From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
needimage
needimage

This article needs images! If you have any images of the things detailed in this page, please add them to this page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?

Arcterra Gateway

Scans:

  • Object: Arcterra
  • Lore: Alimbic Prophecy 04
  • Bioform: Geemer
  • Object: Alimbic Crest
  • Bioform: Shriekbat

Enter the tunnel and begin working your way down the platforms to the bottom level. You don't have to worry if you fall, it's not deadly, but you will miss many scans. About one third of the way down you will encounter a group of Geemers. Scan them, then obliterate them with your Missile Launcher, so you can safely pass. Once you've destroyed the Geemers, turn and scan one of the orange cymbals on the wall for the Alimbic Crest object. A short way after that you will find three shriekbats hanging on the ceiling as you pass, they will notice and Kamikaze you, so try to scan on as quick as you can, and attempt to shoot them out of the way before they hit you. Once you've scanned everything, drop to the bottom and enter the door to Sic Transit.

Sic Transit

Scans:

  • Object: Alimbic Emblem
  • Bioform: Noxus
  • Bioform: Vhoscythe
  • Object: Orange Blast Shield
  • Object: Purple Blast Shield
  • Object: Damaged Bridge

Hunter Fight: Noxus

As you enter Sic Transit and look through opening you will see Noxus and Trace fighting. Noxus will immediately notice you and turn his full attention to you. You will have to constantly move around Noxus to avoid his ice blasts. When he's taken enough damage, he will switch to Vhoscythe. Vhoscythe is a quick, deadly alt form so be careful. Midway through the fight Noxus will take position under the ramp in the larger area of Sic Transit, to hide away from Trace's shots with his Imperialist (which has rapid fire capability!). Take shelter in the doorway, and fire missiles at Noxus.

Once Noxus is eliminated, you are now able to search Sic Transit, for the six Proxy Locks. You will find Proxy Lock #5 close by to the door sealed by the Orange Blast Shield. You will you Proxy Lock #6 in the near and Alimbic Turret nestled in an orange lit area. You will find Proxy Lock #1 is located at the end of the corridor. Jump up to where the sealed doorway is, and look up. The Proxy Lock is located high up on the wall. The three remaining Proxy Locks are located on the damaged bridge. Go back across the bridge to where you came onto it, and hang a right, and down the slope to get the shield key. Head back to the central corridor and head through the door in the middle of the corridor. Inside the Attameter Artifct awaits you. Grab the artifact and head over to the wall behind where the atifact was. Roll into Morph Ball and head under the bent bar. You will roll onto an elevator that will bring you up toward an Energy Tank. When the elevator reachs it's highest point, use a bomb jump to get the energy tank. Exit through the door and hang a right in the corridor. Jump up to the once locked door and head through it to Ice Hive.

Ice Hive

Scans:

  • Lore: Alimbic Pride 01
  • Object: Disabled Jump Pad
  • Bioform: Barbed War Wasp

When you enter Ice Hive through the door, you have three ways to go. You can't take the left, because its blocked by a Purple Force Field and you don't have any need to take the right right now so head forward and drop through the vision barrier. Down here there are switches behind sealed force fields. Head to the left to find Energy Router B. Scan it and it will send power through the circuit and short out all of the force fields covering the other energy routers. Once you scan all of the other energy routers, Five Small nests along the walls leading to the Vault door will begin to spit out Barbed War Wasps. As always, destroy the nests first, then scan and destroy the Barbed War Wasps. Once everything is dealt with down there use the jump pad to head back up through the Vision Barrier. Now you can take the right. Head down the hallway into the small room. In the corner sits the Lore Alimbic Pride 01. Head through the vision barrier and scan the computer to open the Vault Door.

Scans:

  • Bioform: Blue-Barbed War Wasp
  • Object: Ice Bridge
  • Object: Witherite Shards
  • Object: Ammolite Shards
  • Object: Alimbic Insignia
  • Equipment: Judiciator

When you head up the Vault Door be prepared because there will be a nest and a Blue-Barbed War Wasp. As always destroy the nest first, then scan and destroy the Blue-Barbed War Wasp. Once your finished, head through the tunnel on the right. As you enter this room, you will be sealed in by Purple Force Fields. Head up the slope and then across the rough bridge of a broken pillar. Scan the flashing light and sveral platforms in the room will shift. You only have about a minute to do this next part so be quick. Roll into Morph Ball and through the opening to the left of the flashing light. Use a Morph Ball Bomb to propel yourself to the next level. Wait for the elevator to arrive, then bomb jump onto the elevator. Ride the elevator to the top, then follow the tunnel to the drop off. The platform underneath you will begin moving. It will move to the right, then stop, then move forward. When the platform stops, carefully, but quickly, roll across the floating platforms to the tunnel on the opposite wall. Roll through the tunnel and drop down onto the ledge and grab the Judiciator.

Scans:

  • Lore: History 09-11
  • Object: Heating System

Equip the Judiciator and blast through the force field below where you found the Judiciator and head across the ice bridge. At the end of the bridge scan the three lores surrounding the stronghold portal then look to your right, blast open the Purple Force Field and take a running jump into the opening. Inside grab the UA expansion. After grabbing the UA Expansion, turn around and destroy the Alimbic Turret in the round room behind you. Once it's dealt with, a Shield Key will appear. The Shield Key will deactivate the force field on the floor to the pit below. The Cartograph Artifact is on a small outcropping, drop down and grab the artifact. Turn around and head down the hallway behind you and activate the portal to your ship, but don't head through it yet. Head past the portal in to the next hallway choked with weeds. On your way through keep attention for a small hole on the left. When you find it, switch to Morph Ball and roll through onto a ledge to find the fifth Missile Expansion. After finding the Missile Expansion, drop off the ledge and blast the Purple Force Field for another UA Expansion. After you grab the UA Expansion, use the jump pad to return to the upper level and head back to Sic Transit.

Sic Transit

Jump up the ledges on your left and head straight to the door with the Purple Blast Shield. Blast it open to reveal the way to the Morph Ball maze, Frost Labyrinth

Frost Labrinth

When you enter the maze take a right, then a left, then a left, then a right, then forward and a final right to reach the shield key to open the door you passed earlier. Use a double Morph Ball Bombs Jump to grab it. Head back to the door and blast it open. Roll inside and grab the Binary Subscripture Artifact. Head back out. Now head back and go forward but this time take a left. Then follow that path until you come to somewhat of an intersection. Head forward, and then up through the green lasers to find the fourth Energy Tank. Once you've gotten that, navigate your way back through the maze to the entrance.

Sic Transit

Head back to Ice Hive.

Ice Hive

Go back across the Ice Bridge and into the Stronghold Portal

Stronghold Void

Scans:

  • Bioform: Slench 2A
  • Bioform: Slench 2B

Boss: Slench 2A

It's the same deal as with the other Slench, except this Slench is only damaged by the Judiciator. It will take a few cycles to destroy it, but if you run low on UA ammo, just shoot the green blobs that it expels for health and UA ammo.

Sic Transit

Scans:

  • Bioform: Trace
  • Bioform: Triskelion

Hunter Fight: Trace

When you return to Sic Transit, you will find that the way to the left is blocked of by a force field, same with the central corridor. You will have no choice but to go out into the main area of Sic Transit. Trace is there waiting for you. He will begin sniping at you from the lit ledge behind you. Head up the ramp and use one of the damaged bridges pillar for cover while you fire back. After you get some good hits in, Trace will jump down from the ledge and transform into his alt form, Triskelion. He will come at you lunging. Triskelion is quick so it will be hard to get any shots at him. Occasionally he will transform back and stand still, becoming invisible. When this happens, you can either seek him out by his Imperialist shots or by your radar.

Arcterra Gateway

As you are beginning to climb your way back up to your ship, you will be ambushed by a group of three Guardians. The quickest way to eliminate them is by headshots with the Judiciator.