Solomon's Key/Items
Bonus Point Items[edit]
Bonus point items appear when monsters are destroyed, or they may be hidden inside certain blocks.
Arcade Item | Value | NES Item |
---|---|---|
100 points | ||
200 points | ||
500 points | ||
1,000 points | ||
2,000 points | ||
5,000 points | ||
10,000 points | ||
20,000 points | ||
50,000 points |
Magic Items[edit]
Like bonus items, magic items may appear when certain monsters are destroyed, or they may be hidden inside particular blocks. While they are worth a small amount of points, their true value lies in the powers they grant to Dana.
Hidden Bonus Items[edit]
In order to collect the hidden bonus items, you must never fail to collect any of the previous hidden bonus items of the same kind. If you miss one in an earlier stage, you will never find them again in a later stage. They will be replaced with a simple 100 point jewel. Some items have been repurposed in the NES version, and thus have been replaced with icons from Tecmo's Mighty Bomb Jack game.
Arcade Item | Value | NES Item |
---|---|---|
100,000 points | ||
200,000 points | ||
500,000 points | ||
1,000,000 points |
Key NES Items[edit]
There are some extra items in the NES (and SMS) version of the game that serve specific purposes towards gaining access to hidden and later rooms of the game, as well as determining which of the game's endings you get to see.
Description | NES Item |
---|---|
There are 12 Zodiac Panels in the entire game. They can be found on every fourth stage, although the later ones will be hidden from sight, and must be discovered. The panel shown here is merely one example. They each bear the sign of a different zodiac constellation. | |
There are 8 Solomon Seals hidden throughout the game. They are needed in order to collect the two lost pages of Solomon's Key and to rescue the Faerie Princess. Unless you find and collect all 8 of them, you will not be able to witness the best ending of the game. | |
The Page of Space is one of the lost pages of Solomon's Key. It has been stored in the Secret Room of Space, which requires the first four Solomon Seals to access. | |
The Page of Time is another lost page of Solomon's Key. It has been stored in the Secret Room of Time, which requires an additional two Solomon Seals (for a total of six) to access. Both pages are required in order to rescue the Faerie Princess. | |
Solomon's Key is the ultimate goal of the game. Once you gain access to it, the game's ending will play. | |
Bomb Jack, the star of his own arcade game, as well as the NES/Famicom sequel Mighty Bomb Jack, makes a cameo in Solomon's Key. If you jump 11 times in the correct location on certain stages, Bomb Jack will appear and hop around, and all of the enemies on the stage will be turned into Faeries if you collect him! | |
The Tecmo Plate awards only half as many points as it did in the arcade, but it also provides Dana with an extra life. However, you must collect it properly. When it first appears, it will be gray. Use your wand on it to cover it in stone. Then headbutt the stone until it breaks. When it is revealed, it will be in color. | |
The magic lamp is just like the Tecmo Plate; it awards you with 500,000 points and one extra life. However, you do not need to do anything special to collect it other than find it. There is only one in the game. | |
Golden Wings appear starting in stage 7 and every 8 stages thereafter. If you find and collect the Golden Wings, you will warp ahead 6 stages after you complete the current stage. While this is a nice way to get to the end faster, using them is not recommended if you want to receive the best ending, since you will miss many important items along the way. |