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Fatty Foods

This cheat will allow one individual mutant to digest fatty foods better; all people eaten by him (or her, if Lizzie) will be worth three times as much energy.

George (1P) Lizzie (2P) Ralph (3P)
Up + Jump (x3) Up + Punch (x3) Up + Kick (x3)

It can be used at the end of every jumbo jet flight, when the city name appears; the text "SECRET CODE ACCEPTED" will appear if it was entered right.

Iron Guts

This cheat shall allow one individual mutant to avoid vomiting; "bad" items will, instead of decreasing his (or her if Lizzie) energy when eaten, increase it.

George (1P) Lizzie (2P) Ralph (3P)
Down + Jump (x3) Down + Punch (x3) Down + Kick (x3)

It can be used every time the mutants return to the US (when the city name appears); the text "SECRET CODE ACCEPTED" will appear if entered right.

Food-O-Rama

This cheat will fill all the buildings with "good" items (that can be eaten); all of the buttons must be pressed, regardless of if there are three players or not.

George (1P) Lizzie (2P) Ralph (3P)
Jump Punch Kick

It can be used in Washington D.C., Nashville, Moab and Kodiak, as well as every fourth city in a World Tour (London in the UK, Kiev in the Soviet Union, Casablanca in "South Africa", and Belize City in "Brazil"); the text "SECRET CODE ACCEPTED" will, once again, appear if it had been entered correctly.

Load Up

This cheat will fill all the buildings with every possible special item; again, all of the buttons must be pressed, regardless of if there's three players or not.

George (1P) Lizzie (2P) Ralph (3P)
Jump (x2) Punch (x2) Kick (x2)

It can be used in Philadelphia, Carbondale, Santa Fe and Honolulu; the text "SECRET CODE ACCEPTED" will, yet again, appear if it was entered right.

Secret Days

This cheat will send all three of the mutants to a "secret" day; once again, all of the buttons must be pressed, regardless of if there's three players or not.

George (1P) Lizzie (2P) Ralph (3P)
Jump (x3) Punch (x3) Kick (x3)

It can be used in Atlanta to go on to Suburbia, Louisville to go on to Warehouse, Phoenix to go on to Area 69, and Fairbanks to go on to Underworld; the text "SECRET CODE ACCEPTED" shall, for a fifth time, appear if it was entered right. The building counts and notes for the four days are shown below.

Location Tagline Buildings Notes
Suburbia HIDDEN LEVEL! Stop the spread of SUBURBAN BLIGHT. 12 All twelve buildings on this hidden day are normal houses, which makes it the simplest one; Flying Toasters are also present for the first secret time on it
Warehouse HIDDEN LEVEL! SCUMLAB BIO-WEAPONS Cloning Division 8 All eight "buildings" on this hidden day are piles of crates, and six cloning containers are positioned on the right sides of the sixth and seventh ones; Flying Toasters are also present for the second secret time on it, and an alien with Eustas DeMonic's face (which marks their debut much earlier than usual if you manage to get to this day), Beelzeborg and a Star Wars-like robotic walker will also bounce and walk into view from the right side of the screen on it
Area 69 TOP SECRET Government Facility for Paranoid Research. 6 The first, fourth and sixth buildings are secret military facilities that are launching missiles into the air (which will burst into flames when they hit the ground, and will burn the mutants if they walk into them), while the second one has an "M" at its top; the third one is also a factory, while the fifth one is a pile of crates. A tank will also drive into view from the right side of the screen during this day - and Flying Toasters are also present for the third secret time on it
Underworld SECRET LEVEL! Eustas DeMonic's Underworld Connection. 8 All eight buildings on this hidden day are made up from skulls (and have barrels of toxic waste on their roofs), but the third and fifth ones also have two signs for "SCUMLABS TOXIC WASTE RECYCLING CENTER" on their roofs; an alien with Eustas DeMonic's face, Beelzeborg, and a Star Wars-like robotic walker will also bounce and walk into view from the right side of the screen during this day. Flying Toasters are also present for the fourth secret time on it

Ten-Day Jump

This cheat shall send all three of the mutants ten days forward; yet again, all of the buttons must be pressed, regardless of if there's three players or not.

George (1P) Lizzie (2P) Ralph (3P)
Jump, Punch, Kick Punch, Kick, Jump Kick, Jump, Punch

It can be used in Cleveland, Oklahoma City, Fargo, and Reno; the text "SECRET CODE ACCEPTED" will, for a sixth time, appear if it was entered right.