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< Portal
Revision as of 03:37, 17 May 2010 by Sigma 7 (talk | contribs) (→‎Rocket turret: rephrase)
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You've leapt down to the next area and advance forward, only to have the floor opened beneath you.

Turret ambush

File:Portal Escape2 bacontree.jpg
That's no bacon tree, it's a Ham Bush!

The pistons separate, causing you to fall down into an area with limited cover. The door on the right will open first, revealing a turret, followed by the middle door, and the left door. Behind each door is a turret.

You will have to take out each turret quickly — knock it over or throw it through a portal.

File:Portal Escape2 exit.jpg
Portal for leaving the arena

The third door will have an exit. Shoot through the opening and proceed to the next room containing a glass pipe. Shoot a portal above the pipe to walk on it, and jump from the pipe to the catwalk.

Fling

File:Portal Escape2 fling.jpg
This opened door allows you to jump across to the catwalk.

After disabling the turret, a door should open in front where there is a broken catwalk. Walk forward to the "over here" text, turn around and shoot a portal on the opened door. Enter a ground portal, and fling yourself to the catwalk.

Rocket turret

File:Portal Escape2 rocket.jpg
Redirecting a rocket to a window

You are back in the observation area, with a forcefield to your left. Walk through it and press the button — this deploys a rocket turret which will seek you and fire a rocket, shattering the glass window.

Walk behind the turret to the next glass window. The turret will fire a rocket, but will hit the window as you dodge. Go through the corridor to reach yet another glass window; here you will need to place a portal on the opposite wall, and a portal within the turret's room. Trick the turret into firing a rocket at the wall.

Unassisted climb
A "ninja" solution is possible by jumping through portals, but this method may take many attempts.

In the next room, you should see a glass tube for moving storage crates. Redirect a final rocket to this tube and grab a storage cube that falls out. Place the cube in front of the vent and climb into it. Alternatively, a chair from the previous room works.

File:Portal Escape2 vent.jpg
Shooting through the fan

At the end of the vent is a fan; while you can't climb down, you can shoot a portal to bring you into a small sewage area. Shoot a portal above the metal platform and walk across it.

Note: Although you can redirect a rocket to itself, it is immune to its own attacks.