Axe
Book
Bow
Bows are Twohanded ranged weapons, whose attack is determined by Dexterity instead of Strength.
Dagger
Gun
Guns can only be used by Gunslingers. Their attack is heavily influenced by Dexterity.
Katar
Katars are Twohanded weapons (and as such are not affected by the Skills Righthand Mastery and Lefthand Mastery), that can only be used by Assassins or above. They deal damage for both hands and double the wielder's critical rate. The damage dealt by the left hand is always lower than for the right hand. A player who has equipped a Katar and has a Critical rate of 10 has in fact a critical rate of 20% instead of normally 10%
Jur(3) | |
---|---|
Class | Jur |
Attack | 125 |
Property | Normal |
Slots | 3 |
Required Level | 18 |
Weapon Level | 2 |
Refinable | Yes |
Weight | 80 |
Applicable Job | Assassin |
Dropped By | Martin(0.1%), Old Blue Box(0.20%), Old Purple Box(0.31%) |
Description | A set of Arabian style blades that are worn on the back of both hands or on the forearms. |
Knuckle
Knuckles, also known as Fists or Claws, are used by Monk and Priest classes. Knuckles usually have low to medium damage, but one of the best base attack speeds available. However, claws have a undesireable size modifier, and are often skipped over in favor of Maces.
Names | Level | Attack | Weight |
---|---|---|---|
Combo Battle Glove | 3 | 30 | 50 |
Horn of Hillslion | 3 | 95 | 60 |
Mace
Musical Instrument
Musical Instruments can only be used by Bards
Rod
Shuriken
Shuriken can only be used by Ninjas
Spear
Sword
Two-handed Spear
Two-handed Staff
Two-handed Sword
Whip
Whips can only be used by Dancers
Blade Whip | |
---|---|
Class | Whip |
Attack | 140 |
Property | Normal |
Slots | 0 |
Required Level | 30 |
Weapon Level | 4 |
Refinable | Yes |
Weight | 120 |
Applicable Job | Dancer |
Dropped By | Parasite (0.01%) |
Description | A wire in which blade fragments are interwoven, making this whip as sharp as a sword. Has 3% chance of causing Bleeding effect on enemies with each attack. |