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Box artwork for Max Payne 2: The Fall of Max Payne.
Box artwork for Max Payne 2: The Fall of Max Payne.
Max Payne 2: The Fall of Max Payne
Developer(s)Template:CoTemplate:CoTemplate:Co
Publisher(s)Rockstar Games
Year released
System(s)Windows, PlayStation 2, Xbox, Xbox 360
Preceded byMax Payne
Followed byMax Payne 3
SeriesMax Payne
Genre(s)Action-adventure
Players1
Rating(s)ESRB MatureBBFC 15USK Ages 18+PEGI Ages 18+OFLC Mature Accompanied & Restricted
LinksMax Payne 2: The Fall of Max Payne at PCGamingWikiMax Payne 2: The Fall of Max Payne ChannelSearchSearch

Max Payne 2: The Fall of Max Payne is a third-person shooter developed by Remedy Entertainment for Windows, Xbox, and PlayStation 2 systems. Max Payne 2 continues the story of Max Payne, a fugitive undercover cop framed for murder in New York City, who stumbles upon a familiar face, Mona Sax. The game, like its predecessor, is a film noir that includes very stylistic cinematography, specifically the use of effects such as bullet-time and camera panning. The Fall of Max Payne was published by Rockstar Games and initially released on October 15, 2003 and later in the year for consoles. Despite critical acclaim and an enthusiastic fanbase, the game was met with lacklustre sales upon its début.

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