Sid Meier's Civilization V/Denmark

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Denmark is one of the oldest kingdoms in the world, originally composed of a bunch of Viking tribes, before becoming a strong and prosperous kingdom. The Danish civilization is led by Harald Bluetooth, who united all of Denmark under one rule. Denmark is a civilization that thrives on the ocean, being able to make sudden amphibious invasions. Their Unique Units are also suitable for quick attacks, having an advantage over other civs when fighting on certain terrain.

AI Traits[edit]

Harald Bluetooth[edit]

Unique Components[edit]

Unique Ability[edit]

  • Viking Fury - Embarked units have +1 movement and only use 1 movement point to move from sea to land. Melee units use no movement points to pillage

Unique Units[edit]


  • Cost: 120 Production / 240 Faith
  • Type: Melee
  • Combat Strength: 21
  • Movement Points: 3
  • Prerequisites: Steel technology, 1 Iron
  • Obsolete with: Metallurgy
  • Upgrades into: Musketman
  • Replaces Longswordsman
  • Higher movement points, free Amphibious promotion

Norwegian Ski Infantry[edit]

  • Cost: 225 Production
  • Type: Gunpowder (Melee)
  • Combat Strength: 34
  • Movement Points: 2
  • Prerequisites: Rifling technology
  • Obsolete with: Replaceable Parts technology
  • Upgrades into: Great War Infantry
  • Replaces Rifleman
  • Combat bonus and double movement on Snow, Tundra and Hill tiles

Playing Denmark[edit]

Victory Conditions[edit]

Social Policies[edit]

Religious Beliefs[edit]