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Overview
Moveset
Move list
|
Burst Attack
|
N
|
Dynamic Fury
|
During Synergy Burst: +
|
Counter attack pierce / Damage up when hits at close range
|
|
Pokémon Moves
|
-
|
Bulk Up
|
|
Allows one enhanced Pokemon move to be performed
|
G
|
Submission
|
forward+
|
Can be canceled with or . Overcome blocks
|
N
|
Karate Chop
|
backward+
|
Can cancel out certain long-range attacks
|
N
|
Wake-Up Slap
|
Midair
|
|
C
|
Scary Face
|
Charge and then release
|
Causes speed decrease for opponent. Counter
|
|
Duel Phase
|
N
|
Heavy Slam
|
+
|
Can change trajectory by pressing diagonally upward
|
N
|
Close Combat
|
+
|
Major damage dealer
|
|
Enhanced Pokemon Moves
|
N
|
Cross Chop
|
when enhanced
|
For surprise attacks
|
G
|
Submission (Enhanced)
|
forward+ when enhanced
|
Has counter attack properties immediately after activation / Can be canceled with or . Overcome blocks
|
N
|
Karate Chop (Enhanced)
|
backward+ when enhanced
|
Can cancel out certain long-range attacks
|
N
|
Wake-Up Slap (Enhanced)
|
Midair when enhanced
|
|
|
Duel Phase
|
N
|
Heavy Slam (Enhanced)
|
+ when enhanced
|
Can change trajectory by pressing diagonally upward
|
N
|
Close Combat (Enhanced)
|
+ when enhanced
|
Major damage dealer
|
|
Standard Attacks
|
G
|
Grab Attack
|
+
|
Overcome blocks
|
G
|
Midair Grab Attack
|
Midair +
|
Can grab opponents both on the ground and in midair. Overcome blocks
|
C
|
Counter Attack
|
+
|
Can be canceled with +
|
C
|
Counter Attack: Charge
|
+ (Hold)
|
Counter attack pierce
|
-
|
Synergy Burst
|
When Synergy Gauge MAX: +
|
Pokémon moves are always enhanced during Synergy Burst
|
|
Field Phase
|
N
|
Ranged Attack
|
|
Can be canceled with a Pokémon move
|
C
|
Link Up with Ranged Attacks
|
,
|
|
N
|
Side Ranged Attack
|
or +
|
|
C
|
Link up with Side Ranged Attacks
|
or +,
|
|
C
|
Forward Ranged Attack
|
+
|
|
N
|
Backward Ranged Attack
|
+
|
Can change trajectory by pressing diagonally backward
|
N
|
Jumping Ranged Attack
|
Midair
|
|
N
|
Homing Attack
|
,
|
Can be canceled with or . Use to shift phases
|
N
|
Homing Attack: Charge
|
, (Hold)
|
Counter attack pierce / Guard Break
|
N
|
Jumping Attack
|
Midair
|
Use to shift phases
|
|
Duel Phase
|
N
|
Poké Combo 1
|
,,
|
|
N
|
Weak Attack
|
,
|
Can be canceled with a Pokémon move
|
N
|
Forward Weak Attack
|
+,,
|
|
C
|
Forward Weak Attack ~ Strong Attack Follow-up
|
+,, or ,,,
|
|
N
|
Poké Combo 2
|
+,
|
|
N
|
High Stance Weak Attack
|
+
|
Can be canceled with a Pokémon move. Effective against airborne opponents
|
N
|
Low Stance Weak Attack
|
+
|
|
N
|
Midair Weak Attack
|
Midair
|
|
N
|
Strong Attack
|
,
|
Major damage dealer
|
N
|
Strong Attack: Charge
|
, (hold)
|
Counter attack pierce. Use for Guard Break
|
N
|
Forward Strong Attack
|
+
|
Effective against grab attacks
|
N
|
Forward Strong Attack: Charge
|
+ (hold)
|
|
C
|
Backward Strong Attack ~ Weak Attack Follow-up
|
+,
|
Push back / Create chance to attack
|
C
|
Backward Strong Attack ~ Strong Attack Follow-up
|
+,
|
|
N
|
High Stance Strong Attack
|
+
|
Effective against grab attacks
|
N
|
Low Stance Strong Attack
|
+,
|
Major damage dealer
|
-
|
Low Stance Strong Attack ~ Forward Dash
|
+,
|
Only possible before attack
|
C
|
Low Stance Strong Attack ~ Forward Dash ~ Strong Attack Follow-up
|
+,,
|
|
C
|
Midair Strong Attack
|
Midair
|
Make an opening for more attacks
|
|
Recommended Combos
|
C
|
Midair Strong Attack → Poké Combo 1
|
Midair → ,,
|
N
|
Low Stance Strong Attack → Close Combat
|
+, → +
|
C
|
Counter Attack: Charge → Cross Chop
|
+ (hold) → when enhanced
|
|
|
Strategy
Fighting against Machamp