Sid Meier's Civilization V/Babylon

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Babylon is one of the many ancient civilizations that inhabited the fertile Mesopotamian valley. It is led by Nebuchadnezzar II, the king that helped restore Babylon and expand its territory. Babylon is a scientific powerhouse, being able to obtain new technologies quickly due to its Unique Ability. Their unique unit and building helps it defend against aggressive neighbors, letting them concentrate on advancing their technology.

AI Traits[edit]

Nebuchadnezzar II[edit]

Unique Components[edit]

Unique Ability[edit]

  • Ingenuity - Get a free Great Scientist upon researching Writing. Generate Great Scientists 50% faster.

Unique Building[edit]

Walls of Babylon[edit]

  • Cost: 65 Production
  • +6 City Combat Strength, +100 City hp
  • Prerequisites: Masonry technology
  • Replaces Walls
  • Cheaper Production cost, improved defense

Unique Unit[edit]


  • Cost: 40 Production / 80 Faith
  • Type: Archery (Ranged)
  • Combat Strength: 7
  • Ranged Combat Strength: 9
  • Range: 2
  • Movement Points: 2
  • Prerequisites: Archery technology
  • Obsolete with: Construction technology
  • Upgrades to: Composite Bowman
  • Replaces Archer
  • Increased defensive and ranged Combat Strength

Playing Babylon[edit]

Victory Conditions[edit]

Social Policies[edit]

Religious Beliefs[edit]