< Rappelz
Jump to navigation
Jump to search
This page is dedicated to the various skills that the Gaia race can learn through the advanced classes. While some skills are learned by all races in the classes of similar type (Warrior, Magician, Breeder), those same skills may be located differently amongst the skill trees. Thus the following list is modified to be inclusive only of the Gaia Classes.
Listed per skill
- Requirements to learn the skill
- Classes that can learn the skill
- Classes that cannot learn the skill
- Requirements to cast the skill
- MP is the amount of magic points required per cast of the skill.
- Cast time is the time after starting the cast of the skill before it's completed.
- Cool time is the time after casting the skill before it can be casted again.
- Effect of the skill
They're in ascending alphabetical order.
Archery Practice[edit]
Archery Practice Lv1[edit]
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases attack power with ranged weapons.
Archery Training[edit]
Archery Training Lv1[edit]
- Learning requires
- Job Level 20
- Heat Shot Lv1
- ? JP
- Casting requires
- not applicable, passive skill.
- Effect
- Increases attack speed with ranged weapons.
Arrow of Delay[edit]
Arrow of Delay Lv1[edit]
- Learning requires
- Casting requires
- MP: 36
- Cast time: 0.5 seconds
- Cool time: 20 seconds
- Effect
- ?
Barbarian Rage[edit]
Barbarian Rage Lv1[edit]
- Learning requires
- Casting requires
- MP: 75
- Cast time: instant
- Cool time: 10 minutes
- Effect
- ?
Blasting Rock Cut[edit]
Blasting Rock Cut Lv1[edit]
- Learning requires
- Job Level Fighter: 30 Kahuna: 35
- Two-Handed Axe Training Lv1
- 200 JP
- Casting requires
- MP: 36
- Cast time: 0.5 seconds
- Cool time: 1 minute 30 seconds
- Effect
- ?
Chainsickle Wind[edit]
Chainsickle Wind Lv1[edit]
- Learning requires
- Casting requires
- MP: 27
- Cast time: 0.5 seconds
- Cool time: 45 seconds
- Effect
- ?
Crystalizing Water Spheres[edit]
Crystalizing Water Spheres Lv1[edit]
- Learning requires
- Job Level 30
- Seal of Abyss Lv1
- 180 JP
- Casting requires
- MP: 48
- Cast time: 2.5 seconds
- Cool time: 45 seconds
- Effect
- ?
Defense Practice[edit]
Defense Practice Lv1[edit]
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Physical Defense + 4 while wearing clothes.
Defense Practice Lv2[edit]
- Learning requires
- Job Level 1
- Defense Practice Lv1
- 800 JP
- Casting requires
- not applicable, passive skill
- Effect
- ?
Dual Axe Training[edit]
Dual Axe Training Lv1[edit]
- Learning requires
- Job Level 20
- Wind Cut Lv1
- ? JP
- Casting requires
- not applicable, passive skill
- Effect
- Allows use of 2 one-handed axes.
Enchant Weapon: Earth[edit]
Enchant Weapon: Earth Lv1[edit]
- Learning requires
- Job Level 5
- Natural Sorcery Lv1
- 180 JP
- Casting requires
- MP: 40
- Cast time: 1 seconds
- Cool time: 30 seconds
- Effect
- ?
Enchant Weapon: Fire[edit]
Enchant Weapon: Fire Lv1[edit]
- Learning requires
- Job Level 5
- Natural Sorcery Lv1
- 180 JP
- Casting requires
- MP: 40
- Cast time: 1 seconds
- Cool time: 15 seconds
- Effect
- +24 damage on 100% of basic attacks.
Enchant Weapon: Lightning[edit]
Enchant Weapon: Lightning Lv1[edit]
- Learning requires
- Job Level 5
- Natural Sorcery Lv1
- 180 JP
- Casting requires
- MP: 40
- Cast time: 1 seconds
- Cool time: 15 seconds
- Effect
- ?
Enchant Weapon: Water[edit]
Enchant Weapon: Water Lv1[edit]
- Learning requires
- Job Level 5
- Natural Sorcery Lv1
- 180 JP
- Casting requires
- MP: 40
- Cast time: 1 seconds
- Cool time: 15 seconds
- Effect
- ?
Energy Charge[edit]
Energy Charge Lv1[edit]
- Learning requires
- Casting requires
- MP: 0
- Cast time: instant
- Cool time: 1 minute 30 seconds
- Effect
- Uses a Spiracle to recover a small amount of HP and MP.
Fighter's Combat Skill[edit]
Fighter's Combat Skill Lv1[edit]
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases attack power of equipped swords and axes.
Fireshield[edit]
Fireshield Lv1[edit]
- Learning requires
- Casting requires
- MP: 25
- Cast time: 2 seconds
- Cool time: 2 minutes
- Effect
- ?
Force of Sacred Fire[edit]
Force of Sacred Fire Lv1[edit]
- Learning requires
- Job Level 25
- Scorching Flame Lv1
- 180 JP
- Casting requires
- MP: 50
- Cast time: 2 seconds
- Cool time: 1.5 seconds
- Effect
- ?
Freezing Arrow[edit]
Freezing Arrow Lv1[edit]
- Learning requires
- Casting requires
- MP: 36
- Cast time: 0.5 seconds
- Cool time: 1 minute 30 seconds
- Effect
- ?
Heat Shot[edit]
Heat Shot Lv1[edit]
- Learning requires
- Casting requires
- MP: 25
- Cast time: 0.5 seconds
- Cool time: 30 seconds
- Effect
- ?
Huge Rock Fall[edit]
Huge Rock Fall Lv1[edit]
- Learning requires
- Job Level 35
- Rock Energy Lv1
- 180 JP
- Casting requires
- MP: 95
- Cast time: 2.5 seconds
- Cool time: 1 minute
- Effect
- ?
Kahuna's Combat Skill[edit]
Kahuna's Combat Skill Lv1[edit]
Kahuna's Combat Skill Lv2[edit]
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- ?
Loading Restrain[edit]
Loading Restrain Lv1[edit]
- Learning requires
- Casting requires
- MP: 16
- Cast time: 0.5 seconds
- Cool time: 30 seconds
- Effect
- ?
Log Split[edit]
Log Split Lv1[edit]
- Learning requires
- Job Level 10
- Spinning Blow Lv1
- ? JP
- Casting requires
- MP: 18
- Cast time: instant
- Cool time: 15 seconds
- Two-Handed Axe equipped
- Effect
- ?
Mental Concentration[edit]
Mental Concentration Lv1[edit]
- Learning requires
- Casting requires
- MP: 26
- Cast time: instant
- Cool time: 2 minutes
- Effect
- Crit. Ratio +12% for 25 seconds
Mental Concentration Lv2[edit]
- Learning requires
- Job Level Fighter: 5 Kahuna: 15
- Mental Concentration Lv1
- Kahuna: Spinning Blow Lv1
- 200 JP
- Casting requires
- MP: 38
- Cast time: instant
- Cool time: 2 minutes
- Effect
- Crit. Ratio +?% for 25 seconds
Mind Defense[edit]
Mind Defense Lv1[edit]
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Magic Defense +3
Mind Defense Lv2[edit]
- Learning requires
- Job Level 1
- Mind Defense Lv1
- 800 JP
- Casting requires
- not applicable, passive skill
- Effect
- ?
Natural Sorcery[edit]
Natural Sorcery Lv1[edit]
Poison Arrow[edit]
Poison Arrow Lv1[edit]
- Learning requires
- Casting requires
- MP: 45
- Cast time: 1.5 seconds
- Cool time: 30 seconds
- Effect
- ?
Provocation[edit]
Provocation Lv1[edit]
- Learning requires
- Casting requires
- MP: 10
- Cast time: instant
- Cool time: 15 seconds
- Effect
- Increases threat against target
Recklessness of Earth[edit]
Recklessness of Fire Lv1[edit]
- Learning requires
- Job Level 40
- Huge Rock Fall Lv1
- 180 JP
- Casting requires
- MP: 25
- Cast time: 1.5 seconds
- Cool time: 15 minutes
- Effect
- ?
Recklessness of Fire[edit]
Recklessness of Fire Lv1[edit]
- Learning requires
- Job Level 40
- Fireshield Lv1
- 180 JP
- Casting requires
- MP: 25
- Cast time: 1.5 seconds
- Cool time: 15 minutes
- Effect
- ?
Recklessness of Lightning[edit]
Recklessness of Fire Lv1[edit]
- Learning requires
- Job Level 40
- Support of Gust Lv1
- 180 JP
- Casting requires
- MP: 25
- Cast time: 1.5 seconds
- Cool time: 15 minutes
- Effect
- ?
Recklessness of Water[edit]
Recklessness of Water Lv1[edit]
- Learning requires
- Casting requires
- MP: 25
- Cast time: 1.5 seconds
- Cool time: 15 minutes
- Effect
- ?
Restoring Purified Water[edit]
Restoring Purified Water Lv1[edit]
- Learning requires
- Job Level 10
- Enchant Weapon: Water Lv1
- 180 JP
- Casting requires
- MP: 64
- Cast time: 0.5 seconds
- Cool time: 1.5 seconds
- Effect
- ?
Rock Energy[edit]
Rock Energy Lv1[edit]
- Learning requires
- Job Level 25
- Shackle of the Ground Lv1
- 180 JP
- Casting requires
- MP: 50
- Cast time: 2 seconds
- Cool time: 1.5 seconds
- Effect
- ?
Scorching Flame[edit]
Scorching Flame Lv1[edit]
- Learning requires
- Job Level 15
- Enchant Weapon: Fire Lv1
- 180 JP
- Casting requires
- MP: 35
- Cast time: 1 seconds
- Cool time: 30 seconds
- Effect
- ?
Seal of Abyss[edit]
Seal of Abyss Lv1[edit]
- Learning requires
- Casting requires
- MP: 25
- Cast time: 2 seconds
- Cool time: 1 minute
- Effect
- ?
Shackle of the Ground[edit]
Shackle of the Ground Lv1[edit]
- Learning requires
- Job Level 15
- Enchant Weapon: Earth Lv1
- 180 JP
- Casting requires
- MP: 36
- Cast time: 1.5 seconds
- Cool time: 1 minute
- Effect
- ?
Speed of the Wind[edit]
Speed of the Wind Lv1[edit]
- Learning requires
- Job Level 20
- Chainsickle Wind Lv1
- 180 JP
- Casting requires
- MP: 30
- Cast time: 2 seconds
- Cool time: 1.5 seconds
- Effect
- ?
Spinning Blow[edit]
Spinning Blow Lv1[edit]
- Learning requires
- Casting requires
- MP: 34
- Cast time: instant
- Cool time: 10 seconds
- Effect
- ?
Spiracle Charge[edit]
Spiracle Charge Lv1[edit]
- Learning requires
- Casting requires
- MP: 20
- Cast time: 0.6 seconds
- Cool time: 2 seconds
- Effect
- Creates a Spiracle
Spiracle Mastery[edit]
Spiracle Mastery Lv1[edit]
Spiracle of Vitality[edit]
Spiracle of Vitality Lv1[edit]
- Learning requires
- Job Level 20
- Energy Charge Lv1
- ? JP
- Casting requires
- MP: 0
- Cast time: instant
- Cool time: 5 minutes
- Effect
- ?
Spiracle Shock Shot[edit]
Spiracle Shock Shot Lv1[edit]
- Learning requires
- Job Level 30
- Heat Shot Lv1
- ? JP
- Casting requires
- MP: 41
- Cast time: instant
- Cool time: 1 minute
- Effect
- ?
Storming Serial Cut[edit]
Storming Serial Cut Lv1[edit]
- Learning requires
- Casting requires
- MP: 63
- Cast time: instant
- Cool time: 30 seconds
- Effect
- ?
Support of Gust[edit]
Support of Gust Lv1[edit]
- Learning requires
- Job Level 30
- Speed of the Wind Lv1
- 180 JP
- Casting requires
- MP: 50
- Cast time: 1.5 seconds
- Cool time: 30 seconds
- Effect
- ?
Two-Handed Axe Training[edit]
Two-Handed Axe Training Lv1[edit]
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases attack speed with two-handed axes.
Wind Cut[edit]
Wind Cut Lv1[edit]
- Learning requires
- Job Level 15
- Log Split Lv1
- ? JP
- Casting requires
- MP: 19
- Cast time: instant
- Cool time: 30 seconds
- Effect
- ?