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Monster Lab is a game for the Wii, PlayStation 2 and Nintendo DS that was developed by Backbone Entertainment's Vancouver, British Columbia-based studio and published by Eidos. Debuting at the 2006 Comic-Con International convention in comic book form as Mad Science Alliance, the game is described as "Pokémon meets Tim Burton". The player controls one of three professors in order to build their own monster. There are 150 parts to build a monster, and 300 items. The Wii version features Wi-Fi online modes. In addition to turn-based combat, extensive use is made of the DS stylus and Wii Remote in monster-building minigames. Template:Continue Nav A main point of the game focuses on the three types of Mad Sciences. They are mechanical, biological, and alchemical. Three portions of the Castle are the three areas of these sciences. They are the workshop, bio chamber, and arcanium (respectively). The mechanical science makes mechanical parts for your monster. They may be gear and steam powered or shiny and futuristic. The biology science makes living parts, plants, and things made of human flesh. The alchemical science summons magic parts for your monsters. Mechanical attacks are strong against biological parts, biological attacks are strong against alchemical parts, and alchemical attacks are strong against mechanical parts.

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