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Overview
HP: 540
Type: Technical
Moveset
Move list
|
Burst Attack
|
N
|
Infinite Eclipse
|
During Synergy Burst: +
|
Counter attack pierce / Power up during Bad Dreams Rising
|
|
Pokémon Moves
|
N
|
Dark Pulse
|
|
Powered up during Bad Dreams Rising / Press during Bad Dreams Rising to transition into Teleportation
|
N
|
Dark Pulse: Charge
|
(hold)
|
Powers up in line with Phantom Count (maximum 4) / Counter attack pierce
|
N
|
Dark Void
|
Forward+
|
Activates Bad Dreams Rising on hit / Cannot K.O.
|
N
|
Dark Void: Charge
|
Forward+ (hold)
|
Unblockable attack (can be countered) /Activates Bad Dreams Rising on hit / Cannot K.O.
|
C
|
Nasty Plot
|
Backward+
|
Changes the properties of certain attacks. Counter
|
C
|
Nasty Plot: Success
|
Counter opponent's attack during Nasty Plot
|
Hold to place a Phantom (Shadow) / Activate Phantom with Dark Pulse or Nasty Plot
|
N
|
Shadow Claw
|
Midair
|
Can cancel out certain long-range attacks / Press during Bad Dreams Rising to transition into Teleportation
|
N
|
Shadow Claw ~ Kick Follow-up
|
Midair ,
|
Press during Bad Dreams Rising to transition into Teleportation
|
N
|
Shadow Claw ~ Slice Follow-up
|
Midair , or
|
Press during Bad Dreams Rising to transition into Teleportation
|
N
|
Shadow Claw ~ Slice Follow-up: Charge
|
Midair , or (hold
|
Press during Bad Dreams Rising to transition into Teleportation / Counter attack pierce
|
|
Standard Attacks
|
-
|
Special effect
|
-
|
Phantom Count increases when a Phantom is placed
|
G
|
Grab Attack
|
+
|
Overcome blocks
|
C
|
Counter Attack
|
+
|
Cancel with +. Counter
|
C
|
Counter Attack: Charge
|
+ (Hold)
|
Counter attack pierce
|
N
|
Charge Weak Attack
|
Charge and then release
|
Invincible while invisible / Hold to place a Phantom (Shadow) / Activate Phantom with Dark Pulse or Nasty Plot
|
-
|
Charge Strong Attack
|
Charge and then release
|
Powers up in line with Phantom Count (maximum 4) / Recovers HP
|
-
|
Teleportation
|
Midair
|
Can change trajectory with / Invincible while invisible. For surprise attacks
|
-
|
Synergy Burst
|
When Synergy Gauge MAX: +
|
During Synergy Burst, automatically transitions into Bad Dreams Rising when Duel Phase is triggered by an attack
|
|
Field Phase
|
N
|
Poké Combo 1
|
,
|
|
N
|
Ranged Attack
|
|
Can be canceled with a Pokémon move. Use to stop your opponent
|
N
|
Poké Combo 2
|
or +,
|
|
N
|
Side Ranged Attack
|
or +
|
Can be canceled with a Pokémon move / Hold to change trajectory / Places a Phantom (Shadow) / Activate Phantom with Dark Pulse or Nasty Plot
|
N
|
Forward Ranged Attack
|
+
|
Places a Phantom (Dark Hand) / Activate Phantom with Nasty Plot. Use to shift phases
|
N
|
Backward Ranged Attack
|
+
|
Can change trajectory by pressing diagonally backward / Can cancel out certain long-range attacks / Places a Phantom (Rift) / Activate Phantom with Nasty Plot / Hold to change activation timing. Make an opening for more attacks
|
N
|
Jumping Ranged Attack
|
Midair
|
Can be canceled with a Pokémon move. Can change trajectory with / Hold to change trajectory / Places a Phantom (Thorn)
|
N
|
Homing Attack
|
,
|
Can be canceled with a Pokémon move. Can be canceled with or
|
N
|
Homing Attack: Charge
|
, (Hold)
|
Counter attack pierce / Guard Break
|
N
|
Backward Attack
|
+
|
|
N
|
Backward Attack: Charge
|
+ (hold)
|
Counter attack pierce / Places a Phantom (Barricade). Phantom can be destroyed by opponent or have properties changed by Nasty Plot
|
N
|
Jumping Attack
|
Midair
|
Use to shift phases
|
|
Duel Phase
|
N
|
Poké Combo 3
|
,,
|
Major damage dealer
|
N
|
Weak Attack
|
,
|
Can be canceled with a Pokémon move / Press during Bad Dreams Rising to transition into Teleportation
|
N
|
Weak Attack ~ Strong Attack Follow-up
|
,
|
Places a Phantom (Rift) / Activate Phantom with Nasty Plot
|
N
|
Weak Attack ~ Strong Attack Follow-up: Charge
|
, (hold)
|
Counter attack pierce / Places a Phantom (Rift) / Activate Phantom with Nasty Plot. Make an opening for more attacks
|
N
|
Forward Weak Attack
|
+
|
Press and together to power up
|
N
|
Backward Weak Attack
|
+,,
|
Carefully time press of ,, to power up
|
N
|
High Stance Weak Attack
|
+
|
Effective against airborne opponents
|
N
|
High Stance Weak Attack: Charge
|
+ (hold)
|
|
N
|
Poké Combo 4
|
+,
|
|
N
|
Low Stance Weak Attack
|
+
|
Can be canceled with a Pokémon move / Press during Bad Dreams Rising to transition into Teleportation
|
N
|
Low Stance Weak Attack ~ Strong Attack Follow-up
|
+,
|
Places a Phantom (Rift) / Activate Phantom with Nasty Plot. Knocks down opponent
|
N
|
Midair Weak Attack
|
Midair
|
Can be canceled with Pokémon moves or Nosedive
|
N
|
Midair Weak Attack ~ Strong Attack Follow-up
|
Midair ,
|
|
N
|
Poké Combo 5
|
,
|
Major damage dealer
|
N
|
Strong Attack
|
|
Can be canceled into a Pokémon move / Press during Bad Dreams Rising to transition into Teleportation / Places a Phantom (Rift) / Activate Phantom with Nasty Plot
|
N
|
Forward Strong Attack
|
+
|
Places a Phantom (Rift) / Activate Phantom with Nasty Plot
|
N
|
Backward Strong Attack
|
+
|
Places a Phantom (Rift) / Activate Phantom with Nasty Plot
|
N
|
Backward Strong Attack: Charge
|
+ (hold)
|
Counter attack pierce
|
N
|
High Stance Strong Attack
|
+
|
Places a Phantom (Rift) / Activate Phantom with Nasty Plot. Effective against grab attacks
|
N
|
High Stance Strong Attack: Charge
|
+ (hold)
|
Counter attack pierce / Places a Phantom (Rift) / Activate Phantom with Nasty Plot. Make an opening for more attacks
|
N
|
Low Stance Strong Attack
|
+
|
Places a Phantom (Rift) / Activate Phantom with Nasty Plot. Knocks down opponent
|
N
|
Midair Strong Attack
|
Midair
|
Places a Phantom (Rift) / Activate Phantom with Nasty Plot
|
|
Bad Dreams Rising Moves
|
-
|
Special Effects 1
|
-
|
Changes the properties of forward and backward dash steps
|
-
|
Special Effects 2
|
-
|
Attacks from Phantoms are launched automatically
|
-
|
Special Effects 3
|
-
|
Bad Dreams Rising is automatically released when returning to Field Phase or when successfully using a grab attack
|
N
|
Dark Void (Enhanced)
|
+
|
Major damage dealer
|
N
|
Dark Void (Enhanced): Charge
|
+ (hold)
|
Major damage dealer
|
N
|
Nightmare
|
+
|
Invincible while invisible / Can transition into all midair attacks
|
G
|
Dream Eater
|
+
|
Absorb opponent's HP / Increases Synergy Gauge
|
|
Recommended Combos
|
|
Field Phase
|
N
|
Homing Attack Cancel to Dark Void
|
→ +
|
|
Duel Phase
|
N
|
Forward Weak Attack → Backward Weak Attack
|
+ → +
|
N
|
Strong Attack Cancel to Nasty Plot → Forward Strong Attack
|
cancel to + → +
|
|
|
Strategy
Fighting against Darkrai