Mega Man II/Weapons & items
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Weapons analysis[edit]
Weapon | Robot Master | Trajectory | Special effect | Effectiveness |
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Damage chart[edit]
The following damage chart shows the damage inflicted by every weapon to every Robot Master. Weapons names are on top, Robot Masters names are on the left. The most effective weapon against a boss is highlighted in green, the weapon obtained by the same boss is highlighted in red.
In the Teleport System select screen, it is not shown where each teleport hatch leads to. In the table below, "DL" means Down-Left, "UL" Upper-Left, "UR" Upper-Right and "DR" Down-Right.
Robot Master | Mega Buster |
Air Shooter |
Crash Bomber |
Metal Blade |
Leaf Shield |
Magnet Missile |
Hard Knuckle |
Top Spin |
Needle Cannon |
Sakugarne |
---|---|---|---|---|---|---|---|---|---|---|
Req. energy | 0 | 2 | 4 | 0.25 | 3 | 2 | 2 | 1 | 0.25 | n/a |
Robot Masters | ||||||||||
AirMan | 1 | - | 0 | 0 | 6 | - | - | - | - | - |
CrashMan | 1 | 2 | - | 0 | 0 | - | - | - | - | - |
MetalMan | 1 | 0 | 5 | - | 0 | - | - | - | - | - |
WoodMan | 1 | 1 | 2 | 5 | - | - | - | - | - | - |
Teleport System | ||||||||||
MagnetMan | 1 | 0 | 1 | 2 | 0 | - | 2 | 1 | 3 | - |
HardMan | 1 | 0 | 1 | 1 | 0 | 4 | - | 0 | 0 | - |
TopMan | 1 | 1 | 0 | 0 | 0 | 1 | 4 | - | 2 | - |
NeedleMan | 1 | 3 | 1 | 0 | 0 | 1 | 0 | 5 | - | - |
Skull Fortress | ||||||||||
Quint | 1 | 1 | 4 | 2 | 3 | 2 | 6 | 1 | 2 | - |
Wily 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
Wily 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
Wily 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
Robot Master | Mega Buster |
Air Shooter |
Crash Bomber |
Metal Blade |
Leaf Shield |
Magnet Missile |
Hard Knuckle |
Top Spin |
Needle Cannon |
Sakugarne |