From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(Guide complete)
mNo edit summary
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Header Nav|game=Ninja-kun Ashura no Shou|num=4}}
{{Header Nav|game=Ninja-kun Ashura no Shou}}
{{Infobox
{{Game
|completion=4
|image=Ninja-kun Ashura no Shou FC box.jpg
|title=Ninja-kun Ashura no Shou
|title=Ninja-kun Ashura no Shou
|image=Ninja-kun Ashura no Shou FC box.jpg
|developer=[[UPL]]
|developer=[[UPL]] (ARC), [[Micronics]] (Famicom), [[Opera House]] (MSX)
|publisher=[[UPL]]
|publisher=[[UPL]], [[HAL Laboratory]] (MSX)
|year=1987
|released={{sys|cade}}{{rd|1987}}{{sys|msx}}{{jp|1987}}{{sys|nes}}{{jp|1988|May 27}}{{sys|vc}}{{jp|2009|May 19}}
|systems={{syslist|arcade}}
|title1=Ninja-kun Ashura no Shou
|developer1=[[Opera House]]
|publisher1=[[HAL Laboratory]]
|year1=1987
|systems1={{syslist|msx2}}
|title2=Ninja-kun Ashura no Shou
|developer2=[[Micronics]]
|publisher2=[[UPL]]
|year2=1988
|systems2={{syslist|nes|wii}}
|ratings2={{CERO|A}}
|title3=Arcade Archives Ninja-Kid II
|developer3=[[UPL]]
|publisher3=[[Hamster Corporation]]
|year3=2015
|systems3={{syslist|ps4|switch}}
|ratings3={{CERO|A}}{{ESRB|E}}{{PEGI|3}}
|genre=[[Action]]
|genre=[[Action]]
|systems=[[Arcade]], [[MSX]], [[NES]]
|players=1-2
|modes=1-2 players
|modes=[[Single player]], [[multiplayer]]
|preceded by=[[Ninjakun]]
|preceded by=[[Ninjakun]]
|series=Ninja Jajamaru-kun
|series2=Arcade Archives
}}
}}
{{nihongo|'''Ninja-kun Ashura no Shou'''|忍者くん 阿修羅ノ章||lit. Little ninja: fighting demon chapter}} is an action game developed by [[UPL]] and produced for arcades in [[1987]]. It is the spritual successor to UPL's original [[Ninjakun]]. It was released around the world with the title '''Ninja-Kid II''', and in the United States with the title '''Rad Action'''.


{{nihongo|'''Ninja-kun Ashura no Shou'''|忍者くん 阿修羅ノ章||lit. Little ninja: fighting demon chapter}} is an action game developed by [[UPL]] and produced for arcades in [[1987]].  It is the spritual successor to UPL's original [[Ninjakun]].  It was released around the world with the title '''Ninja-Kid II''', and in the United States with the title '''Rad Action'''.
Ashura no Shou expands upon the basic gameplay introduced in Ninjakun, by introducing new exploration concepts and challenging the player to complete 31 stages of action, with branching levels, larger enemies, and boss battles. The game was ported to the [[MSX2]] and published by [[HAL Laboratory]]. It was also ported to the [[Famicom]] in [[1988]]. A US release for the NES was planned under the name ''Ninja Taro'', but ultimately cancelled. The Famicom port was released on the [[Wii Virtual Console]] in Japan in [[2009]].
 
Ashura no Shou expands upon the basic gameplay introduced in Ninjakun, by introducing new exploration concepts and challenging the player to complete 31 stages of action, with branching levels, larger enemies, and boss battles. The game was ported to the [[MSX]] and published by [[HAL Laboratory]]. It was also ported to the [[Famicom]] in [[1988]]. A US release for the NES was planned under the name ''Ninja Taro'', but ultimately cancelled. The Famicom port was released on the [[Wii Virtual Console]] in Japan in [[2009]].
 
{{Continue Nav}}


<gallery>
<gallery>
Image:Ninja-Kid II ARC title.png|World title screen
File:Ninja-Kid II ARC title.png|World title screen
Image:Rad Action ARC title.png|America title screen
File:Rad Action ARC title.png|America title screen
Image:Ninja-kun Ashura no Shou ARC title.png|Japanese title screen
File:Ninja-kun Ashura no Shou ARC title.png|Japanese title screen
Image:Ninja-kun Ashura no Shou FC title.png|Famicom title screen
File:Ninja-kun Ashura no Shou FC title.png|Famicom title screen
Image:Ninja-kun Ashura no Shou MSX title.png|MSX title screen
File:Ninja-kun Ashura no Shou MSX title.png|MSX2 title screen
Image:Ninja-kun Ashura no Shou MSX box.jpg|MSX box art
File:Ninja-kun Ashura no Shou MSX box.jpg|MSX2 box art
</gallery>
</gallery>


{{ToC}}
{{ToC}}
{{Ninja Jajamaru-kun}}


[[Category:MAME]]
[[Category:UPL]]
[[Category:UPL]]
[[Category:Opera House]]
[[Category:Micronics]]
[[Category:HAL Laboratory]]
[[Category:Hamster Corporation]]
[[Category:Action]]
[[Category:Action]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:MAME]]

Latest revision as of 04:00, 4 December 2021

Box artwork for Ninja-kun Ashura no Shou.
Box artwork for Ninja-kun Ashura no Shou.
Ninja-kun Ashura no Shou
Developer(s)UPL
Publisher(s)UPL
Year released1987
System(s)Arcade
Preceded byNinjakun
SeriesNinja Jajamaru-kun,
Arcade Archives
Genre(s)Action
Players1-2
ModesSingle player, multiplayer
Ninja-kun Ashura no Shou
Developer(s)Opera House
Publisher(s)HAL Laboratory
Year released1987
System(s)MSX2
Ninja-kun Ashura no Shou
Developer(s)Micronics
Publisher(s)UPL
Year released1988
System(s)NES, Wii
Rating(s)CERO All ages
Arcade Archives Ninja-Kid II
Developer(s)UPL
Publisher(s)Hamster Corporation
Year released2015
System(s)PlayStation 4, Nintendo Switch
Rating(s)CERO All agesESRB EveryonePEGI Ages 3+
LinksNinja-kun Ashura no Shou at Switcher.gg
Ninja-kun Ashura no Shou ChannelSearchSearch

Ninja-kun Ashura no Shou (忍者くん 阿修羅ノ章? lit. Little ninja: fighting demon chapter) is an action game developed by UPL and produced for arcades in 1987. It is the spritual successor to UPL's original Ninjakun. It was released around the world with the title Ninja-Kid II, and in the United States with the title Rad Action.

Ashura no Shou expands upon the basic gameplay introduced in Ninjakun, by introducing new exploration concepts and challenging the player to complete 31 stages of action, with branching levels, larger enemies, and boss battles. The game was ported to the MSX2 and published by HAL Laboratory. It was also ported to the Famicom in 1988. A US release for the NES was planned under the name Ninja Taro, but ultimately cancelled. The Famicom port was released on the Wii Virtual Console in Japan in 2009.

Table of Contents

edit