Mega Man X8/Chip Upgrades
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For all characters[edit]
Chip Name
|
Metal cost
|
Discounted cost
|
Rare Metal Location
|
Effect
|
Life Bottle Half
|
50
|
45
|
N/A
|
Restores half of a character's life energy.
|
Life Bottle Full
|
150
|
135
|
Metal Valley
|
Completely restores a character's life energy.
|
Life Charge
|
50
|
45
|
N/A
|
Needs a Life Tank. Refills a Life Tank halfway.
|
Retry Chip 1
|
100
|
90
|
N/A
|
An extra life.
|
Retry Chip 2
|
200
|
180
|
N/A
|
Requires Retry Chip 1. Another extra life.
|
Retry Chip 3
|
300
|
270
|
N/A
|
Requires Retry Chip 2. A third extra life.
|
Weapon Bottle Half
|
10
|
9
|
N/A
|
Restores half of a character's weapon energy.
|
Weapon Bottle Full
|
30
|
27
|
Noah's Park
|
Completely restores a character's weapon energy.
|
Weapon Charge
|
10
|
9
|
N/A
|
Needs the Weapon Tank. Refills a Weapon Tank halfway.
|
Prickle Barrier
|
200
|
180
|
N/A
|
Makes it so contact with spikes only reduces your life energy to 1 hit point instead of causing instant death. Each only works once, and you can only carry one at a time.
|
Spare Energy
|
250
|
225
|
N/A
|
Restores a little bit of life energy if you run out. Each only works once, and you can only carry one at a time.
|
Alia Buster
|
40000
|
36000
|
N/A
|
Requires New Game +. Unlocks Alia as a playable character.
|
Layer Rapier
|
40000
|
36000
|
N/A
|
Requires New Game +. Unlocks Layer as a playable character.
|
Pallette Bullets
|
40000
|
36000
|
N/A
|
Requires New Game +. Unlocks Pallette as a playable character.
|
Life Tank
|
1000
|
900
|
Troia Base
|
Acts like a Sub Tank in previous games. Stores excess life energy that you collect so you can use it to refill your health later.
|
Life Tank
|
1000
|
900
|
Pitch Black
|
A second Life Tank, same as the other one.
|
Weapon Tank
|
500
|
450
|
Inferno
|
Stores excess weapon energy that you collect so you can use it to recharge your weapons later.
|
Hyper AT
|
1500
|
1350
|
N/A
|
Makes the AT gauge fill faster.
|
Escape Boost
|
1000
|
900
|
N/A
|
Allows you to escape from enemy holds faster.
|
Metal Generator
|
5000
|
4500
|
Troia Base
|
With this, you gain Metals just by walking around.
|
Metal Discount
|
5000
|
N/A
|
Metal Valley
|
Reduces the price of all other Chips.
|
For X / Alia[edit]
Chip Name
|
Metal cost
|
Discounted cost
|
Rare Metal Location
|
Effect
|
Life Up
|
1500
|
1350
|
N/A
|
Increases X's maximum life energy.
|
Life Up +1
|
3000
|
2700
|
N/A
|
Requires Life Up. Increases X's maximum life energy further.
|
Life Up +2
|
4500
|
4050
|
N/A
|
Requires Life Up +1. Increases X's maximum life energy even more.
|
Double Barrier
|
20000
|
18000
|
Inferno
|
Makes X's temporary invincibility after taking a hit last twice as long.
|
Speedy Recovery
|
500
|
450
|
N/A
|
Makes X's life energy recover faster than normal while he is in reserve.
|
Weapon Up
|
500
|
450
|
N/A
|
Increases X's maximum weapon energy.
|
Weapon Up +1
|
1000
|
900
|
N/A
|
Requires Weapon Up. Increases X's maximum weapon energy further.
|
Weapon Up +2
|
1000
|
1350
|
N/A
|
Requires Weapon Up +1. Increases X's maximum weapon energy even more.
|
Chain Combo
|
1000
|
900
|
N/A
|
Makes combos easier to perform by increasing the amount of time that is allowed to pass between hits.
|
Super Recover
|
1500
|
1350
|
N/A
|
Makes life and weapon energy refills restore more energy.
|
Spike Walker
|
500
|
450
|
N/A
|
Makes X slide down walls slower.
|
Weapon Converter
|
500
|
450
|
Booster Forest
|
Refills some weapon energy when X takes damage.
|
For Zero / Layer[edit]
Chip Name
|
Metal cost
|
Discounted cost
|
Rare Metal Location
|
Effect
|
Life Up
|
1500
|
1350
|
N/A
|
Increases Zero's maximum life energy.
|
Life Up +1
|
3000
|
2700
|
N/A
|
Requires Life Up. Increases Zero's maximum life energy further.
|
Life Up +2
|
4500
|
4050
|
N/A
|
Requires Life Up +1. Increases Zero's maximum life energy even more.
|
Double Barrier
|
20000
|
18000
|
Metal Valley
|
Makes Zero's temporary invincibility after taking a hit last twice as long.
|
Speedy Recovery
|
500
|
450
|
N/A
|
Makes Zero's life energy recover faster than normal while he is in reserve.
|
Weapon Up
|
500
|
450
|
N/A
|
Increases Zero's maximum weapon energy.
|
Weapon Up +1
|
1000
|
900
|
N/A
|
Requires Weapon Up. Increases Zero's maximum weapon energy further.
|
Weapon Up +2
|
1500
|
1350
|
N/A
|
Requires Weapon Up +1. Increases Zero's maximum weapon energy even more.
|
Chain Combo
|
1000
|
900
|
N/A
|
Makes combos easier to perform by increasing the amount of time that is allowed to pass between hits.
|
Super Recover
|
1500
|
1350
|
N/A
|
Makes life and weapon energy refills restore more energy.
|
Spike Walker
|
500
|
450
|
N/A
|
Makes Zero slide down walls slower.
|
Weapon Converter
|
500
|
450
|
Troia Base
|
Refills some weapon energy when Zero takes damage.
|
Shock Absorber
|
15000
|
13500
|
Central White
|
Keeps Zero from being knocked back when he takes damage.
|
Shield Armor
|
15000
|
13500
|
Booster Forest
|
Increases Zero's defense.
|
Saber Skill+1
|
3000
|
2700
|
N/A
|
Adds a fourth slash to the standard Z-Saber combo.
|
Saber Skill+2
|
5000
|
4500
|
N/A
|
Requires Saber Skill+1. Adds a fifth slash to the combo.
|
D Glaive
|
1000
|
900
|
Pitch Black
|
See D Glaive
|
K Knuckle
|
1000
|
900
|
Primrose
|
See K Knuckle
|
B Fan
|
1000
|
900
|
Primrose
|
See B Fan
|
T Breaker
|
1000
|
900
|
Inferno
|
See T Breaker
|
Σ Blade
|
30000
|
27000
|
N/A
|
See Σ Blade
|
For Axl / Pallette[edit]
Chip Name
|
Metal cost
|
Discounted cost
|
Rare Metal Location
|
Effect
|
Life Up
|
1500
|
1350
|
N/A
|
Increases Axl's maximum life energy.
|
Life Up +1
|
3000
|
2700
|
N/A
|
Requires Life Up. Increases Axl's maximum life energy further.
|
Life Up +2
|
4500
|
4050
|
N/A
|
Requires Life Up +1. Increases Axl's maximum life energy even more.
|
Double Barrier
|
20000
|
18000
|
Booster Forest
|
Makes Axl's temporary invincibility after taking a hit last twice as long.
|
Speedy Recovery
|
500
|
450
|
N/A
|
Makes Axl's life energy recover faster than normal while he is in reserve.
|
Weapon Up
|
500
|
450
|
N/A
|
Increases Axl's maximum weapon energy.
|
Weapon Up +1
|
1000
|
900
|
N/A
|
Requires Weapon Up. Increases Axl's maximum weapon energy further.
|
Weapon Up +2
|
1500
|
1350
|
N/A
|
Requires Weapon Up +1. Increases Axl's maximum weapon energy even more.
|
Chain Combo
|
1000
|
900
|
N/A
|
Makes combos easier to perform by increasing the amount of time that is allowed to pass between hits.
|
Super Recover
|
1500
|
1350
|
N/A
|
Makes life and weapon energy refills restore more energy.
|
Spike Walker
|
500
|
450
|
N/A
|
Makes Axl slide down walls slower.
|
Shock Absorber
|
15000
|
13500
|
Noah's Park
|
Keeps Axl from being knocked back when he takes damage.
|
Shield Armor
|
15000
|
13500
|
Pitch Black
|
Increases Axl's defense.
|