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Feats are awards earned in a single life during a match. A team's collective feat accomplishments during a match add up to earn Dynamic Combat Missions, which allow a team to earn additional points and money; the type of mission spawned reflects the play style of that team.
Assault
- Assault Killer: Kill 2 players with an Assault Rifle or Grenade
- Assister: Get 2 Kill Assists
- Armor Destroyer: Destroy 1 Heavy Armor
- Impact Killer: Kill 1 player by either crushing or colliding with them while in medium armor
Recon
- Recon Killer: Kill 2 players with a Sniper Rifle, Pistol, or Knife
- Scanner: Scan 8 enemy targets
- Stealth: Have Sensor Blocker active within range of an enemy sensor for 20 seconds
- Micro Sensor: Have Micro Sensor active within 100m of a non-friendly Control Point for 60 seconds
Siege
- Siege Killer: Kill 2 players with a Shotgun, Rocket Launcher, or Mortar
- Base Destroyer: Destroy 2 Sensor Arrays, Supply Depots, or AA Turrets
- Turret Destroyer: Destroy 2 Minigun or Rocket Turrets
- Hacker: Hack 2 Control Points
Support
- Support Killer: Kill 2 players with a Machine Gun or Detpack
- Repairer: Get 3 Repairs
- Tank Destroyer: Destroy 1 tank
- Defuser: Defuse 1 hack