Mega Man III/Items
From StrategyWiki, the video game walkthrough and strategy guide wiki
Rush & Eddie[edit]
- Rush Coil allows to super-jump; it is obtained from Snake Man.
- Rush Jet flies horizontally; it is obtained from Dust Man.
- Eddie is a toolbox robot that brings a random item to Mega Man; it is met in five stages.
Items[edit]
- Energy capsules (E-capsule) refill Mega Man's hit points; large ones refill 10 units, small ones refill 2 units.
- Weapon capsules (W-capsule) refill the weapons energy; large ones refill 10 units, small ones refill 2 units.
- Energy cans (E-can) refill Mega Man's hit points completely when used; Mega Man can carry up to 4.
- Extra lives (1-Up) are also known as "spare bodies"; Mega Man can have up to 9.
Items per stage[edit]
Stage | E-can | Eddie | 1-Up | E-capsule | W-capsule | Other |
---|---|---|---|---|---|---|
Snakeman | 1 | 1 | - | 1L | - | Win: Rush Coil |
Geminiman | 1 | - | - | - | 1L | (Rush Coil needed) |
Shadowman | - | - | - | - | - | - |
Sparkman | 1 | - | - | - | - | (Rush Coil needed) |
Intermission | - | - | - | - | - | - |
Second selection screen | ||||||
Drillman | 2 | 1 | 1 | 1L | - | (Rush Coil needed) |
Dustman | - | - | 1 | 2L + 1s | - | (Drill Bomb needed) Win: Rush Jet |
Skullman | 1 | 1 | - | 1L | 1L | (Drill Bomb needed) |
Diveman | - | 1 | - | 1L | - | - |
Final stages | ||||||
Punk | - | - | - | - | - | - |
Dr. Wily | 1 | 1 | - | 1L + 3s | 1L | (Drill Bomb needed) |