SNK vs. Capcom: The Match of the Millennium/Ryu

From StrategyWiki, the video game walkthrough and strategy guide wiki
stub
stub

This page is a stub. Help us expand it, and you get a cookie.

Ryu
Nice match ...

Let's go again!

The path of

combat's long!

No one's stronger

then me, fool!

I want to face

the Ultimate foe!

Click here for more information about Ryu's other fighting game appearances.

Ryu's rival is Kyo Kusanagi.

Bio[edit]

(Translated from the archived site)

Ryu's objective of being the "true martial artist" is not driven by fame or fortune. So naturally, he had no interest in the money prize of this tournament, or the filth behind it.

However, as much as the "Satsui no Hado" lay dormant deep inside of him, it shook his being.

He senses the spirit of a strong opponent he cannot yet see, who wishes to test his strength. "I want to meet someone stronger... So I can see what lies beyond my fists!"

Techniques[edit]

Normal Attacks[edit]

stand duck jump
Arcade-Button-LPunch.png cancelable File:SVCMM Ryu LP.gif cancelable File:SVCMM Ryu Duck LP.gif cross-up File:SVCMM Ryu jump LP.gif
Arcade-Button-HPunch.png cancelable File:SVCMM Ryu HP.gif cancelable File:SVCMM Ryu Duck HP.gif File:SVCMM Ryu jump HP.gif
Arcade-Button-LKick.png File:SVCMM Ryu LK.gif cancelable File:SVCMM Ryu Duck LK.gif cross-up File:SVCMM Ryu jump LK.gif
Arcade-Button-HKick.png File:SVCMM Ryu HK.gif cancelable File:SVCMM Ryu Duck HK.gif cross-up File:SVCMM Ryu jump HK.gif

Command Normals[edit]

Name Input Description Image
Sakotsu Wari Arcade-Stick-Right.png+Arcade-Button-Punch.png 2 Hit, Overhead. If it's canceled into it looses its overhead ability. File:SVCMM Ryu Sakotsu Wari.gif
Senpuu Kyaku Arcade-Stick-Right.png+Arcade-Button-Kick.png Can be canceled into, but it self doesn't cancel File:SVCMM Ryu Senpuu Kyaku.gif

Special Moves[edit]

Name Input Description Image
Hadoken Arcade-Stick-Qcf.png+Arcade-Button-Punch.png Projectile, has fast recovery Hadoken
Shakunetsu Hadoken Arcade-Stick-Hcf.png+Arcade-Button-Punch.png Projectile, just as fast as normal Hadouken. Does a little more damage. Knocks down when fired close Shakunetsu Hadoken
Shouryuuken Arcade-Stick-Dp.png+Arcade-Button-Punch.png Shouryuuken
Tatsumaki Senpuu Kyaku Arcade-Stick-Qcb.png+Arcade-Button-Kick.pngArcade-Modifier-(Air).png Juggles for 1 hit with Arcade-Button-LKick.png, or 3 hits with Arcade-Button-HKick.png. Can go over most projectiles Tatsumaki Senpuu Kyaku

Super Moves[edit]

Name Input Description Image
Shinkuu HadouKen Arcade-Stick-Qcf.pngArcade-Stick-Qcf.png+Arcade-Button-Punch.png This projectile will blow past all other projectiles except for Evil Ryu's and Orochi Iori's. Shinkuu HadouKen
Shinkuu Tatsumaki Senpuu Kyaku Arcade-Stick-Qcb.pngArcade-Stick-Qcb.png+Arcade-Button-Kick.png File:SVCMM Ryu Shinkuu TSK.gif
Shin Shouryuuken Arcade-Stick-Qcf.pngArcade-Stick-Qcf.png+Arcade-Button-Kick.png Purchase Super. Will only initialize if the first hit connects. File:SVCMM Ryu Shin Shouryuu Ken.gif

Quick Move List[edit]

Portrait SVCMM Ryu.png
Throws
Seoi Nage Arcade-Stick-Left.png or Arcade-Stick-Right.png+Arcade-Button-Punch.png
Tomoe Nage Arcade-Stick-Left.png or Arcade-Stick-Right.png+Arcade-Button-Kick.png
Command Moves
Sakotsu Wari Arcade-Stick-Right.png+Arcade-Button-Punch.png
Senpuu Kyaku Arcade-Stick-Right.png+Arcade-Button-Kick.png
Special Moves
Hadou Ken Arcade-Stick-Qcf.png+Arcade-Button-Punch.png
Shakunetsu Hadou Ken Arcade-Stick-Hcf.png+Arcade-Button-Punch.png
Shouryuu Ken Arcade-Stick-Dp.png+Arcade-Button-Punch.png
Tatsumaki
Senpuu Kyaku
Arcade-Modifier-(Air).png Arcade-Stick-Qcb.png+Arcade-Button-Kick.png
Super Moves
Shinkuu Hadou Ken Arcade-Stick-Qcf.pngArcade-Stick-Qcf.png+Arcade-Button-Punch.png
Shinkuu Tatsumaki
Senpuu Kyaku
Arcade-Stick-Qcb.pngArcade-Stick-Qcb.png+Arcade-Button-Kick.png
Shin Shouryuu Ken Arcade-Modifier-Max.png Arcade-Stick-Qcf.pngArcade-Stick-Qcf.png+Arcade-Button-Kick.png