your account.

Blessing of the Fairy effects

Boosts skills of another character on your account.

  • Skill points increase at an interval of 10 levels.
  • Level 1: Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
  • Level 2: Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
  • Level 3: Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
  • Level 4: Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
  • Level 5: Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
  • Level 6: Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
  • Level 7: Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
  • Level 8: Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
  • Level 9: Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
  • Level 10: Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
  • Level 11: Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
  • Level 12: Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
  • Level 13: Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
  • Level 14: Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
  • Level 15: Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
  • Level 16: Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
  • Level 17: Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
  • Level 18: Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
  • Level 19: Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
  • Level 20: Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.

File:MS Skill Empress Blessing.png

Empress's Blessing: Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.

Empress's Blessing effects

Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.

  • Skill points increase at an interval of 5 levels.
  • Level 1: Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
  • Level 2: Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
  • Level 3: Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
  • Level 4: Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
  • Level 5: Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
  • Level 6: Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
  • Level 7: Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
  • Level 8: Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
  • Level 9: Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
  • Level 10: Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
  • Level 11: Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
  • Level 12: Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
  • Level 13: Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
  • Level 14: Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
  • Level 15: Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
  • Level 16: Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
  • Level 17: Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
  • Level 18: Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
  • Level 19: Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
  • Level 20: Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
  • Level 21: Weapon Attack +21, Magic Attack +21, Accuracy and Evasion +21.
  • Level 22: Weapon Attack +22, Magic Attack +22, Accuracy and Evasion +22.
  • Level 23: Weapon Attack +23, Magic Attack +23, Accuracy and Evasion +23.
  • Level 24: Weapon Attack +24, Magic Attack +24, Accuracy and Evasion +24.

File:MS Skill Critical Shot.png

Critical: Increases the chance of a critical attack.

Critical effects

Increases the chance of a critical attack. This skill is invisible in the beginning.

  • Level 1: 50% success rate, 200% Critical Damage.

Job Skills

File:MS Skill Monster Net.png

Capture: If the monsters HP is below 40% then you can capture it.

Capture effects

If the monsters HP is below 40% then you can capture it. This skill holds the monster until released.

  • This skill is for the Wild Hunter only.
  • Cooldown: 10 seconds.
  • Level 1: MP Cost: 10; Capture monster below 40% HP.

File:MS Skill Monster Release.png

Hunter's Call: Summons a captured monster at random.

Hunter's Call effects

Summons a captured monster at random. Lets go of the captured monster to just run around and do nothing.

  • This skill is for the Wild Hunter only.
  • Cooldown: 10 seconds.
  • Level 1: MP Cost: 10; Summons a captured monster for 20 seconds.

Quest Skills

MS Skill Legendary Spirit.png

Legendary Spirit: Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.

Legendary Spirit effects

Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.

  • Required Level: 13.
  • Level 1: Allows one to use Legendary Spirit.

MS Skill Echo of Hero.png

Echo of Hero: Increase weapon attack and magic attack on all players around.

Echo of Hero effects

Increase weapon attack and magic attack on all players around.

  • Required Level: 200.
  • Cooldown: 2 hours.
  • Level 1: MP Cost: 30 Weapon attack +4%, Magic attack +4% for 40 Minutes.

File:MS Skill Flying.png

Flying: Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.

Flying effects

Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.

  • Required Level: 100.
  • Level 1: MP Cost: 90; MP Cost: 3 every second so long as Flying is active.

File:MS Skill Monster's Weakness.png

Pig's Weakness: Inflicts 150% damage on Pigs.

Pig's Weakness effects

Inflicts 150% damage on Pigs.

  • Required Level: 20.
  • Level 1: 150% Damage on Pigs.

File:MS Skill Monster's Weakness.png

Stump's Weakness: Inflicts 150% damage on Stumps.

Stump's Weakness effects

Inflicts 150% damage on Stumps.

  • Required Level: 20.
  • Level 1: 150% Damage on Stumps.

File:MS Skill Monster's Weakness.png

Slimes's Weakness: Inflicts 150% damage on Slimes.

Slimes's Weakness effects

Inflicts 150% damage on Slimes.

  • Required Level: 20.
  • Level 1: 150% Damage on Slimes.

Potential Skills

MS Skill Haste.png

Haste: Increases your Speed and Jump for a set amount of time.

Haste effects

Increases your Speed and Jump for a set amount of time.

  • Level 1: MP Cost: 50, Speed +20, Jump +10, Duration: 200 seconds.

MS Skill Mystic Door.png

Mystic Door: Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.

Mystic Door effects

Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.

  • Consumes Two Magic Rock.
  • Level 1: MP Cost: 120, Spawns Magic Door Portal. Duration: 120 seconds.

MS Skill Sharp Eyes.png

Sharp Eyes: Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.

Sharp Eyes effects

Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.

  • Level 1: MP Cost: 80; +10% Critical Rate, +15% Minimum Critical Damage. Duration: 240 seconds.

MS Skill Hyper Body2.png

Hyper Body: Increases Max HP and Max MP.

Hyper Body effects

Increases Max HP and Max MP.

  • Level 1: MP Cost: 80; Max HP and Max MP +40%. Duration: 240 seconds.

First Job

Wild Hunter

MS Skill Triple Shot.png

Triple Shot: Quickly fires three consecutive arrows.

Triple Shot effects

Quickly fires three consecutive arrows.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 810ms
  • Skill Type: Active Attack
  • Weapons Effected: 46(Crossbow)
  • Cooldown: None
  • Range: Defined
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 5; 74% Damage.
  • Level 2: MP Cost: 6; 75% Damage.
  • Level 3: MP Cost: 6; 76% Damage.
  • Level 4: MP Cost: 7; 77% Damage.
  • Level 5: MP Cost: 7; 78% Damage.
  • Level 6: MP Cost: 8; 79% Damage.
  • Level 7: MP Cost: 8; 80% Damage.
  • Level 8: MP Cost: 9; 81% Damage.
  • Level 9: MP Cost: 9; 82% Damage.
  • Level 10: MP Cost: 10; 83% Damage.
  • Level 11: MP Cost: 10; 84% Damage.
  • Level 12: MP Cost: 11; 85% Damage.
  • Level 13: MP Cost: 11; 86% Damage.
  • Level 14: MP Cost: 12; 87% Damage.
  • Level 15: MP Cost: 12; 88% Damage.
  • Level 16: MP Cost: 13; 89% Damage.
  • Level 17: MP Cost: 13; 90% Damage.
  • Level 18: MP Cost: 14; 91% Damage.
  • Level 19: MP Cost: 14; 92% Damage.
  • Level 20: MP Cost: 15; 93% Damage.

File:MS Skill Jaguar Ride.png

Jaguar Rider: Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Avoidability, and Movement Speed increases.

Jaguar Rider effects

Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Avoidability, and Movement Speed increases.

Skill Details
  • Maximum Level: Level 15
  • Required Skills: None
  • Skill Delay: 1320ms
  • Skill Type: Toggle Supportive
  • Weapons Effected: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 20; +12% MaxHP with +12% critical chance, +40 speed, +10 evasion.
  • Level 2: MP Cost: 20; +14% MaxHP with +14% critical chance, +40 speed, +20 evasion.
  • Level 3: MP Cost: 20; +16% MaxHP with +16% critical chance, +40 speed, +30 evasion.
  • Level 4: MP Cost: 20; +18% MaxHP with +18% critical chance, +40 speed, +40 evasion.
  • Level 5: MP Cost: 20; +20% MaxHP with +20% critical chance, +40 speed, +50 evasion.
  • Level 6: MP Cost: 20; +22% MaxHP with +22% critical chance, +40 speed, +60 evasion.
  • Level 7: MP Cost: 20; +24% MaxHP with +24% critical chance, +40 speed, +70 evasion.
  • Level 8: MP Cost: 20; +26% MaxHP with +26% critical chance, +40 speed, +80 evasion.
  • Level 9: MP Cost: 20; +28% MaxHP with +28% critical chance, +40 speed, +90 evasion.
  • Level 10: MP Cost: 20; +30% MaxHP with +30% critical chance, +40 speed, +100 evasion.
  • Level 11: MP Cost: 20; +32% MaxHP with +32% critical chance, +40 speed, +110 evasion.
  • Level 12: MP Cost: 20; +34% MaxHP with +34% critical chance, +40 speed, +120 evasion.
  • Level 13: MP Cost: 20; +36% MaxHP with +36% critical chance, +40 speed, +130 evasion.
  • Level 14: MP Cost: 20; +38% MaxHP with +38% critical chance, +40 speed, +140 evasion.
  • Level 15: MP Cost: 20; +40% MaxHP with +40% critical chance, +40 speed, +150 evasion.

MS Skill Double Jump.png

Jag Jump: Your Jaguar double jumps a set distance.

Jag Jump effects

Your Jaguar double jumps a set distance.

Skill Details
  • Maximum Level: Level 10
  • Required Skills: None
  • Skill Delay: 720ms
  • Skill Type: Active Supportive
  • Weapons Effected: None
  • Cooldown: None
  • Range: Defined
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 28; Jump a second time a set distance.
  • Level 2: MP Cost: 26; Jump a second time a set distance.
  • Level 3: MP Cost: 24; Jump a second time a set distance.
  • Level 4: MP Cost: 22; Jump a second time a set distance.
  • Level 5: MP Cost: 20; Jump a second time a set distance.
  • Level 6: MP Cost: 18; Jump a second time a set distance.
  • Level 7: MP Cost: 16; Jump a second time a set distance.
  • Level 8: MP Cost: 14; Jump a second time a set distance.
  • Level 9: MP Cost: 12; Jump a second time a set distance.
  • Level 10: MP Cost: 10; Jump a second time a set distance.

MS Skill Crossbow Booster.png

Crossbow Booster: Doubles the attack speed of your weapon. Must have a Crossbow equipped.

Crossbow Booster effects

Doubles the attack speed of your weapon. Must have a Crossbow equipped.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 600ms
  • Skill Type: Active Supportive
  • Weapons Effected: 46(Crossbow)
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 30; For 10 seconds, weapon speed -1.
  • Level 2: MP Cost: 29; For 20 seconds, weapon speed -1.
  • Level 3: MP Cost: 28; For 30 seconds, weapon speed -1.
  • Level 4: MP Cost: 27; For 40 seconds, weapon speed -1.
  • Level 5: MP Cost: 26; For 50 seconds, weapon speed -1.
  • Level 6: MP Cost: 25; For 60 seconds, weapon speed -1.
  • Level 7: MP Cost: 24; For 70 seconds, weapon speed -1.
  • Level 8: MP Cost: 23; For 80 seconds, weapon speed -1.
  • Level 9: MP Cost: 22; For 90 seconds, weapon speed -1.
  • Level 10: MP Cost: 21; For 100 seconds, weapon speed -1.
  • Level 11: MP Cost: 20; For 110 seconds, weapon speed -2.
  • Level 12: MP Cost: 19; For 120 seconds, weapon speed -2.
  • Level 13: MP Cost: 18; For 130 seconds, weapon speed -2.
  • Level 14: MP Cost: 17; For 140 seconds, weapon speed -2.
  • Level 15: MP Cost: 16; For 150 seconds, weapon speed -2.
  • Level 16: MP Cost: 15; For 160 seconds, weapon speed -2.
  • Level 17: MP Cost: 14; For 170 seconds, weapon speed -2.
  • Level 18: MP Cost: 13; For 180 seconds, weapon speed -2.
  • Level 19: MP Cost: 12; For 190 seconds, weapon speed -2.
  • Level 20: MP Cost: 11; For 200 seconds, weapon speed -2.

File:MS Skill Nature Drain.png

Nature's Balance: Recover some HP and MP when attacking. Maximum HP recovered can not exceed more than 10% of your max HP or MP.

Nature's Balance effects

Recover some HP and MP when attacking. Maximum HP recovered can not exceed more than 10% of your max HP or MP.

Skill Details
  • Maximum Level: Level 1
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Weapons Effected: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: Yes
  • Level 1: 5% chance to recover 5% of your damage dealt as HP and MP.

Second Job

MS Skill Crossbow Mastery.png

Crossbow Mastery: Increases the weapon mastery and accuracy of Crossbows.

Crossbow Mastery effects

Increases the weapon mastery and accuracy of Crossbows.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: None
  • Skill Type: Passive
  • Weapons Effected: None
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: 12% Crossbow Mastery, +6 Accuracy.
  • Level 2: 14% Crossbow Mastery, +12 Accuracy.
  • Level 3: 16% Crossbow Mastery, +18 Accuracy.
  • Level 4: 18% Crossbow Mastery, +24 Accuracy.
  • Level 5: 20% Crossbow Mastery, +30 Accuracy.
  • Level 6: 22% Crossbow Mastery, +36 Accuracy.
  • Level 7: 24% Crossbow Mastery, +42 Accuracy.
  • Level 8: 26% Crossbow Mastery, +48 Accuracy.
  • Level 9: 28% Crossbow Mastery, +54 Accuracy.
  • Level 10: 30% Crossbow Mastery, +60 Accuracy.
  • Level 11: 32% Crossbow Mastery, +66 Accuracy.
  • Level 12: 34% Crossbow Mastery, +72 Accuracy.
  • Level 13: 36% Crossbow Mastery, +78 Accuracy.
  • Level 14: 38% Crossbow Mastery, +84 Accuracy.
  • Level 15: 40% Crossbow Mastery, +90 Accuracy.
  • Level 16: 42% Crossbow Mastery, +96 Accuracy.
  • Level 17: 44% Crossbow Mastery, +102 Accuracy.
  • Level 18: 46% Crossbow Mastery, +108 Accuracy.
  • Level 19: 48% Crossbow Mastery, +114 Accuracy.
  • Level 20: 50% Crossbow Mastery, +120 Accuracy.

MS Skill Final Attack.png

Final Attack: Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.

Final Attack effects

Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: Level 3 Crossbow Mastery
  • Skill Delay: None
  • Skill Type: Passive
  • Weapons Effected: 46(Crossbow)
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: 2% Success rate, Final Attack Damage 100%
  • Level 2: 4% Success rate, Final Attack Damage 105%
  • Level 3: 6% Success rate, Final Attack Damage 105%
  • Level 4: 8% Success rate, Final Attack Damage 110%
  • Level 5: 10% Success rate, Final Attack Damage 110%
  • Level 6: 12% Success rate, Final Attack Damage 115%
  • Level 7: 14% Success rate, Final Attack Damage 115%
  • Level 8: 16% Success rate, Final Attack Damage 120%
  • Level 9: 18% Success rate, Final Attack Damage 120%
  • Level 10: 20% Success rate, Final Attack Damage 125%
  • Level 11: 22% Success rate, Final Attack Damage 125%
  • Level 12: 24% Success rate, Final Attack Damage 130%
  • Level 13: 26% Success rate, Final Attack Damage 130%
  • Level 14: 28% Success rate, Final Attack Damage 135%
  • Level 15: 30% Success rate, Final Attack Damage 135%
  • Level 16: 32% Success rate, Final Attack Damage 140%
  • Level 17: 34% Success rate, Final Attack Damage 140%
  • Level 18: 36% Success rate, Final Attack Damage 145%
  • Level 19: 38% Success rate, Final Attack Damage 145%
  • Level 20: 40% Success rate, Final Attack Damage 150%

File:MS Skill Spring Shot.png

Ricochet: Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.

Ricochet effects

Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: Defined
  • Skill Type: Active Attack
  • Weapons Effected: 46(Crossbow)
  • Cooldown: None
  • Range: Defined
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 14; 253% Damage on up to 6 enemies, with a 22% probability of stunning for 2 seconds.
  • Level 2: MP Cost: 15; 256% Damage on up to 6 enemies, with a 24% probability of stunning for 2 seconds.
  • Level 3: MP Cost: 15; 259% Damage on up to 6 enemies, with a 26% probability of stunning for 2 seconds.
  • Level 4: MP Cost: 16; 262% Damage on up to 6 enemies, with a 28% probability of stunning for 2 seconds.
  • Level 5: MP Cost: 16; 265% Damage on up to 6 enemies, with a 30% probability of stunning for 3 seconds.
  • Level 6: MP Cost: 17; 268% Damage on up to 6 enemies, with a 32% probability of stunning for 3 seconds.
  • Level 7: MP Cost: 17; 271% Damage on up to 6 enemies, with a 34% probability of stunning for 3 seconds.
  • Level 8: MP Cost: 18; 274% Damage on up to 6 enemies, with a 36% probability of stunning for 3 seconds.
  • Level 9: MP Cost: 18; 277% Damage on up to 6 enemies, with a 38% probability of stunning for 3 seconds.
  • Level 10: MP Cost: 19; 280% Damage on up to 6 enemies, with a 40% probability of stunning for 4 seconds.
  • Level 11: MP Cost: 19; 283% Damage on up to 6 enemies, with a 42% probability of stunning for 4 seconds.
  • Level 12: MP Cost: 20; 286% Damage on up to 6 enemies, with a 44% probability of stunning for 4 seconds.
  • Level 13: MP Cost: 20; 289% Damage on up to 6 enemies, with a 46% probability of stunning for 4 seconds.
  • Level 14: MP Cost: 21; 292% Damage on up to 6 enemies, with a 48% probability of stunning for 4 seconds.
  • Level 15: MP Cost: 21; 295% Damage on up to 6 enemies, with a 50% probability of stunning for 5 seconds.
  • Level 16: MP Cost: 22; 298% Damage on up to 6 enemies, with a 52% probability of stunning for 5 seconds.
  • Level 17: MP Cost: 22; 301% Damage on up to 6 enemies, with a 54% probability of stunning for 5 seconds.
  • Level 18: MP Cost: 23; 304% Damage on up to 6 enemies, with a 56% probability of stunning for 5 seconds.
  • Level 19: MP Cost: 23; 307% Damage on up to 6 enemies, with a 58% probability of stunning for 5 seconds.
  • Level 20: MP Cost: 24; 310% Damage on up to 6 enemies, with a 60% probability of stunning for 6 seconds.

File:MS Skill Jaguar Roar.png

Jaguar Rawr: Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.

Jaguar Rawr effects

Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 1050ms
  • Skill Type: Active Attack
  • Weapons Effected: 46(Crossbow)
  • Cooldown: None
  • Range: 230%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 11; 154% Damage on up to 6 enemies, 255 knockback distance, for 3 second stun.
  • Level 2: MP Cost: 11; 158% Damage on up to 6 enemies, 260 knockback distance, for 3 second stun.
  • Level 3: MP Cost: 11; 162% Damage on up to 6 enemies, 265 knockback distance, for 3 second stun.
  • Level 4: MP Cost: 11; 166% Damage on up to 6 enemies, 270 knockback distance, for 3 second stun.
  • Level 5: MP Cost: 11; 170% Damage on up to 6 enemies, 275 knockback distance, for 3 second stun.
  • Level 6: MP Cost: 11; 174% Damage on up to 6 enemies, 280 knockback distance, for 3 second stun.
  • Level 7: MP Cost: 11; 178% Damage on up to 6 enemies, 285 knockback distance, for 3 second stun.
  • Level 8: MP Cost: 11; 182% Damage on up to 6 enemies, 290 knockback distance, for 3 second stun.
  • Level 9: MP Cost: 11; 186% Damage on up to 6 enemies, 295 knockback distance, for 3 second stun.
  • Level 10: MP Cost: 11; 190% Damage on up to 6 enemies, 300 knockback distance, for 3 second stun.
  • Level 11: MP Cost: 18; 194% Damage on up to 6 enemies, 305 knockback distance, for 4 second stun.
  • Level 12: MP Cost: 18; 198% Damage on up to 6 enemies, 310 knockback distance, for 4 second stun.
  • Level 13: MP Cost: 18; 202% Damage on up to 6 enemies, 315 knockback distance, for 4 second stun.
  • Level 14: MP Cost: 18; 206% Damage on up to 6 enemies, 320 knockback distance, for 4 second stun.
  • Level 15: MP Cost: 18; 210% Damage on up to 6 enemies, 325 knockback distance, for 4 second stun.
  • Level 16: MP Cost: 18; 214% Damage on up to 6 enemies, 330 knockback distance, for 4 second stun.
  • Level 17: MP Cost: 18; 218% Damage on up to 6 enemies, 335 knockback distance, for 4 second stun.
  • Level 18: MP Cost: 18; 222% Damage on up to 6 enemies, 340 knockback distance, for 4 second stun.
  • Level 19: MP Cost: 18; 226% Damage on up to 6 enemies, 345 knockback distance, for 4 second stun.
  • Level 20: MP Cost: 18; 230% Damage on up to 6 enemies, 350 knockback distance, for 4 second stun.

MS Skill Soul Arrow.png

Soul Arrow: Allows you to use your Crossbow without spending ammo for a fixed amount of time.

Soul Arrow effects

Allows you to use your Crossbow without spending ammo for a fixed amount of time.

Skill Details
  • Maximum Level: Level 10
  • Required Skills: None
  • Skill Delay: 600ms
  • Skill Type: Active Supportive
  • Weapons Effected: 46(Crossbow)
  • Cooldown: None
  • Range: None
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 11; 30 seconds
  • Level 2: MP Cost: 12; 60 seconds
  • Level 3: MP Cost: 13; 90 seconds
  • Level 4: MP Cost: 14; 120 seconds
  • Level 5: MP Cost: 15; 150 seconds
  • Level 6: MP Cost: 16; 180 seconds
  • Level 7: MP Cost: 17; 210 seconds
  • Level 8: MP Cost: 18; 240 seconds
  • Level 9: MP Cost: 19; 270 seconds
  • Level 10: MP Cost: 20; 300 seconds

File:MS Skill Mine.png

It's Raining Mines: You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.

It's Raining Mines effects

You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 1350ms
  • Skill Type: Active Supportive
  • Weapons Effected: 46(Crossbow)
  • Cooldown: None
  • Range: 400%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 15; continuously drops mines for 43 seconds; 185% damage.
  • Level 2: MP Cost: 15; continuously drops mines for 46 seconds; 190% damage.
  • Level 3: MP Cost: 15; continuously drops mines for 49 seconds; 195% damage.
  • Level 4: MP Cost: 18; continuously drops mines for 52 seconds; 200% damage.
  • Level 5: MP Cost: 18; continuously drops mines for 55 seconds; 205% damage.
  • Level 6: MP Cost: 18; continuously drops mines for 58 seconds; 210% damage.
  • Level 7: MP Cost: 18; continuously drops mines for 61 seconds; 215% damage.
  • Level 8: MP Cost: 21; continuously drops mines for 64 seconds; 220% damage.
  • Level 9: MP Cost: 21; continuously drops mines for 67 seconds; 225% damage.
  • Level 10: MP Cost: 21; continuously drops mines for 70 seconds; 230% damage.
  • Level 11: MP Cost: 21; continuously drops mines for 73 seconds; 235% damage.
  • Level 12: MP Cost: 24; continuously drops mines for 76 seconds; 240% damage.
  • Level 13: MP Cost: 24; continuously drops mines for 79 seconds; 245% damage.
  • Level 14: MP Cost: 24; continuously drops mines for 82 seconds; 250% damage.
  • Level 15: MP Cost: 24; continuously drops mines for 85 seconds; 255% damage.
  • Level 16: MP Cost: 27; continuously drops mines for 88 seconds; 260% damage.
  • Level 17: MP Cost: 27; continuously drops mines for 91 seconds; 265% damage.
  • Level 18: MP Cost: 27; continuously drops mines for 94 seconds; 270% damage.
  • Level 19: MP Cost: 27; continuously drops mines for 97 seconds; 275% damage.
  • Level 20: MP Cost: 30; continuously drops mines for 100 seconds; 280% damage.

File:MS Skill Swallow.png

Jaguar-Oshi: Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out to hit and damage multiple enemies or swallow the enemy to buff you.

Jaguar-Oshi effects

Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out to hit and damage multiple enemies or swallow the enemy to buff you.

Skill Details
  • Maximum Level: Level 20
  • Required Skills: None
  • Skill Delay: 720ms
  • Skill Type: Special*
  • Weapons Effected: 46(Crossbow)
  • Cooldown: 30 Seconds
  • Range: 150%
  • PvP Skill: Yes
  • Invisible: No
  • Level 1: MP Cost: 11; Swallow an enemy; 420% Spit damage on up to 6 enemies; 14 second buff duration.
  • Level 2: MP Cost: 11; Swallow an enemy; 440% Spit damage on up to 6 enemies; 18 second buff duration.
  • Level 3: MP Cost: 11; Swallow an enemy; 460% Spit damage on up to 6 enemies; 22 second buff duration.
  • Level 4: MP Cost: 11; Swallow an enemy; 480% Spit damage on up to 6 enemies; 26 second buff duration.
  • Level 5: MP Cost: 13; Swallow an enemy; 500% Spit damage on up to 6 enemies; 30 second buff duration.
  • Level 6: MP Cost: 13; Swallow an enemy; 520% Spit damage on up to 6 enemies; 34 second buff duration.
  • Level 7: MP Cost: 13; Swallow an enemy; 540% Spit damage on up to 6 enemies; 38 second buff duration.
  • Level 8: MP Cost: 13; Swallow an enemy; 560% Spit damage on up to 6 enemies; 42 second buff duration.
  • Level 9: MP Cost: 13; Swallow an enemy; 580% Spit damage on up to 6 enemies; 46 second buff duration.
  • Level 10: MP Cost: 15; Swallow an enemy; 600% Spit damage on up to 6 enemies; 50 second buff duration.
  • Level 11: MP Cost: 15; Swallow an enemy; 620% Spit damage on up to 6 enemies; 54 second buff duration.
  • Level 12: MP Cost: 15; Swallow an enemy; 640% Spit damage on up to 6 enemies; 58 second buff duration.
  • Level 13: MP Cost: 15; Swallow an enemy; 660% Spit damage on up to 6 enemies; 62 second buff duration.
  • Level 14: MP Cost: 15; Swallow an enemy; 680% Spit damage on up to 6 enemies; 66 second buff duration.
  • Level 15: MP Cost: 17; Swallow an enemy; 700% Spit damage on up to 6 enemies; 70 second buff duration.
  • Level 16: MP Cost: 17; Swallow an enemy; 720% Spit damage on up to 6 enemies; 74 second buff duration.
  • Level 17: MP Cost: 17; Swallow an enemy; 740% Spit damage on up to 6 enemies; 78 second buff duration.
  • Level 18: MP Cost: 17; Swallow an enemy; 760% Spit damage on up to 6 enemies; 82 second buff duration.
  • Level 19: MP Cost: 17; Swallow an enemy; 780% Spit damage on up to 6 enemies; 86 second buff duration.
  • Level 20: MP Cost: 19; Swallow an enemy; 800% Spit damage on up to 6 enemies; 90 second buff duration.
Note
  • 1. Skill Types vary upon action. Jaguar-Oshi is always an Active Charge at first but then is subdivided into either an Active Attack if the skill key is hit again or becomes a Passive Buff if left alone.
  • 2. Buff Types are as follows: (These results are taken from the maximum level of Jaguar-Oshi).
    • +20% Attack
    • +20% Critical
    • +50% Weapon Defense
    • +50% Evasion
    • +40% MaxMP

Third Job

File:MS Skill Riding Mastery.png

Jaguar Boost: Further enhances the Jaguar Rider skill.

Jaguar Boost effects

Further enhances the Jaguar Rider skill.

  • Level 1: +1 Riding Speed, +2% Damage, and 3% voided Knockback.
  • Level 2: +2 Riding Speed, +4% Damage, and 6% voided Knockback.
  • Level 3: +3 Riding Speed, +6% Damage, and 9% voided Knockback.
  • Level 4: +4 Riding Speed, +8% Damage, and 12% voided Knockback.
  • Level 5: +5 Riding Speed, +10% Damage, and 15% voided Knockback.
  • Level 6: +6 Riding Speed, +12% Damage, and 18% voided Knockback.
  • Level 7: +7 Riding Speed, +14% Damage, and 21% voided Knockback.
  • Level 8: +8 Riding Speed, +16% Damage, and 24% voided Knockback.
  • Level 9: +9 Riding Speed, +18% Damage, and 27% voided Knockback.
  • Level 10: +10 Riding Speed, +20% Damage, and 30% voided Knockback.
  • Level 11: +11 Riding Speed, +22% Damage, and 33% voided Knockback.
  • Level 12: +12 Riding Speed, +24% Damage, and 36% voided Knockback.
  • Level 13: +13 Riding Speed, +26% Damage, and 39% voided Knockback.
  • Level 14: +14 Riding Speed, +28% Damage, and 42% voided Knockback.
  • Level 15: +15 Riding Speed, +30% Damage, and 45% voided Knockback.
  • Level 16: +16 Riding Speed, +32% Damage, and 48% voided Knockback.
  • Level 17: +17 Riding Speed, +34% Damage, and 51% voided Knockback.
  • Level 18: +18 Riding Speed, +36% Damage, and 54% voided Knockback.
  • Level 19: +19 Riding Speed, +38% Damage, and 57% voided Knockback.
  • Level 20: +20 Riding Speed, +40% Damage, and 60% voided Knockback.

File:MS Skill Five Shot.png

Enduring Fire: Quickly fires five consecutive arrows.

Enduring Fire effects

Quickly fires five consecutive arrows.

  • Level 1: MP -14; 82% Damage and attacks 5 times.
  • Level 2: MP -15; 84% Damage and attacks 5 times.
  • Level 3: MP -15; 86% Damage and attacks 5 times.
  • Level 4: MP -16; 88% Damage and attacks 5 times.
  • Level 5: MP -16; 90% Damage and attacks 5 times.
  • Level 6: MP -17; 92% Damage and attacks 5 times.
  • Level 7: MP -17; 94% Damage and attacks 5 times.
  • Level 8: MP -18; 96% Damage and attacks 5 times.
  • Level 9: MP -18; 98% Damage and attacks 5 times.
  • Level 10: MP -19; 100% Damage and attacks 5 times.
  • Level 11: MP -19; 102% Damage and attacks 5 times.
  • Level 12: MP -20; 104% Damage and attacks 5 times.
  • Level 13: MP -20; 106% Damage and attacks 5 times.
  • Level 14: MP -21; 108% Damage and attacks 5 times.
  • Level 15: MP -21; 110% Damage and attacks 5 times.
  • Level 16: MP -22; 112% Damage and attacks 5 times.
  • Level 17: MP -22; 114% Damage and attacks 5 times.
  • Level 18: MP -23; 116% Damage and attacks 5 times.
  • Level 19: MP -23; 118% Damage and attacks 5 times.
  • Level 20: MP -24; 120% Damage and attacks 5 times.
  • Level 21: MP -24; 122% Damage and attacks 5 times.
  • Level 22: MP -25; 124% Damage and attacks 5 times.
  • Level 23: MP -25; 126% Damage and attacks 5 times.
  • Level 24: MP -26; 128% Damage and attacks 5 times.
  • Level 25: MP -26; 130% Damage and attacks 5 times.
  • Level 26: MP -27; 132% Damage and attacks 5 times.
  • Level 27: MP -27; 134% Damage and attacks 5 times.
  • Level 28: MP -28; 136% Damage and attacks 5 times.
  • Level 29: MP -28; 138% Damage and attacks 5 times.
  • Level 30: MP -29; 140% Damage and attacks 5 times.

File:MS Skill Crossroads.png

Dash 'n Slash: The Jaguar charges forward and attacks multiple enemies, possibly stunning them.

Dash 'n Slash effects

The Jaguar charges forward and attacks multiple enemies, possibly stunning them.

  • Level 1: MP -20; Attack 6 enemies with 454% Damage. 37% Stun chance for 2 seconds.
  • Level 2: MP -20; Attack 6 enemies with 458% Damage. 39% Stun chance for 2 seconds.
  • Level 3: MP -22; Attack 6 enemies with 462% Damage. 41% Stun chance for 2 seconds.
  • Level 4: MP -22; Attack 6 enemies with 466% Damage. 43% Stun chance for 2 seconds.
  • Level 5: MP -22; Attack 6 enemies with 470% Damage. 45% Stun chance for 2 seconds.
  • Level 6: MP -24; Attack 6 enemies with 474% Damage. 47% Stun chance for 2 seconds.
  • Level 7: MP -24; Attack 6 enemies with 478% Damage. 49% Stun chance for 2 seconds.
  • Level 8: MP -24; Attack 6 enemies with 482% Damage. 51% Stun chance for 2 seconds.
  • Level 9: MP -26; Attack 6 enemies with 486% Damage. 53% Stun chance for 2 seconds.
  • Level 10: MP -26; Attack 6 enemies with 490% Damage. 55% Stun chance for 2 seconds.
  • Level 11: MP -26; Attack 6 enemies with 494% Damage. 57% Stun chance for 3 seconds.
  • Level 12: MP -28; Attack 6 enemies with 498% Damage. 59% Stun chance for 3 seconds.
  • Level 13: MP -28; Attack 6 enemies with 502% Damage. 61% Stun chance for 3 seconds.
  • Level 14: MP -28; Attack 6 enemies with 506% Damage. 63% Stun chance for 3 seconds.
  • Level 15: MP -30; Attack 6 enemies with 510% Damage. 65% Stun chance for 3 seconds.
  • Level 16: MP -30; Attack 6 enemies with 514% Damage. 67% Stun chance for 3 seconds.
  • Level 17: MP -30; Attack 6 enemies with 518% Damage. 69% Stun chance for 3 seconds.
  • Level 18: MP -32; Attack 6 enemies with 522% Damage. 71% Stun chance for 3 seconds.
  • Level 19: MP -32; Attack 6 enemies with 526% Damage. 73% Stun chance for 3 seconds.
  • Level 20: MP -32; Attack 6 enemies with 530% Damage. 75% Stun chance for 3 seconds.
  • Level 21: MP -34; Attack 6 enemies with 534% Damage. 77% Stun chance for 4 seconds.
  • Level 22: MP -34; Attack 6 enemies with 538% Damage. 79% Stun chance for 4 seconds.
  • Level 23: MP -34; Attack 6 enemies with 542% Damage. 81% Stun chance for 4 seconds.
  • Level 24: MP -36; Attack 6 enemies with 546% Damage. 83% Stun chance for 4 seconds.
  • Level 25: MP -36; Attack 6 enemies with 550% Damage. 85% Stun chance for 4 seconds.
  • Level 26: MP -36; Attack 6 enemies with 554% Damage. 87% Stun chance for 4 seconds.
  • Level 27: MP -38; Attack 6 enemies with 558% Damage. 89% Stun chance for 4 seconds.
  • Level 28: MP -38; Attack 6 enemies with 562% Damage. 91% Stun chance for 4 seconds.
  • Level 29: MP -38; Attack 6 enemies with 566% Damage. 93% Stun chance for 4 seconds.
  • Level 30: MP -40; Attack 6 enemies with 570% Damage. 95% Stun chance for 4 seconds.

File:MS Skill Claw Cut.png

Swipe: Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

Swipe effects

Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

  • Level 1: MP -20; 102% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
  • Level 2: MP -20; 104% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
  • Level 3: MP -22; 106% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
  • Level 4: MP -22; 108% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
  • Level 5: MP -22; 110% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
  • Level 6: MP -24; 112% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
  • Level 7: MP -24; 114% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
  • Level 8: MP -24; 116% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
  • Level 9: MP -26; 118% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
  • Level 10: MP -26; 120% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
  • Level 11: MP -26; 122% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
  • Level 12: MP -28; 124% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
  • Level 13: MP -28; 126% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
  • Level 14: MP -28; 128% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
  • Level 15: MP -30; 130% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
  • Level 16: MP -30; 132% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
  • Level 17: MP -30; 134% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
  • Level 18: MP -32; 136% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
  • Level 19: MP -32; 138% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
  • Level 20: MP -32; 140% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.

File:MS Skill Trap.png

Wild Trap: Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.

Wild Trap effects

Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.

  • Level 1: MP -20; Summon the Trap for 20 seconds. HP of 4500 and deal 86% Damage.
  • Level 2: MP -20; Summon the Trap for 20 seconds. HP of 5000 and deal 92% Damage.
  • Level 3: MP -20; Summon the Trap for 25 seconds. HP of 5500 and deal 98% Damage.
  • Level 4: MP -20; Summon the Trap for 25 seconds. HP of 6000 and deal 104% Damage.
  • Level 5: MP -25; Summon the Trap for 25 seconds. HP of 6500 and deal 110% Damage.
  • Level 6: MP -25; Summon the Trap for 30 seconds. HP of 7000 and deal 116% Damage.
  • Level 7: MP -25; Summon the Trap for 30 seconds. HP of 7500 and deal 122% Damage.
  • Level 8: MP -25; Summon the Trap for 30 seconds. HP of 8000 and deal 128% Damage.
  • Level 9: MP -25; Summon the Trap for 35 seconds. HP of 8500 and deal 134% Damage.
  • Level 10: MP -30; Summon the Trap for 35 seconds. HP of 9000 and deal 140% Damage.
  • Level 11: MP -30; Summon the Trap for 35 seconds. HP of 9500 and deal 146% Damage.
  • Level 12: MP -30; Summon the Trap for 40 seconds. HP of 10000 and deal 152% Damage.
  • Level 13: MP -30; Summon the Trap for 40 seconds. HP of 10500 and deal 158% Damage.
  • Level 14: MP -30; Summon the Trap for 40 seconds. HP of 11000 and deal 164% Damage.
  • Level 15: MP -35; Summon the Trap for 45 seconds. HP of 11500 and deal 170% Damage.
  • Level 16: MP -35; Summon the Trap for 45 seconds. HP of 12000 and deal 176% Damage.
  • Level 17: MP -35; Summon the Trap for 45 seconds. HP of 12500 and deal 182% Damage.
  • Level 18: MP -35; Summon the Trap for 50 seconds. HP of 13000 and deal 188% Damage.
  • Level 19: MP -35; Summon the Trap for 50 seconds. HP of 13500 and deal 194% Damage.
  • Level 20: MP -40; Summon the Trap for 50 seconds. HP of 14000 and deal 200% Damage.

File:MS Skill Silver Hawk.png

Silver Hawk: Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.

Silver Hawk effects

Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.

  • Level 1: MP -40; Summons for 104 seconds. 155% Damage at 42% stun rate.
  • Level 2: MP -44; Summons for 108 seconds. 160% Damage at 45% stun rate.
  • Level 3: MP -44; Summons for 112 seconds. 165% Damage at 48% stun rate.
  • Level 4: MP -48; Summons for 116 seconds. 170% Damage at 51% stun rate.
  • Level 5: MP -48; Summons for 120 seconds. 175% Damage at 54% stun rate.
  • Level 6: MP -52; Summons for 124 seconds. 180% Damage at 57% stun rate.
  • Level 7: MP -52; Summons for 128 seconds. 185% Damage at 60% stun rate.
  • Level 8: MP -56; Summons for 132 seconds. 190% Damage at 63% stun rate.
  • Level 9: MP -56; Summons for 136 seconds. 195% Damage at 66% stun rate.
  • Level 10: MP -60; Summons for 140 seconds. 200% Damage at 69% stun rate.
  • Level 11: MP -60; Summons for 144 seconds. 205% Damage at 72% stun rate.
  • Level 12: MP -64; Summons for 148 seconds. 210% Damage at 75% stun rate.
  • Level 13: MP -64; Summons for 152 seconds. 215% Damage at 78% stun rate.
  • Level 14: MP -68; Summons for 156 seconds. 220% Damage at 81% stun rate.
  • Level 15: MP -68; Summons for 160 seconds. 225% Damage at 84% stun rate.
  • Level 16: MP -72; Summons for 164 seconds. 230% Damage at 87% stun rate.
  • Level 17: MP -72; Summons for 168 seconds. 235% Damage at 80% stun rate.
  • Level 18: MP -76; Summons for 172 seconds. 240% Damage at 93% stun rate.
  • Level 19: MP -76; Summons for 176 seconds. 245% Damage at 96% stun rate.
  • Level 20: MP -80; Summons for 180 seconds. 250% Damage at 99% stun rate.

File:MS Skill Blind.png

Blind: Shoots at the eyes of a monster, possibly causing Blindness to decrease the monster's Accuracy.

Blind effects

Shoots at the eyes of a monster, possibly causing Blindness to decrease the monster's Accuracy.

  • Level 1: MP -20; 65 seconds; 11% success rate; -1% accuracy, 1 second darkness duration.
  • Level 2: MP -21; 70 seconds; 12% success rate; -2% accuracy, 1 second darkness duration.
  • Level 3: MP -21; 75 seconds; 13% success rate; -3% accuracy, 2 second darkness duration.
  • Level 4: MP -22; 80 seconds; 14% success rate; -4% accuracy, 2 second darkness duration.
  • Level 5: MP -22; 85 seconds; 15% success rate; -5% accuracy, 3 second darkness duration.
  • Level 6: MP -23; 90 seconds; 16% success rate; -6% accuracy, 3 second darkness duration.
  • Level 7: MP -23; 95 seconds; 17% success rate; -7% accuracy, 4 second darkness duration.
  • Level 8: MP -24; 100 seconds; 18% success rate; -8% accuracy, 4 second darkness duration.
  • Level 9: MP -24; 105 seconds; 19% success rate; -9% accuracy, 5 second darkness duration.
  • Level 10: MP -25; 110 seconds; 20% success rate; -10% accuracy, 5 second darkness duration.
  • Level 11: MP -25; 115 seconds; 21% success rate; -11% accuracy, 6 second darkness duration.
  • Level 12: MP -26; 120 seconds; 22% success rate; -12% accuracy, 6 second darkness duration.
  • Level 13: MP -26; 125 seconds; 23% success rate; -13% accuracy, 7 second darkness duration.
  • Level 14: MP -27; 130 seconds; 24% success rate; -14% accuracy, 7 second darkness duration.
  • Level 15: MP -27; 135 seconds; 25% success rate; -15% accuracy, 8 second darkness duration.
  • Level 16: MP -28; 140 seconds; 26% success rate; -16% accuracy, 8 second darkness duration.
  • Level 17: MP -28; 145 seconds; 27% success rate; -17% accuracy, 9 second darkness duration.
  • Level 18: MP -29; 150 seconds; 28% success rate; -18% accuracy, 9 second darkness duration.
  • Level 19: MP -29; 155 seconds; 29% success rate; -19% accuracy, 10 second darkness duration.
  • Level 20: MP -30; 160 seconds; 30% success rate; -20% accuracy, 10 second darkness duration.

Fourth Job

Common

MS Skill Maple Warrior.png

Maple Warrior: Increase party's every stats by certain percentage.

Maple Warrior effects

Increase party's every stats by certain percentage.

  • Level 1: MP -10; +1% Base Stats, 30 seconds.
  • Level 2: MP -10; +1% Base Stats, 60 seconds.
  • Level 3: MP -10; +2% Base Stats, 90 seconds.
  • Level 4: MP -10; +2% Base Stats, 120 seconds.
  • Level 5: MP -10; +3% Base Stats, 150 seconds.
  • Level 6: MP -20; +3% Base Stats, 180 seconds.
  • Level 7: MP -20; +4% Base Stats, 210 seconds.
  • Level 8: MP -20; +4% Base Stats, 240 seconds.
  • Level 9: MP -20; +5% Base Stats, 270 seconds.
  • Level 10: MP -20; +5% Base Stats, 300 seconds.
  • Level 11: MP -30; +6% Base Stats, 330 seconds.
  • Level 12: MP -30; +6% Base Stats, 360 seconds.
  • Level 13: MP -30; +7% Base Stats, 390 seconds.
  • Level 14: MP -30; +7% Base Stats, 420 seconds.
  • Level 15: MP -30; +8% Base Stats, 450 seconds.
  • Level 16: MP -40; +8% Base Stats, 480 seconds.
  • Level 17: MP -40; +9% Base Stats, 510 seconds.
  • Level 18: MP -40; +9% Base Stats, 540 seconds.
  • Level 19: MP -40; +10% Base Stats, 570 seconds.
  • Level 20: MP -40; +10% Base Stats, 600 seconds.
  • Level 21: MP -50; +11% Base Stats, 630 seconds.
  • Level 22: MP -50; +11% Base Stats, 660 seconds.
  • Level 23: MP -50; +12% Base Stats, 690 seconds.
  • Level 24: MP -50; +12% Base Stats, 720 seconds.
  • Level 25: MP -50; +13% Base Stats, 750 seconds.
  • Level 26: MP -60; +13% Base Stats, 780 seconds.
  • Level 27: MP -60; +14% Base Stats, 810 seconds.
  • Level 28: MP -60; +14% Base Stats, 840 seconds.
  • Level 29: MP -60; +15% Base Stats, 870 seconds.
  • Level 30: MP -60; +15% Base Stats, 900 seconds.

MS Skill Hero's Will.png

Hero's Will: Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Hero's Will effects

Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

  • Level 1: MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
  • Level 2: MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
  • Level 3: MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
  • Level 4: MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
  • Level 5: MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes

Wild Hunter

MS Skill Crossbow Expert.png

Crossbow Expert: Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.

Crossbow Expert effects

Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.

  • Level 1: 56% Mastery, +1 Weapon Attack, 1% minimum critical damage.
  • Level 2: 56% Mastery, +2 Weapon Attack, 1% minimum critical damage.
  • Level 3: 57% Mastery, +3 Weapon Attack, 2% minimum critical damage.
  • Level 4: 57% Mastery, +4 Weapon Attack, 2% minimum critical damage.
  • Level 5: 58% Mastery, +5 Weapon Attack, 3% minimum critical damage.
  • Level 6: 58% Mastery, +6 Weapon Attack, 3% minimum critical damage.
  • Level 7: 59% Mastery, +7 Weapon Attack, 4% minimum critical damage.
  • Level 8: 59% Mastery, +8 Weapon Attack, 4% minimum critical damage.
  • Level 9: 60% Mastery, +9 Weapon Attack, 5% minimum critical damage.
  • Level 10: 60% Mastery, +10 Weapon Attack, 5% minimum critical damage.
  • Level 11: 61% Mastery, +11 Weapon Attack, 6% minimum critical damage.
  • Level 12: 61% Mastery, +12 Weapon Attack, 6% minimum critical damage.
  • Level 13: 62% Mastery, +13 Weapon Attack, 7% minimum critical damage.
  • Level 14: 62% Mastery, +14 Weapon Attack, 7% minimum critical damage.
  • Level 15: 63% Mastery, +15 Weapon Attack, 8% minimum critical damage.
  • Level 16: 63% Mastery, +16 Weapon Attack, 8% minimum critical damage.
  • Level 17: 64% Mastery, +17 Weapon Attack, 9% minimum critical damage.
  • Level 18: 64% Mastery, +18 Weapon Attack, 9% minimum critical damage.
  • Level 19: 65% Mastery, +19 Weapon Attack, 10% minimum critical damage.
  • Level 20: 65% Mastery, +20 Weapon Attack, 10% minimum critical damage.
  • Level 21: 66% Mastery, +21 Weapon Attack, 11% minimum critical damage.
  • Level 22: 66% Mastery, +22 Weapon Attack, 11% minimum critical damage.
  • Level 23: 67% Mastery, +23 Weapon Attack, 12% minimum critical damage.
  • Level 24: 67% Mastery, +24 Weapon Attack, 12% minimum critical damage.
  • Level 25: 68% Mastery, +25 Weapon Attack, 13% minimum critical damage.
  • Level 26: 68% Mastery, +26 Weapon Attack, 13% minimum critical damage.
  • Level 27: 69% Mastery, +27 Weapon Attack, 14% minimum critical damage.
  • Level 28: 69% Mastery, +28 Weapon Attack, 14% minimum critical damage.
  • Level 29: 70% Mastery, +29 Weapon Attack, 15% minimum critical damage.
  • Level 30: 70% Mastery, +30 Weapon Attack, 15% minimum critical damage.

MS Skill Wild Instinct.png

Wild Instinct: You ignore a portion of an enemy's defense when attacking. Also, you have a chance to dodge enemy attacks.

Wild Instinct effects

You ignore a portion of an enemy's defense when attacking. Also, you have a chance to dodge enemy attacks.

  • Level 1: 2% of ignored a monsters physical defense and dodging enemy attacks chance.
  • Level 2: 4% of ignored a monsters physical defense and dodging enemy attacks chance.
  • Level 3: 6% of ignored a monsters physical defense and dodging enemy attacks chance.
  • Level 4: 8% of ignored a monsters physical defense and dodging enemy attacks chance.
  • Level 5: 10% of ignored a monsters physical defense and dodging enemy attacks chance.
  • Level 6: 12% of ignored a monsters physical defense and dodging enemy attacks chance.
  • Level 7: 14% of ignored a monsters physical defense and dodging enemy attacks chance.
  • Level 8: 16% of ignored a monsters physical defense and dodging enemy attacks chance.
  • Level 9: 18% of ignored a monsters physical defense and dodging enemy attacks chance.
  • Level 10: 20% of ignored a monsters physical defense and dodging enemy attacks chance.

File:MS Skill Wild Shot.png

Wild Arrow Blast: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.

Wild Arrow Blast effects

Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.

  • Level 1: MP -7; 142% Damage.
  • Level 2: MP -7; 144% Damage.
  • Level 3: MP -7; 146% Damage.
  • Level 4: MP -7; 148% Damage.
  • Level 5: MP -7; 150% Damage.
  • Level 6: MP -7; 152% Damage.
  • Level 7: MP -7; 154% Damage.
  • Level 8: MP -7; 156% Damage.
  • Level 9: MP -7; 158% Damage.
  • Level 10: MP -7; 160% Damage.
  • Level 11: MP -8; 162% Damage.
  • Level 12: MP -8; 164% Damage.
  • Level 13: MP -8; 166% Damage.
  • Level 14: MP -8; 168% Damage.
  • Level 15: MP -8; 170% Damage.
  • Level 16: MP -8; 172% Damage.
  • Level 17: MP -8; 174% Damage.
  • Level 18: MP -8; 176% Damage.
  • Level 19: MP -8; 178% Damage.
  • Level 20: MP -8; 180% Damage.
  • Level 21: MP -9; 182% Damage.
  • Level 22: MP -9; 184% Damage.
  • Level 23: MP -9; 186% Damage.
  • Level 24: MP -9; 188% Damage.
  • Level 25: MP -9; 190% Damage.
  • Level 26: MP -9; 192% Damage.
  • Level 27: MP -9; 194% Damage.
  • Level 28: MP -9; 196% Damage.
  • Level 29: MP -9; 198% Damage.
  • Level 30: MP -9; 200% Damage.

File:MS Skill Sonic Boom.png

Sonic Boom: The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.

Sonic Boom effects

The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.

  • Level 1: MP -30; Attacks 6 enemies with 526% Damage. 42% Chance of stunning for 5 seconds.
  • Level 2: MP -30; Attacks 6 enemies with 532% Damage. 44% Chance of stunning for 5 seconds.
  • Level 3: MP -34; Attacks 6 enemies with 538% Damage. 46% Chance of stunning for 5 seconds.
  • Level 4: MP -34; Attacks 6 enemies with 544% Damage. 48% Chance of stunning for 5 seconds.
  • Level 5: MP -34; Attacks 6 enemies with 550% Damage. 50% Chance of stunning for 5 seconds.
  • Level 6: MP -38; Attacks 6 enemies with 556% Damage. 52% Chance of stunning for 6 seconds.
  • Level 7: MP -38; Attacks 6 enemies with 562% Damage. 54% Chance of stunning for 6 seconds.
  • Level 8: MP -38; Attacks 6 enemies with 568% Damage. 56% Chance of stunning for 6 seconds.
  • Level 9: MP -42; Attacks 6 enemies with 574% Damage. 58% Chance of stunning for 6 seconds.
  • Level 10: MP -42; Attacks 6 enemies with 580% Damage. 60% Chance of stunning for 6 seconds.
  • Level 11: MP -42; Attacks 6 enemies with 586% Damage. 62% Chance of stunning for 7 seconds.
  • Level 12: MP -46; Attacks 6 enemies with 592% Damage. 64% Chance of stunning for 7 seconds.
  • Level 13: MP -46; Attacks 6 enemies with 598% Damage. 66% Chance of stunning for 7 seconds.
  • Level 14: MP -46; Attacks 6 enemies with 604% Damage. 68% Chance of stunning for 7 seconds.
  • Level 15: MP -50; Attacks 6 enemies with 610% Damage. 70% Chance of stunning for 7 seconds.
  • Level 16: MP -50; Attacks 6 enemies with 616% Damage. 72% Chance of stunning for 8 seconds.
  • Level 17: MP -50; Attacks 6 enemies with 622% Damage. 74% Chance of stunning for 8 seconds.
  • Level 18: MP -54; Attacks 6 enemies with 628% Damage. 76% Chance of stunning for 8 seconds.
  • Level 19: MP -54; Attacks 6 enemies with 634% Damage. 78% Chance of stunning for 8 seconds.
  • Level 20: MP -54; Attacks 6 enemies with 640% Damage. 80% Chance of stunning for 8 seconds.
  • Level 21: MP -58; Attacks 6 enemies with 646% Damage. 82% Chance of stunning for 9 seconds.
  • Level 22: MP -58; Attacks 6 enemies with 652% Damage. 84% Chance of stunning for 9 seconds.
  • Level 23: MP -58; Attacks 6 enemies with 658% Damage. 86% Chance of stunning for 9 seconds.
  • Level 24: MP -62; Attacks 6 enemies with 664% Damage. 88% Chance of stunning for 9 seconds.
  • Level 25: MP -62; Attacks 6 enemies with 670% Damage. 90% Chance of stunning for 9 seconds.
  • Level 26: MP -62; Attacks 6 enemies with 676% Damage. 92% Chance of stunning for 10 seconds.
  • Level 27: MP -66; Attacks 6 enemies with 682% Damage. 94% Chance of stunning for 10 seconds.
  • Level 28: MP -66; Attacks 6 enemies with 688% Damage. 96% Chance of stunning for 10 seconds.
  • Level 29: MP -66; Attacks 6 enemies with 694% Damage. 98% Chance of stunning for 10 seconds.
  • Level 30: MP -70; Attacks 6 enemies with 700% Damage. 100% Chance of stunning for 10 seconds.

File:MS Skill Flash Rain.png

Exploding Arrows: Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.

Exploding Arrows effects

Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.

  • Level 1: MP -350; Attacks 15 monsters 11 times with 42% Damage. 415% Explosive Damage. 60 second Cooldown.
  • Level 2: MP -350; Attacks 15 monsters 11 times with 44% Damage. 430% Explosive Damage. 58 second Cooldown.
  • Level 3: MP -350; Attacks 15 monsters 11 times with 46% Damage. 445% Explosive Damage. 58 second Cooldown.
  • Level 4: MP -350; Attacks 15 monsters 11 times with 48% Damage. 460% Explosive Damage. 56 second Cooldown.
  • Level 5: MP -350; Attacks 15 monsters 11 times with 50% Damage. 475% Explosive Damage. 56 second Cooldown.
  • Level 6: MP -350; Attacks 15 monsters 11 times with 52% Damage. 490% Explosive Damage. 54 second Cooldown.
  • Level 7: MP -350; Attacks 15 monsters 11 times with 54% Damage. 505% Explosive Damage. 54 second Cooldown.
  • Level 8: MP -350; Attacks 15 monsters 11 times with 56% Damage. 520% Explosive Damage. 52 second Cooldown.
  • Level 9: MP -350; Attacks 15 monsters 11 times with 58% Damage. 535% Explosive Damage. 52 second Cooldown.
  • Level 10: MP -350; Attacks 15 monsters 11 times with 60% Damage. 550% Explosive Damage. 50 second Cooldown.
  • Level 11: MP -350; Attacks 15 monsters 11 times with 62% Damage. 565% Explosive Damage. 50 second Cooldown.
  • Level 12: MP -350; Attacks 15 monsters 11 times with 64% Damage. 580% Explosive Damage. 48 second Cooldown.
  • Level 13: MP -350; Attacks 15 monsters 11 times with 66% Damage. 595% Explosive Damage. 48 second Cooldown.
  • Level 14: MP -350; Attacks 15 monsters 11 times with 68% Damage. 610% Explosive Damage. 46 second Cooldown.
  • Level 15: MP -350; Attacks 15 monsters 11 times with 70% Damage. 625% Explosive Damage. 46 second Cooldown.
  • Level 16: MP -350; Attacks 15 monsters 11 times with 72% Damage. 640% Explosive Damage. 44 second Cooldown.
  • Level 17: MP -350; Attacks 15 monsters 11 times with 74% Damage. 655% Explosive Damage. 44 second Cooldown.
  • Level 18: MP -350; Attacks 15 monsters 11 times with 76% Damage. 670% Explosive Damage. 42 second Cooldown.
  • Level 19: MP -350; Attacks 15 monsters 11 times with 78% Damage. 685% Explosive Damage. 42 second Cooldown.
  • Level 20: MP -350; Attacks 15 monsters 11 times with 80% Damage. 700% Explosive Damage. 40 second Cooldown.
  • Level 21: MP -350; Attacks 15 monsters 11 times with 82% Damage. 715% Explosive Damage. 40 second Cooldown.
  • Level 22: MP -350; Attacks 15 monsters 11 times with 84% Damage. 730% Explosive Damage. 38 second Cooldown.
  • Level 23: MP -350; Attacks 15 monsters 11 times with 86% Damage. 745% Explosive Damage. 38 second Cooldown.
  • Level 24: MP -350; Attacks 15 monsters 11 times with 88% Damage. 760% Explosive Damage. 36 second Cooldown.
  • Level 25: MP -350; Attacks 15 monsters 11 times with 90% Damage. 775% Explosive Damage. 36 second Cooldown.
  • Level 26: MP -350; Attacks 15 monsters 11 times with 92% Damage. 790% Explosive Damage. 34 second Cooldown.
  • Level 27: MP -350; Attacks 15 monsters 11 times with 94% Damage. 805% Explosive Damage. 34 second Cooldown.
  • Level 28: MP -350; Attacks 15 monsters 11 times with 96% Damage. 820% Explosive Damage. 32 second Cooldown.
  • Level 29: MP -350; Attacks 15 monsters 11 times with 98% Damage. 835% Explosive Damage. 32 second Cooldown.
  • Level 30: MP -350; Attacks 15 monsters 11 times with 100% Damage. 850% Explosive Damage. 30 second Cooldown.

MS Skill Sharp Eyes.png

Sharp Eyes: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.

Sharp Eyes effects

Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.

  • Level 1: MP -30; 10 seconds of 6% critical chance with 1% critical damage.
  • Level 2: MP -30; 20 seconds of 6% critical chance with 2% critical damage.
  • Level 3: MP -30; 30 seconds of 7% critical chance with 3% critical damage.
  • Level 4: MP -30; 40 seconds of 7% critical chance with 4% critical damage.
  • Level 5: MP -30; 50 seconds of 8% critical chance with 5% critical damage.
  • Level 6: MP -33; 60 seconds of 8% critical chance with 6% critical damage.
  • Level 7: MP -33; 70 seconds of 9% critical chance with 7% critical damage.
  • Level 8: MP -33; 80 seconds of 9% critical chance with 8% critical damage.
  • Level 9: MP -33; 90 seconds of 10% critical chance with 9% critical damage.
  • Level 10: MP -33; 100 seconds of 10% critical chance with 10% critical damage.
  • Level 11: MP -36; 110 seconds of 11% critical chance with 11% critical damage.
  • Level 12: MP -36; 120 seconds of 11% critical chance with 12% critical damage.
  • Level 13: MP -36; 130 seconds of 12% critical chance with 13% critical damage.
  • Level 14: MP -36; 140 seconds of 12% critical chance with 14% critical damage.
  • Level 15: MP -36; 150 seconds of 13% critical chance with 15% critical damage.
  • Level 16: MP -39; 160 seconds of 13% critical chance with 16% critical damage.
  • Level 17: MP -39; 170 seconds of 14% critical chance with 17% critical damage.
  • Level 18: MP -39; 180 seconds of 14% critical chance with 18% critical damage.
  • Level 19: MP -39; 190 seconds of 15% critical chance with 19% critical damage.
  • Level 20: MP -39; 200 seconds of 15% critical chance with 20% critical damage.
  • Level 21: MP -42; 210 seconds of 16% critical chance with 21% critical damage.
  • Level 22: MP -42; 220 seconds of 16% critical chance with 22% critical damage.
  • Level 23: MP -42; 230 seconds of 17% critical chance with 23% critical damage.
  • Level 24: MP -42; 240 seconds of 17% critical chance with 24% critical damage.
  • Level 25: MP -42; 250 seconds of 18% critical chance with 25% critical damage.
  • Level 26: MP -45; 260 seconds of 18% critical chance with 26% critical damage.
  • Level 27: MP -45; 270 seconds of 19% critical chance with 27% critical damage.
  • Level 28: MP -45; 280 seconds of 19% critical chance with 28% critical damage.
  • Level 29: MP -45; 290 seconds of 20% critical chance with 29% critical damage.
  • Level 30: MP -45; 300 seconds of 20% critical chance with 30% critical damage.

File:MS Skill Nerve Gas.png

Stink Bomb Shot: Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.

Stink Bomb Shot effects

Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.

  • Level 1: MP -30; +2% Experience gain and Defense.
  • Level 2: MP -30; +4% Experience gain and Defense.
  • Level 3: MP -30; +6% Experience gain and Defense.
  • Level 4: MP -30; +8% Experience gain and Defense.
  • Level 5: MP -30; +10% Experience gain and Defense.
  • Level 6: MP -35; +12% Experience gain and Defense.
  • Level 7: MP -35; +14% Experience gain and Defense.
  • Level 8: MP -35; +16% Experience gain and Defense.
  • Level 9: MP -35; +18% Experience gain and Defense.
  • Level 10: MP -35; +20% Experience gain and Defense.
  • Level 11: MP -35; +22% Experience gain and Defense.
  • Level 12: MP -40; +24% Experience gain and Defense.
  • Level 13: MP -40; +26% Experience gain and Defense.
  • Level 14: MP -40; +28% Experience gain and Defense.
  • Level 15: MP -40; +30% Experience gain and Defense.
  • Level 16: MP -40; +32% Experience gain and Defense.
  • Level 17: MP -40; +34% Experience gain and Defense.
  • Level 18: MP -45; +36% Experience gain and Defense.
  • Level 19: MP -45; +38% Experience gain and Defense.
  • Level 20: MP -45; +40% Experience gain and Defense.

File:MS Skill Wild Beast.png

Feline Berserk: Your Jaguar appears to spout red wings, increasing Max HP, ATT, and Movement Speed.

Feline Berserk effects

Your Jaguar appears to spout red wings, increasing Max HP, ATT, and Movement Speed.

  • Cooldown: 4 minutes.
  • Level 1: MP -30; 33 seconds of +22% MaxHP, +5% Attack, and +1 Speed.
  • Level 2: MP -30; 36 seconds of +24% MaxHP, +6% Attack, and +2 Speed.
  • Level 3: MP -30; 39 seconds of +26% MaxHP, +6% Attack, and +3 Speed.
  • Level 4: MP -30; 42 seconds of +28% MaxHP, +7% Attack, and +4 Speed.
  • Level 5: MP -35; 45 seconds of +30% MaxHP, +7% Attack, and +5 Speed.
  • Level 6: MP -35; 48 seconds of +32% MaxHP, +8% Attack, and +6 Speed.
  • Level 7: MP -35; 51 seconds of +34% MaxHP, +8% Attack, and +7 Speed.
  • Level 8: MP -35; 54 seconds of +36% MaxHP, +9% Attack, and +8 Speed.
  • Level 9: MP -35; 57 seconds of +38% MaxHP, +9% Attack, and +9 Speed.
  • Level 10: MP -40; 60 seconds of +40% MaxHP, +10% Attack, and +10 Speed.
  • Level 11: MP -40; 63 seconds of +42% MaxHP, +10% Attack, and +11 Speed.
  • Level 12: MP -40; 66 seconds of +44% MaxHP, +11% Attack, and +12 Speed.
  • Level 13: MP -40; 69 seconds of +46% MaxHP, +11% Attack, and +13 Speed.
  • Level 14: MP -40; 72 seconds of +48% MaxHP, +12% Attack, and +14 Speed.
  • Level 15: MP -45; 75 seconds of +50% MaxHP, +12% Attack, and +15 Speed.
  • Level 16: MP -45; 78 seconds of +52% MaxHP, +13% Attack, and +16 Speed.
  • Level 17: MP -45; 81 seconds of +54% MaxHP, +13% Attack, and +17 Speed.
  • Level 18: MP -45; 84 seconds of +56% MaxHP, +14% Attack, and +18 Speed.
  • Level 19: MP -45; 87 seconds of +58% MaxHP, +14% Attack, and +19 Speed.
  • Level 20: MP -50; 90 seconds of +60% MaxHP, +15% Attack, and +20 Speed.
  • Level 21: MP -50; 93 seconds of +62% MaxHP, +15% Attack, and +21 Speed.
  • Level 22: MP -50; 96 seconds of +64% MaxHP, +16% Attack, and +22 Speed.
  • Level 23: MP -50; 99 seconds of +66% MaxHP, +16% Attack, and +23 Speed.
  • Level 24: MP -50; 102 seconds of +68% MaxHP, +17% Attack, and +24 Speed.
  • Level 25: MP -55; 105 seconds of +70% MaxHP, +17% Attack, and +25 Speed.
  • Level 26: MP -55; 108 seconds of +72% MaxHP, +18% Attack, and +26 Speed.
  • Level 27: MP -55; 111 seconds of +74% MaxHP, +18% Attack, and +27 Speed.
  • Level 28: MP -55; 114 seconds of +76% MaxHP, +19% Attack, and +28 Speed.
  • Level 29: MP -55; 117 seconds of +78% MaxHP, +19% Attack, and +29 Speed.
  • Level 30: MP -60; 120 seconds of +80% MaxHP, +20% Attack, and +30 Speed.