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CD
Mega Man
Bass
Walkthrough
041
01. The ice block at the start conceals a CD, but you need the Wave Burner to get it.
094
02. There's a CD in the secret passage (access shown in Mega Man's screenshot). Both characters can get it: Bass needs just a double jump, Mega Man should use the Ice Wall. Remember that the Wave Burner can destroy the Gabyoall.
014
03. Another ice block needs to be melted by the Wave Burner in order to reach the CD.
040
N/A
04. Mega Man only can get this CD, and he needs to use Rush Search & CD-finder.
002
05. Both characters can get this CD: Bass needs just a double jump, Mega Man should use the Ice Wall.
044
N/A
06. Mega Man only can get to this CD, thanks to his slide.
07. Sub-boss: Snoler This enemy's weak spot is its head. Bass can shoot upwards to destroy the smaller snowman that fall from above, while Mega Man can easily slide under Snoler when it jumps. Snoler is weak against the Wave Burner.
088
08. Another ice block needs to be melted by the Wave Burner in order to get the CD. Mega Man should be careful when he jumps back: if his head touches the ice platform above, he will fall into the spikes.
049
N/A
09. Mega Man only can get to this CD, thanks to his slide. The access to this area is visible in the screenshot above.
062
N/A
10. Mega Man only can get to this CD, thanks to his slide. This room is right under the one above.
067
11. Both characters can get to this CD (Mega Man's screenshot shows a shortcut to get there).
005
N/A
12. Mega Man only can get this CD, and he needs to use Rush Search & CD-finder.
083
13. Another ice block needs to be melted by the Wave Burner in order to get the CD.
Cold Man is weak against Dynamo Man's Lightning Bolt.
Cold Man has two main attacks:
Ice Wall: stay in the opposite corner of the room, and jump over the ice wall when it gets there; counter-attack when the ice wall gets back to Cold Man.
Freezing floor: every now and then, Cold Man will use this indirect attack before he pushes the ice wall; jump repeatedly to avoid getting caught in place, and shoot at the same time; this attacks deals no damage, but if it connects, it makes impossible to dodge the ice wall.
When Cold Man's energy gets below 50%, he will add in a third attack:
Cloud McCloud: another indirect attack; Cloud Man shoots a Cloud McCloud/Mokumokumo from his head; destroy the enemy when it gets in range, or it will make impossible to jump, and therefore to dodge the ice walls.