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Controls

Samurai Shodown I/Samurai Shodown II

Basic Commands

  • Arcade-NeoGeo-A.png - Weak Slash
  • Arcade-NeoGeo-B.png - Medium Slash
  • Arcade-NeoGeo-A.png+Arcade-NeoGeo-B.png - Strong Slash
  • Arcade-NeoGeo-C.png - Weak Kick
  • Arcade-NeoGeo-D.png - Medium Kick
  • Arcade-NeoGeo-C.png+Arcade-NeoGeo-D.png - Strong Kick
  • Arcade-Stick-Right.pngArcade-Stick-Right.png - Run (hold Arcade-Stick-Right.png to keep running)
  • Arcade-Stick-Left.pngArcade-Stick-Left.png - Hop back

Samurai Shodown III/Samurai Shodown IV

Basic Commands

  • Arcade-NeoGeo-A.png - Weak Slash
  • Arcade-NeoGeo-B.png - Medium Slash
  • Arcade-NeoGeo-C.png - Strong Slash
  • Arcade-NeoGeo-D.png - Kick
  • Arcade-Stick-Right.pngArcade-Stick-Right.png - Run (hold Arcade-Stick-Right.png to keep running)
  • Arcade-Stick-Left.pngArcade-Stick-Left.png - Hop back
  • Arcade-NeoGeo-A.pngArcade-NeoGeo-B.png - Dodge
  • Arcade-Stick-Right.png+Arcade-NeoGeo-A.pngArcade-NeoGeo-B.png - Behind Step
  • Arcade-Stick-Left.png or Arcade-Stick-Right.png+Arcade-NeoGeo-C.png - Guard Crush
  • Arcade-Stick-Qcb.pngArcade-Stick-Right.png+Arcade-NeoGeo-D.png - Deflect
  • Arcade-Stick-Up.png+Arcade-Button-Slash.png when floored - Far Pounce Attack
  • Arcade-Stick-DR.png+Arcade-Button-Slash.png when floored - Close Pounce Attack
  • Arcade-Stick-Left.png or Arcade-Stick-Right.png while getting up - Escape Roll
  • Arcade-Stick-UL.png or Arcade-Stick-Up.png or Arcade-Stick-UR.png while getting up - Quick Recovery
  • Arcade-Stick-Down.png+Arcade-Modifier-Tap.pngArcade-NeoGeo-A.png/Arcade-NeoGeo-B.png/Arcade-NeoGeo-C.png/Arcade-NeoGeo-D.png while lying down - Restore Life
  • Arcade-Button-Start.png x3 - Weapon Throwing Taunt
  • Arcade-NeoGeo-A.png or Arcade-NeoGeo-B.png near to weapon - Weapon Grab
  • Arcade-NeoGeo-A.pngArcade-NeoGeo-B.pngArcade-NeoGeo-C.png - Rage Explosion
  • Arcade-NeoGeo-A.pngArcade-NeoGeo-B.pngArcade-NeoGeo-C.png after Rage Explosion - Combination Slash
  • Arcade-NeoGeo-B.pngArcade-NeoGeo-C.pngArcade-NeoGeo-D.png after Rage Explosion - Deadly Single Strike
  • Arcade-NeoGeo-C.pngArcade-NeoGeo-D.png - Chain Starter
  • Arcade-NeoGeo-A.png, Arcade-NeoGeo-A.png, Arcade-NeoGeo-A.png after Chain Starter - Basic Slash Combo 1
  • Arcade-NeoGeo-A.png, Arcade-NeoGeo-B.png, Arcade-NeoGeo-C.png after Chain Starter - Basic Slash Combo 2
  • Arcade-NeoGeo-B.png, Arcade-NeoGeo-B.png, Arcade-NeoGeo-C.png after Chain Starter - Basic Slash Combo 3
  • Arcade-Stick-Right.png+Arcade-NeoGeo-A.png, Arcade-NeoGeo-A.png, Arcade-NeoGeo-B.png, Arcade-NeoGeo-B.png, Arcade-NeoGeo-C.png, Arcade-NeoGeo-C.png, Arcade-NeoGeo-A.png, Arcade-NeoGeo-B.png, Arcade-NeoGeo-C.png, Arcade-NeoGeo-C.png, Arcade-NeoGeo-C.png, Arcade-NeoGeo-C.png, Arcade-NeoGeo-C.png after Chain Starter - 14 Slash Combo
  • Arcade-Stick-Left.pngArcade-Stick-Qcd.png+Arcade-NeoGeo-A.pngArcade-NeoGeo-B.png when POW Gauge is full - POW Special
  • (A) - must be done armed
  • (U) - must be done unarmed
  • (B) - can be done armed or unarmed
  • (POW) - more powerful when POW gauge is full

Samurai Shodown V/Samurai Shodown V Special

Basic Commands

  • Arcade-NeoGeo-A.png - Weak Slash
  • Arcade-NeoGeo-B.png - Medium Slash
  • Arcade-NeoGeo-A.png+Arcade-NeoGeo-B.png - Strong Slash
  • Arcade-NeoGeo-C.png - Kick
  • Arcade-NeoGeo-D.png - Dodge
  • Arcade-Stick-Right.pngArcade-Stick-Right.png - Run (hold Arcade-Stick-Right.png to keep running)
  • Arcade-Stick-Left.pngArcade-Stick-Left.png - Hop back

Advanced Commands

Dodging

Dodges are executed by pressing Arcade-NeoGeo-D.png and a direction at the same time. The direction effects the type of dodge performed.

Type of Dodge Input
Hop in Place Arcade-Stick-Left.png+ Arcade-NeoGeo-D.png
Leap Forward Arcade-Stick-Right.png+ Arcade-NeoGeo-D.png
Roll forward Arcade-Stick-DR.png+ Arcade-NeoGeo-D.png
Roll Backward Arcade-Stick-DL.png+ Arcade-NeoGeo-D.png
Lie Down Arcade-Stick-Down.png+ Arcade-NeoGeo-D.png
The Sword Gauge

The sword gauge, located beneath the health bar, represents a character's attack strength. As they attack, the gauge will drop and the amount of damage they deal will decrease accordingly. The gauge will slowly begin to fill again once the character stops attacking.

The Rage Gauge

As a character takes damage their Rage Gauge will slowly fill. Once full, they can execute a Knocking-on-the-Sword move (Arcade-Stick-Qcf.png + Arcade-NeoGeo-C.png + Arcade-NeoGeo-D.png) or a Rage Explosion (Arcade-NeoGeo-A.png + Arcade-NeoGeo-B.png + Arcade-NeoGeo-C.png) . The Knocking-on-the-Sword move is comparable to a Super in other fighting games and the nature of these moves is unique to each character. A Rage Explosion instantly increases the Sword Gauge to max, makes attacks unstoppable, and allows a character to use their Knocking-on-the-Sword move at anytime up until the slowly draining rage gauge is empty. If a character stops taking damage their Rage Gauge will eventually begin to fall.


Samurai Shodown VI/Samurai Spirits: Tenkaichi Kenkakuden

Basic Commands

  • Arcade-Button-LSlash.png - Light Slash
  • Arcade-Button-MSlash.png - Medium Slash
  • Arcade-Button-SSlash.png - Strong Slash
  • Arcade-Button-Kick.png - Kick
  • Arcade-Button-SEvadesmall.png - Special Evasion
  • Arcade-Modifier-Tap.pngArcade-Stick-Left.pngX2 - Hop backwards
  • Arcade-Modifier-Tap.pngArcade-Stick-Right.pngX2 - Dash/Hop forward
  • Arcade-Modifier-Tap.pngArcade-Stick-Right.pngFile:Arcade-Button-HF.png - Run towards opponent until release, action or blocked
  • (Arcade-Stick-Left.png or Arcade-Stick-Right.png) + Arcade-Button-MSlash.png + Arcade-Button-SSlash.png - Bougyo Kuzushi
  • (while standing over fallen foe) Arcade-Stick-DR.png+Arcade-Button-SSlash.png - Down Attack
  • (while near opponent) Arcade-Stick-Right.png+Arcade-Button-MSlash.png+Arcade-Button-SSlash.png - Grab to throw right.
  • (while near opponent) Arcade-Stick-Left.png+Arcade-Button-MSlash.png+Arcade-Button-SSlash.png - Grab to throw left.


Advanced Commands

SP/Evasion/Dodge Techniques

To evade attacks press Arcade-Button-SEvadesmall.png and a certain direction at the same time. The direction effects the type of evasion performed.

Type of Evasion/SP Input
Dodge Arcade-Stick-Left.png+ Arcade-Button-SEvadesmall.png
Hop Forward Arcade-Stick-Right.png+ Arcade-Button-SEvadesmall.png
Roll forward Arcade-Stick-DR.png+ Arcade-Button-SEvadesmall.png
Roll Backward Arcade-Stick-DL.png+ Arcade-Button-SEvadesmall.png
Lie Down Arcade-Stick-Down.png+ Arcade-Button-SEvadesmall.png
Repel Arcade-Stick-Qcf.png+ Arcade-Button-SEvadesmall.png
Recover

When falling down from an attack, quickly Arcade-Modifier-Tap.png Arcade-Button-SEvadesmall.png just as you touch the ground for a quick recovery.

Destroy Weapon
  • Arcade-Stick-Qcf.png+Arcade-Button-LSlash.png+Arcade-Button-MSlash.png - Weapon Destroyer (Note: some SPIRITS cannot use this technique.)
Weapon Control
  • (while disarmed & standing over your weapon) Arcade-Button-LSlash.png or Arcade-Button-MSlash.png or Arcade-Button-SSlash.png - Pick up weapon
  • (while armed) Arcade-Stick-Right.png+Arcade-Button-Start.png - Put down weapon
SPIRITS

How to Play

Objective

General Rules