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< Pilotwings 64
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Each test has a perfect score of 100 possible.

Beginner[edit]

Badge requirements
  • Bronze: 70 points
  • Silver: 80 points
  • Gold: 90 points
Test Description Hints
Balloon Crash Hit the balloon floating above the castle and land on the landing point. You must hit the balloon to receive time points. There is one orange balloon to pop, placed above the castle at the top of the island. After popping it, turn around and return to the landing pad.

Class A[edit]

Badge requirements
  • Bronze: 140 points
  • Silver: 160 points
  • Gold: 180 points
Test Description Hints
Metropolis Dance Fly through the 9 rings, then land on the landing point. You must fly through all 9 rings to receive time points. There are 9 rings placed around the Metropolis area, 6 being yellow rings and 3 being red rings. All rings must be passed through before landing on the landing pad.
Touch & Go Land on each floating pad in order, then land on the landing point. You must touch every pad to receive time points. There are 6 floating pads you need to land on. After landing on one, it will disappear and the next will appear further ahead. Once all 6 have been landed on, you need to head to the final landing pad.

Class B[edit]

Badge requirements
  • Bronze: 210 points
  • Silver: 240 points
  • Gold: 270 points
Test Description Hints
Balloon Bonanza Crash into every balloon, then land on the landing point. You must hit every balloon to receive time points. There are 2 blue balloons to hit, which will split into five smaller balloons upon being popped you must hit to progress. The blue balloons are stationary, but the smaller balloons will bounce around. After popping them all, head to the landing point close to the oil plant.
More Rings Fly through every ring, then land on the landing point. Clearing certain rings will make Time Rings appear. There are many rings scattered around the island. Time Rings appear after flying through a certain other ring, which will award you with bonus points if you fly through it while active. Once all the rings are cleared, head to the landing point on the north end of the island.
Iron Head Crash into the bouncing green ball and push it into the goal area. The bouncing green ball is located directly ahead of where you start. To the right, you can see these glowing blue and yellow stripes, which is where you need to knock the ball into. By flying into the ball, you can push it into the goal, with the harder you fly into it determining how far it is pushed. Where the ball is hit also determines the angle it flies in.

Pilot Class[edit]

Badge requirements
  • Bronze: 210 points
  • Silver: 240 points
  • Gold: 270 points
Test Description Hints
Dark Cavern Fly through the cavern as quickly as possible, then fly through the Goal Ring at the end. Don't crash into the cavern wall! You start off facing the cavern directly. The cavern is a narrow tunnel with a stream of water going through it, descending through the mountain and into an underground lake. The lake drains into a river, which continues further into the cavern. At the end of the cavern is the Goal Ring.
Diamond Head Crash into the bouncing green ball and push it into the goal area. The green ball starts at the top of a mountain directly in front of where you take off. The goal is to the right down below. By flying into the ball, you can push it into the goal, with the harder you fly into it determining how far it is pushed. Where the ball is hit also determines the angle it flies in. The ball bounces with the geometry below, so if you are not careful, you can lose sight and control of the ball easily.
Touch & Go 2 Land on each floating pad in order, then land on the landing point. You must touch every pad to receive time points. There are 12 floating pads to land on. After landing on one, it will disappear and the next will appear further ahead. Once all 12 have been landed on, you need to head to the final landing pad. Additionally, you will start with low fuel for this test, with it refueling a little by landing on a pad.