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Revision as of 17:01, 29 February 2012 by Namcorules (talk | contribs) (There is actually only a total of eighteen unique patterns in the game, given that five of the twenty-four are identical to some previous patterns)
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File:Phozon flyer.png
Box artwork for Phozon.
Phozon
Developer(s)Namco
Publisher(s)Namco
Year released
System(s)Arcade
Japanese titleフォゾン
Genre(s)Action
Players1–2
LinksPhozon ChannelSearchSearch

Phozon is an arcade game that was released by Namco in 1983 only in Japan. It is based on the science of Chemistry, and was the first of only two games from the company to run on three Motorola M6809 microprocessors (running at 1.536 MHz) instead of just two. It was also included in the third volume of the Namco Museum series for the Sony PlayStation (without Japanese texts).

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The player must take control of the Chemic, a small black atom with red spikes which must adhere itself to passing Moleks in order to duplicate the patterns shown in the centre of the screen. The singular enemy in the game is the Atomic, a malevolent clump of balls which moves randomly around the screen, and will kill the Chemic if it merely touches it. However, the Chemic can counter-attack by adhering itself to a Power Molek (which are slightly larger than the regular Moleks, and first appear in the game's second world) - but the Atomic has a nasty habit of splitting up and reforming in order to cover more ground, and even the Power Moleks cannot match up to the Atomic's deadly Alpha- and Beta-Rays, which can instantly cause them to float away (along with the regular Moleks) on contact. There are total of eighteen unique patterns which must be duplicated in the game.


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