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Overview
Moveset
Move list
|
Burst Attack
|
G
|
Psydisaster
|
During Synergy Burst: +
|
|
|
Pokémon Moves
|
N
|
Psycho Cut
|
|
Consumes Synergy Gauge
|
N
|
Psycho Cut: Follow-up Attack
|
during Psycho Cut
|
Consume Synergy Gauge / Can be canceled with +. Make an opening for more attacks
|
N
|
Hyper Beam
|
forward+
|
Consumes Synergy Gauge / Counter attack pierce / Can change trajectory by pressing or
|
-
|
Hyper Beam ~ Teleport
|
during Hyper Beam
|
Can change location with / Transition into all midair attacks. For surprise attacks
|
C
|
Barrier
|
backward+
|
Consumes Synergy Gauge
|
C
|
Confusion
|
during Barrier
|
Consumes Synergy Gauge
|
G
|
Telekinesis
|
during Barrier
|
Consumes Synergy Gauge / Can be followed up with another attack. Overcome blocks
|
N
|
Drain Punch
|
during Barrier
|
Consumes Synergy Gauge / HP recovery / Increases Synergy Gauge
|
-
|
Barrier ~ Teleport
|
during Barrier.
|
Can change location with / Can transition into all midair attacks. For surprise attacks
|
N
|
Focus Blast
|
Midair
|
Consumes Synergy Gauge
|
N
|
Focus Blast: Charge
|
Midair (hold)
|
Consumes Synergy Gauge
|
|
Duel Phase
|
N
|
Psystrike
|
+
|
Consumes Synergy Gauge / Resists hit stun. Counter
|
N
|
Psystrike: Additional Attack
|
+,
|
Carefully time press of to power up
|
N
|
Psystrike: Final Blow
|
+,,
|
Carefully time press of to power up
|
C
|
Fire Punch ~ Ice Punch
|
+,
|
Consumes Synergy Gauge / Causes attack decrease for opponent during Synergy Burst. Make an opening for more attacks
|
C
|
Thunder Punch
|
when Ice Punch hits
|
Causes defense decrease for opponent during Synergy Burst
|
|
Standard Attacks
|
G
|
Grab Attack
|
+
|
Overcome blocks
|
C
|
Counter Attack
|
+
|
Can be canceled with +. Counter
|
C
|
Counter Attack: Charge
|
+ (Hold)
|
Counter attack pierce
|
-
|
Midair Dash
|
Midair
|
Can transition into all midair attacks / Can change trajectory by pressing backward. For surprise attacks
|
-
|
Synergy Burst
|
When Synergy Gauge MAX: +
|
Synergy Gauge consumption of Pokemon moves reduced during Synergy Burst
|
|
Field Phase
|
N
|
Poké Combo 1
|
,,
|
Use to shift phases
|
N
|
Ranged Attack
|
|
Can be canceled with a Pokémon move
|
N
|
Poké Combo 2
|
or +,,
|
Use to shift phases
|
N
|
Side Ranged Attack
|
or +
|
Can be canceled with a Pokémon move
|
N
|
Forward Ranged Attack
|
+
|
Use to shift phases
|
N
|
Poké Combo 3
|
+,,
|
Use to shift phases
|
N
|
Backward Ranged Attack
|
+
|
Can be canceled with a Pokémon move
|
N
|
Jumping Ranged Attack
|
Midair
|
Can change trajectory by pressing left or right
|
N
|
Homing Attack
|
,,
|
Can be canceled with or
|
N
|
Homing Attack: Charge
|
,, (Hold)
|
Counter attack pierce / Guard Break
|
N
|
Jumping Attack
|
Midair
|
|
|
Duel Phase
|
N
|
Poké Combo 4
|
,,,
|
Major damage dealer
|
N
|
Weak Attack
|
,
|
Can be canceled with a Pokémon move
|
N
|
Forward Weak Attack
|
+,
|
|
N
|
Forward Weak Attack ~ Strong Attack Follow-up
|
+,
|
|
N
|
High Stance Weak Attack
|
+
|
Can be canceled by jumping. Effective against airborne opponents
|
N
|
Low Stance Weak Attack
|
+
|
|
N
|
Midair Weak Attack
|
Midair
|
|
N
|
Midair Weak Attack ~ Strong Attack Follow-up
|
Midair ,
|
|
N
|
Poké Combo 5
|
,,
|
Major damage dealer
|
N
|
Strong Attack
|
|
Can be canceled with a Pokémon move
|
N
|
Forward Strong Attack
|
+
|
|
N
|
High Stance Strong Attack
|
+
|
Effective against grab attacks
|
N
|
Low Stance Strong Attack
|
+,
|
Carefully time press of +, to power up. Major damage dealer
|
N
|
Midair Strong Attack
|
Midair
|
|
|
Recommended Combos
|
N
|
Midair Strong Attack → Poké Combo 4
|
Midair → ,,,
|
N
|
Low Stance Strong Attack → Psycho Cut: Follow-up Attack
|
+ → ,
|
C
|
Counter Attack: Charge → Forward Weak Attack
|
+ (hold) → +,
|
|
|
Strategy
Fighting against Mewtwo