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{{Header Nav|game=Ogre Battle: The March of the Black Queen|num=1}}
{{Header Nav|game=Ogre Battle: The March of the Black Queen}}
{{Infobox
{{Game
|completion=2
|image=Ogre Battle Limited Edition Box Artwork.jpg
|title=Ogre Battle: The March of the Black Queen
|title=Ogre Battle: The March of the Black Queen
|japanese=伝説のオウガバトル
|japanese=伝説のオウガバトル
|image=Ogre Battle Limited Edition Box Artwork.jpg
|developer=[[Quest Corporation]]
|developer=[[Quest Corporation|Quest]]
|publisher={{colist|Quest Corporation|Enix|Riverhill|Artdink|Atlus|Square Enix}}
|publisher={{sys|SNES}}{{co|Quest Corporation|jp}}{{co|Enix|us}}
|year=1993
{{sys|ss}}{{co|Riverhill|jp}}
|systems={{syslist|snes|saturn|ps1|wii}}
{{sys|Playstation}}{{co|Artdink|jp}}{{co|Atlus USA|us}}
|ratings={{ESRB|KA}}{{CERO|C}}{{ESRB|E}}{{PEGI|7}}
|released={{sys|SNES}}{{jp|1993|March 12}}{{us|1995}}
|genre=[[Tactical RPG]]
{{sys|ss}}{{jp|1996}}
{{sys|Playstation}}{{rd|1997}}
|genre=[[Strategy]]
|modes=[[Single player]]
|modes=[[Single player]]
|systems=[[SNES]], [[Sega Saturn]], [[PlayStation]]
|followed by=[[Ogre Battle 64: Person of Lordly Caliber]]
|ratings={{ESRB|KA}}
|series=Ogre Battle
|series=Ogre Battle
|seriesDisambig=Ogre Battle
}}
}}
{{nihongo|'''Ogre Battle: The March of the Black Queen'''|伝説のオウガバトル|Densetsu no Ouga Batoru|Legendary Ogre Battle}} is a [[strategy]] game with [[RPG]] elements that was originally released for [[Nintendo]]'s [[Super Nintendo]]. It was directed by Yasumi Matsuno with artwork by Akihiko Yoshida and is the first installment of an episodic series (although it is supposed to be the fifth episode, the previous episodes had been unproduced so far), and was originally developed by [[Quest Corporation|Quest]] for the [[Super Famicom]] system (and subsequently [[Sega Saturn]] in [[1996]] with vocal acting) in Japan.


{{nihongo|'''Ogre Battle: The March of the Black Queen'''|伝説のオウガバトル|Densetsu no Ouga Batoru|Legendary Ogre Battle}} is a [[strategy]] game with [[RPG]] elements that was originally released for [[Nintendo]]'s [[Super Nintendo]].  It was directed by Yasumi Matsuno with artwork by Akihiko Yoshida and is the first installment of an episodic series (although it is supposed to be the fifth episode, the previous episodes had been unproduced so far), and was originally developed by [[Quest Corporation|Quest]] for the [[Super Famicom]] system (and subsequently [[Sega Saturn]] in [[1996]] with vocal acting) in Japan.
[[Enix|Enix of America]] only distributed twenty-five thousand copies of the Super Nintendo version to the United States, which made it one of the rarest critically acclaimed video game titles to date. As such, it can be difficult to purchase a copy of the game, which can sell for over 30% of its original retail price. It was rereleased by Atlus as a [[PlayStation]] game (along with [[Tactics Ogre: Let us Cling Together]]) in [[1997]] with the name of '''Ogre Battle: Limited Edition'''. The version of the game is not as difficult to procure as the original [[SNES]] cartridge.


[[Enix|Enix of America]] only distributed twenty-five thousand copies of the Super Nintendo version to the United States, which made it one of the rarest critically acclaimed video game titles to date.  As such, it can be difficult to purchase a copy of the game, which can sell for over 30% of its original retail price.  It was rereleased by Atlus as a [[PlayStation]] game (along with [[Tactics Ogre: Let us Cling Together]]) in [[1997]] with the name of '''Ogre Battle: Limited Edition'''.  The version of the game is not as difficult to procure as the original [[SNES]] cartridge.
Ogre Battle mixes movement elements of a [[RTS|real time strategy]] game with the character development and combat of a [[RPG]]. The game consists of a series of battles where you deploy units to fight against enemies and liberate occupied towns and temples. Each stage has a boss whose defeat signals the end of the stage. Both during and after the stage, towns and temples can be visited to gain information or items. The game also features an alignment system, both for the revolution as a whole (reputation) and for individual characters (alignment and charisma). These parameters are influenced by how the game is played.
{{Continue Nav}}
Ogre Battle mixes movement elements of a [[RTS|real time strategy]] game with the character development and combat of a [[RPG]]. The game consists of a series of battles where you deploy units to fight against enemies and liberate occupied towns and temples. Each stage has a boss whose defeat signals the end of the stage. Both during and after the stage, towns and temples can be visited to gain information or items. The game also features an alignment system, both for the revolution as a whole (reputation) and for individual characters (alignment and charisma). These parameters are influenced by how the game is played.


==Story==
==Story==
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{{Ogre Battle}}


{{DEFAULTSORT:Ogre Battle: March of the Black Queen, The}}
{{DEFAULTSORT:Ogre Battle: March of the Black Queen, The}}
[[Category:Strategy]]
[[Category:Quest Corporation]]
[[Category:Tactical RPG]]
[[Category:Single player]]
[[Category:Single player]]

Latest revision as of 18:16, 17 June 2022

This is the first game in the Ogre Battle series. For other games in the series see the Ogre Battle category.

Box artwork for Ogre Battle: The March of the Black Queen.
Box artwork for Ogre Battle: The March of the Black Queen.
Ogre Battle: The March of the Black Queen
Developer(s)Quest Corporation
Publisher(s)Quest Corporation, Enix, Riverhill, Artdink, Atlus, Square Enix
Year released1993
System(s)SNES, Sega Saturn, PlayStation, Wii
Followed byOgre Battle 64: Person of Lordly Caliber
SeriesOgre Battle
Japanese title伝説のオウガバトル
Genre(s)Tactical RPG
ModesSingle player
Rating(s)ESRB Kids to AdultsCERO Ages 15 and upESRB EveryonePEGI Ages 7+
LinksOgre Battle: The March of the Black Queen ChannelSearchSearch

Ogre Battle: The March of the Black Queen (伝説のオウガバトル Densetsu no Ouga Batoru?, Legendary Ogre Battle) is a strategy game with RPG elements that was originally released for Nintendo's Super Nintendo. It was directed by Yasumi Matsuno with artwork by Akihiko Yoshida and is the first installment of an episodic series (although it is supposed to be the fifth episode, the previous episodes had been unproduced so far), and was originally developed by Quest for the Super Famicom system (and subsequently Sega Saturn in 1996 with vocal acting) in Japan.

Enix of America only distributed twenty-five thousand copies of the Super Nintendo version to the United States, which made it one of the rarest critically acclaimed video game titles to date. As such, it can be difficult to purchase a copy of the game, which can sell for over 30% of its original retail price. It was rereleased by Atlus as a PlayStation game (along with Tactics Ogre: Let us Cling Together) in 1997 with the name of Ogre Battle: Limited Edition. The version of the game is not as difficult to procure as the original SNES cartridge.

Ogre Battle mixes movement elements of a real time strategy game with the character development and combat of a RPG. The game consists of a series of battles where you deploy units to fight against enemies and liberate occupied towns and temples. Each stage has a boss whose defeat signals the end of the stage. Both during and after the stage, towns and temples can be visited to gain information or items. The game also features an alignment system, both for the revolution as a whole (reputation) and for individual characters (alignment and charisma). These parameters are influenced by how the game is played.

Story[edit]

In the outskirts of the Zeteginan Empire, twenty-four years after the founding of the empire, you are chosen to lead a revolution against this empire which has turned to evil through the use of black magic by the mage Rashidi.

Table of Contents

edit