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Menu items
At the beginning of every stage, Mega Man can also choose up to three different itemss from the seven that were available in the first three Mega Man video games.
Mega Man 1:
- Magnet Beam
Mega Man 2:
- Item-1
- Item-2
- Item-3
Mega Man 3:
- Rush Coil
- Rush Jet
- Rush Marine
Stage items
These items are found within the stages. Most of them can be randomly dropped by defeated enemies.
- Energy capsules: they replenish Mega Man's HP; small capsule replenishes 2 HP, a large one 10 HP
- Weapon energy capsules: they replenish the energy of Mega Man's weapons; small capsule replenishes 2 MP, a large one 10 MP.
- 1-Ups: Extra lives.
- E-tanks: they are not dropped by enemies, but they can be collected and stored; Mega Man can use one to fully replenish his HP bar; Mega Man can carry up to 9 E-Tanks at the same time.
- "?"-cans: they are not dropped by enemies; when Mega Man shoots one of such cans, a random item will pop out.
Items per stage
Stage | E-cans | ?-cans | 1-Up | E-capsules | W-capsules | Other | Wall type |
---|---|---|---|---|---|---|---|
Buster Rod-G | 1 | - | - | - | 3s | - | MM2 |
Mega Water-S | 1 | - | 1 | - | - | Water (use Rush Marine) | MM3 |
Hyper Storm-H | - | - | 1 | 1L+3s | 1L | - | MM3 |
Wily Tower 1 | 1 | - | 1 | 1L | - | - | MM2, MM1 |
Wily Tower 2 | 1 | 2 | 1 | 2L | 1L+2s | Water (use Rush Marine) | MM2 |
Wily Tower 3 | 1 | 2 | 1 | 1L | - | - | MM3 |
Wily Tower 4 | - | - | - | - | - | Protoman | - |