From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 22:24, 1 April 2023 by Prod (talk | contribs) (cleanup)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Box artwork for Pitstop II.
Box artwork for Pitstop II.
Pitstop II
Developer(s)Dennis Caswell, Stephen Landrum
Publisher(s)Epyx
Year released1984
System(s)Apple II, Atari 8-bit, Commodore 64/128, Wii
Preceded byPitstop
Genre(s)Racing
ModesSingle player, Multiplayer
Rating(s)ESRB EveryonePEGI Ages 3+
LinksPitstop II ChannelSearchSearch

Pitstop II is a computer race car game published in 1984 by Epyx. It allows players to race head to head on a split screen. Pitstop II has the technical accolade of being the first 3D racing game to implement a split-screen simultaneous two-player game mode. Players could be in completely different places on the racing track, and each split screen would show the view of the track according to the player's position.

This game was re-released on the Wii Virtual Console in Europe on August 8, 2008 and North America on February 23, 2009.

Gameplay[edit]

The game allows the player to choose from six international race tracks. The game lets players not only race around the track, but requires that they keep an eye on their tires and fuel gauge also. Players are able to pull in for a pit stop to change tires as well as re-fuel.

Table of Contents

edit