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Map of Kolto Control

Sea Floor

The northeast pressure door may be the quicker way to get into Kolto Control from the sea floor, but it's also the more heavily guarded. The room beyond is mined at its east end:

Awareness Deadly Flash Mine Detect 40 (20) Demolitions Disable 30 (10) Recover 40 (20)
Awareness Deadly Frag Mine Detect 40 (20) Demolitions Disable 30 (10) Recover 40 (20)

Around the corner to the northeast are four insane Selkath. Two are level 10 Soldiers specialized in using Sonic Pistols:

Insane Selkath
KotOR Model Insane Selkath (Kolto Control).png
Class Soldier
Level 10
Alignment 50 (neutral)
Attributes
Strength 20 +5
Dexterity 20 +5
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 50
Defense 19
Fortitude 7
Reflex 8
Will 5
Skills
Awareness 2
Ranged Main Off
Attack 16 -
Sonic 3-6-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Sonic Pistol

On Hit: Attribute Damage Dexterity14

Weapon Specialization: Blaster Pistol

The other two attack with poisoned claws. One is a sneaky level 8 Soldier:

Insane Selkath
KotOR Model Insane Selkath.png
Class Soldier
Level 8
Alignment 50 (neutral)
Attributes
Strength 20 +5
Dexterity 18 +4
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 88
Defense 22
Fortitude 7
Reflex 6
Will 4
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 13 -
Damage 6-11-
Threat 20-20,x2-
Items and abilities Feats
On Hit: Poison, Average Weakness20 Sneak Attack III

The last is an armored level 15 Soldier:

Insane Selkath
KotOR Model Insane Selkath.png
Class Soldier
Level 15
Alignment 50 (neutral)
Attributes
Strength 20 +5
Dexterity 20 +5
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 95
Defense 24
Fortitude 10
Reflex 9
Will 7
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 20 -
Damage 6-11-
Threat 20-20,x2-
Items and abilities Feats
Cinnagar Weave Armor

Damage Resistance vs. Cold, Fire20/- On Hit: Poison, Average Weakness20

Armor Proficiency: Light
Experience Points (XP) Received: Experience Points (XP) Received:

There's a footlocker by the east wall, to the right of a door in the east wall:

Item(s) Received Footlocker

By the inside northwest corner to the east of the southeast pressure door are two large lockers:

Item(s) Received Large Locker Item(s) Received Large Locker

The east end of the room is also mined, although not as heavily:

Awareness Deadly Gas Mine Detect 40 (20) Demolitions Disable 30 (10) Recover 40 (20)

Around the corner to the northeast there are only three insane Selkath: another sneaky level 8 Soldier attacking with poisoned claws, another level 10 Soldier specializing in using Sonic Pistols, and a non-specialized level 12 Soldier:

Insane Selkath
KotOR Model Insane Selkath (Kolto Control).png
Class Soldier
Level 12
Alignment 50 (neutral)
Attributes
Strength 20 +5
Dexterity 20 +5
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 70
Defense 19
Fortitude 8
Reflex 9
Will 6
Skills
Awareness 2
Ranged Main Off
Attack 17 -
Sonic 1-4-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Sonic Pistol

On Hit: Attribute Damage Dexterity14

Weapon Proficiency: Blaster Pistol
Experience Points (XP) Received: Experience Points (XP) Received:

There's the corpse of a Republic soldier and a footlocker by the east wall:

Item(s) Received Insane Selkath Item(s) Received Corpse - Republic Soldier Item(s) Received Footlocker

Mission for the Republic

Beyond the door in the east wall of the northeast airlock, and the door in the north wall of the southeast airlock, is a pressure chamber with a massive fan rotating overhead and a computer panel mounted on its southwest wall, a force field spanning its north side and a door in its east wall, beyond which is a room with footlockers in its northeast and southeast corners:

Item(s) Received Footlocker Item(s) Received Footlocker

A human male named Kono Nolan and a female named Sami stand on the north side of the force field. When you try to use it, they panic:

KotOR Icon Dialog.png Kono Nolan: No - no, you can't come in here! You'll let the firaxa and the Selkath in! No - stay out! Stay out! I won't let you open the door for those monsters to get in! I'll stop you! I'll suck all the pressure out of the chamber! That'll stop you!
KotOR Icon Dialog.png Sami: Kill them! Kill them now!

All doors are sealed behind you:

[This door is sealed during the decompression process.]

There are 60 seconds to complete depressurization, and there's a warning every six seconds. However, you're incapacitated for the first and last six seconds, so you only have 48 seconds to do something.

Warning
60 seconds to complete depressurization.
54 seconds to complete depressurization.
48 seconds to complete depressurization.
42 seconds to complete depressurization.
36 seconds to complete depressurization.
30 seconds to complete depressurization.
24 seconds to complete depressurization.
18 seconds to complete depressurization.
12 seconds to complete depressurization.
6 seconds to complete depressurization.

While you can unlock the doors, this doesn't solve the problem: even if you return to the sea floor, the countdown will simply resume when you return.

Security Door Unlock 28 (8) Bash Resist - Vitality -

However, you can search footlockers in the airlocks beyond for the Computer Spikes necessary to use the computer panel:

Dialog
KotOR Icon Dialog.png Computer Panel: ACCESSING AIRLOCK CONTROL...
SUCCESS
[CONTINUE]
WARNING! WARNING!
DEPRESSURIZATION SEQUENCE ACTIVE!
[CONTINUE]
INITIALIZING SAFETY OVERRIDE...
FAILURE
MANUAL OVERRIDE?
Computer Use 1. [Computer] Deactivate depressurization sequence. (5 spike(s)) KotOR Icon Dialog.png 2. Abort.
KotOR Icon Dialog.png Computer Panel: INITIALIZING MANUAL OVERRIDE...
SUCCESS
[CONTINUE]
RELEASING AIRLOCK SEALS...
SUCCESS
KotOR Icon Dialog.png Computer Panel: INITIALIZING MANUAL OVERRIDE...
FAILURE
KotOR Icon Dialog.png Computer Panel: DEPRESSURIZATION SEQUENCE CONTINUING
Experience Points (XP) Received:
  • 20 * level Deactivated depressurization sequence

The second option is to simply destroy the force field:

Security Force Field Unlock - Bash Resist 2 Vitality 100

Either way, once the force field is down:

Dialog
KotOR Icon Dialog.png Kono Nolan: No! No! The firaxa will get us! No! The Selkath are coming! No!
KotOR Icon Dialog.png Sami: No! No!
KotOR Icon Dialog.png 1. Calm down... everything will be okay. KotOR Icon Dialog.png 3. Stop screaming!
KotOR Icon Dialog.png Sami: Eeeee! No!
KotOR Icon Dialog.png 2. I'm a friend. I'll protect you. You're both safe now. KotOR Icon Dialog.png Kono Nolan: You... Sami! Sami, calm down! I don't think they're here to kill us.
KotOR Icon Dialog.png Sami: Eee... Kono.... Are... are they?
KotOR Icon Dialog.png Kono Nolan: Yes. I think they're here to help us.

The third option is to try speaking to them again by interacting with the force field:

Dialog
KotOR Icon Dialog.png Kono Nolan: What - what do you want? Go away! You'll let the firaxa and the Selkath in! They'll get us like they got all the others!
KotOR Icon Dialog.png 1. No - I'm Name and I'm here to help you. But first you have to stop the depressurization sequence. KotOR Icon Dialog.png 2. Please - we're going to die if you don't stop the sequence!
KotOR Icon Dialog.png Kono Nolan: No... the firaxa... the... the Selkath... I... I can't let you in. They'll get us!
KotOR Icon Dialog.png 4. Open this door or you'll wish the Selkath had got you! Medium 1. [Persuade] I'll keep you safe. I promise. But you have to let me in.
KotOR Icon Dialog.png Sami: No, no, no. Don't do it!
KotOR Icon Dialog.png Kono Nolan: No... I can't. The Selkath will get me! The Firaxa will eat us! I can't! I can't! KotOR Icon Dialog.png Kono Nolan: [Failure] No... I can't. The Selkath will get me! The firaxa will eat us! I can't! I can't!
Medium 1. [Persuade] I'll keep you safe. I promise. But you have to let me in. link=Star Wars: Knights of the Old Republic}}/Force powers#Affect Mind 3. [Force Persuade] I'm a friend. You want to let me in. You want to stop the depressurization sequence.
KotOR Icon Dialog.png Kono Nolan: [Success] I... I don't want to hurt you. I don't want to hurt anyone. KotOR Icon Dialog.png Kono Nolan: [Success] Yes. You are a friend. You'll protect us. You won't let the firaxa eat us. You'll keep the Selkath away.
KotOR Icon Dialog.png Kono Nolan: I'll unlock the door, but you have to come in quickly!

They apologize for panicking, and explain what's been going on down here to make them so scared:

Dialog
KotOR Icon Dialog.png Kono Nolan: I... I'm sorry for what I did. I don't know what came over me. I... I just panicked when I heard someone outside the door. *Sigh* Please, forgive me. I'm just so scared.
KotOR Icon Dialog.png Sami: We're both just scared.
KotOR Icon Dialog.png Kono Nolan: When the Selkath went crazy I thought everyone else except me and Sami went mad. We had a few people outside the station when it happened...
KotOR Icon Dialog.png Sami: The... firaxan sharks just tore them apart... It was like they were frenzied...
KotOR Icon Dialog.png Kono Nolan: The next thing we knew our Selkath researchers started screaming and... and clawing at everything around them. My team... my team was torn apart and eaten before my eyes! Sami and me... I... I thought we were the only ones left. We heard the Selkath outside at the doors every once in a while... and those strange noises echoing through the base.
KotOR Icon Dialog.png Sami: We... thought everyone was dead... dead or insane. I must have been hysterical, I... I don't know what I can say... I truly apologize for the horrible mistake I was making.
KotOR Icon Dialog.png Kono Nolan: I am Kono Nolan, and this is Sami. We were scientists working here on the Hrakert Rift project.
KotOR Icon Dialog.png 1. You have a lot to answer for! KotOR Icon Dialog.png 4. You tried to kill me!
KotOR Icon Dialog.png Kono Nolan: Look, I'm sorry! I've just been under a LOT of strain recently. You know, the whole thing about having my entire research team DEVOURED BEFORE MY EYES!!
KotOR Icon Dialog.png Sami: Kono. Kono, calm down.
KotOR Icon Dialog.png Sami: Don't talk to him like that! We've gone through a lot, and we said we're sorry for the mistake we made!
KotOR Icon Dialog.png Kono Nolan: Just... I am sorry for my actions. But... but what are you doing here?
KotOR Icon Dialog.png 3. How about I ask the questions.
KotOR Icon Dialog.png Kono Nolan: Oh.... okay. What is it you want to know?
KotOR Icon Dialog.png 2. What was the Republic doing here?
KotOR Icon Dialog.png Kono Nolan: We had a secret agreement with moderates in the Selkath government. They knew that Manaan could not survive independently if the Sith were victorious.
KotOR Icon Dialog.png Sami: Those thugs would wipe out the whole damn planet just to get at the kolto.
KotOR Icon Dialog.png Kono Nolan: So the Republic approached them about making this secret installation to harvest more kolto where the Sith couldn't see us. But that all went horribly, horribly wrong...
KotOR Icon Dialog.png 3. Have you seen a Star Map? KotOR Icon Dialog.png 1. I'm on a mission for the Jedi Council to find pieces of a Star Map. KotOR Icon Dialog.png 2. Did this have something to do with a Star Map?
KotOR Icon Dialog.png Kono Nolan: A Star Map? I don't know of anything about a Star Map down here.
KotOR Icon Dialog.png Sami: But... there were some ruins that were excavated when we were digging the foundations for the last section of the kolto harvesting machine.
KotOR Icon Dialog.png Kono Nolan: But we can't go anywhere near those now! Maybe... maybe that's why it all happened in the first place...

The shortest route is to ask why did the Selkath all go crazy:

Dialog
KotOR Icon Dialog.png 5. Why did the Selkath all go crazy? KotOR Icon Dialog.png 2. The Republic wants me to find out what happened here.
KotOR Icon Dialog.png 1. What happened? KotOR Icon Dialog.png 3. Did the Sith do something?
KotOR Icon Dialog.png 2. Something happened in the ruins? KotOR Icon Dialog.png 3. What are you babbling about? KotOR Icon Dialog.png Sami: Well, we're not too clear ourselves just exactly what happened...
KotOR Icon Dialog.png Sami: We don't know! Not for sure...
KotOR Icon Dialog.png Kono Nolan: The work teams were outside in the Rift near the vent. Then there was this rumbling and my head felt like it was splitting open...
KotOR Icon Dialog.png Sami: This... this monster rose up from the Rift...
KotOR Icon Dialog.png Kono Nolan: It was a firaxa shark I think... bigger than any I'd ever seen before. Bigger than our submersibles.
KotOR Icon Dialog.png Sami: It was like it was screaming inside my head...
KotOR Icon Dialog.png Kono Nolan: Then all the Selkath started screaming too... and they turned on us.
KotOR Icon Dialog.png 1. Turned on you?
KotOR Icon Dialog.png Kono Nolan: It was like they couldn't control themselves... like the sound that the monster was making in our heads drove them insane.
KotOR Icon Dialog.png 1. Turned on you? KotOR Icon Dialog.png 2. What did the shark have to do with that? KotOR Icon Dialog.png 3. It was protecting something?
KotOR Icon Dialog.png Sami: Well... maybe it was protecting the ruins by the Rift. KotOR Icon Dialog.png Kono Nolan: It may... It may have been. Maybe it was protecting the ruins by the Rift.
KotOR Icon Dialog.png Kono Nolan: It could have been. It might have a lair in the Hrakert Rift near the kolto vent. Hm... that may explain a few things, too...
KotOR Icon Dialog.png 2. How could you miss something that big living there? KotOR Icon Dialog.png 3. And no one knew about this thing?
KotOR Icon Dialog.png Kono Nolan: I don't know. It seems impossible, but... KotOR Icon Dialog.png Kono Nolan: We had no clue at all... until it came out.
KotOR Icon Dialog.png Kono Nolan: Maybe what ever sort of power it used to drive the Selkath insane masked it from us somehow... or maybe it was lying dormant deeper in the Rift.
KotOR Icon Dialog.png Sami: I think it might live there. Live there because of the kolto.
KotOR Icon Dialog.png Kono Nolan: Hm... maybe. That would explain more...
KotOR Icon Dialog.png 1. Like what? KotOR Icon Dialog.png 2. How could you miss something that big living there? KotOR Icon Dialog.png 3. And no one knew about this thing?
KotOR Icon Dialog.png Kono Nolan: Like why it reacted so violently when our construction efforts got closer to the vent. And also why it is so large. It must be feeding off the kolto. It would have to be ancient indeed for it to reach that size. But with kolto as a food source...
KotOR Icon Dialog.png Sami: And all those other firaxan sharks! Those might be its offspring!
KotOR Icon Dialog.png Kono Nolan: Which would be why they all swarmed when it called out to them... Children coming to protect their mother.
KotOR Icon Dialog.png 2. Where is this monster firaxan now? KotOR Icon Dialog.png 3. I have to get to the kolto machinery. KotOR Icon Dialog.png 4. The Star Map I'm looking for is out there. I need to get past.
KotOR Icon Dialog.png Kono Nolan: I don't know. It must still be out there. KotOR Icon Dialog.png Kono Nolan: That would be suicide... It's out there still.
KotOR Icon Dialog.png Sami: Out there waiting for us...
KotOR Icon Dialog.png 1. So what can I do about it?
KotOR Icon Dialog.png Kono Nolan: The firaxan sharks have always been a serious problem. We had some blasters and projectile cannons to defend against them, but they still got some of our workers from time to time.
KotOR Icon Dialog.png Sami: We were working on a soluble chemical compound that would drive them away. Something that smelled or tasted repulsive to them, but we never got it working right.
KotOR Icon Dialog.png Kono Nolan: Oh, I think not! Even flawed like it is, it should be ideal for this situation.
KotOR Icon Dialog.png Sami: No! It's not working right! You don't know what it will do!
KotOR Icon Dialog.png 1. What are you talking about? KotOR Icon Dialog.png 2. What compound? KotOR Icon Dialog.png 3. What does this compound do?
KotOR Icon Dialog.png Sami: The repellent we made was supposed to drive firaxan sharks away, but we never got very far in its development. The one we tested instead was violently toxic to them, rupturing their outer skin in seconds and preventing them from drawing oxygen from the water by clogging their intakes.
KotOR Icon Dialog.png Kono Nolan: Which is exactly what we need in this situation! Something to kill that monster shark that destroyed our station!
KotOR Icon Dialog.png Sami: But we don't know how else the chemical reacts! We only tried it in a controlled environment. In the open ocean, who knows what it could do... it could even affect the kolto.
KotOR Icon Dialog.png Kono Nolan: We know exactly what it will do: it will kill the shark. That's what we designed it to do.
KotOR Icon Dialog.png 1. How would I poison the shark? KotOR Icon Dialog.png 2. What else could I do?
KotOR Icon Dialog.png Kono Nolan: You can take this cannister of toxin. We were working on it just before the giant shark drove all the Selkath insane. KotOR Icon Dialog.png Kono Nolan: You don't need to do anything else. We have a cannister of the toxin here right now. We were working on it before the giant firaxan drove all the Selkath insane.
KotOR Icon Dialog.png Kono Nolan: All you need to do is insert it into the main kolto harvester and have it vent it. Get away as soon as you can. We don't know how much worse it will affect the giant firaxan shark.
KotOR Icon Dialog.png 1. OK. I'll vent the toxin into the Rift to kill the giant shark.
KotOR Icon Dialog.png Sami: Wait! Don't! We don't know what effect the toxin will have on the ocean environment around the Rift! It could poison the water against all life. It could poison the kolto itself, even! There is another way...
KotOR Icon Dialog.png 1. OK. I'll vent the toxin into the Rift to kill the giant shark. KotOR Icon Dialog.png 2. What other choice do I have, though?
KotOR Icon Dialog.png Sami: Well, the monster seems to have been driven out by the machinery we installed at the edge of the Rift. We've seen it out there on the cameras bashing itself against the machines. I think if you could destroy the machinery we installed, the shark would calm down and retreat back into its lair inside the Rift.
KotOR Icon Dialog.png 1. How would I do that? KotOR Icon Dialog.png 2. I am not so sure...
KotOR Icon Dialog.png Sami: I AM sure.
KotOR Icon Dialog.png Sami: You can reprogram the harvesting machines to overpressure their self-oxidizing fuel, so that the fuel tank cannisters will rupture and the entire machine will destroy itself. The Hydrolium gas we use is a gas at 1 to 3 million sangen, a liquid at about 4 million sangen, and a solid above that. When it's a liquid it's VERY explosive. If you inject enough of the Hydrolium gas into the tank, the pressure will be so great that it will turn to liquid form and start a chain reaction inside the machine.
KotOR Icon Dialog.png Kono Nolan: But we'll lose everything we've built here! All those years of work!
KotOR Icon Dialog.png Sami: It's better than whatever your chemical will do to the water!

You can move closer to the dark side of the Force by killing them:

Dark Side Points Gained: -4
3. I'll do what I want... and kill both of you as well!
KotOR Icon Dialog.png Sami: What? No! Run, Kono! He's one of them! KotOR Icon Dialog.png Sami: What? No! Run, Kono! She's one of them!
Kono Nolan and Sami
KotOR Model Kono Nolan and Sami.png
Class Jedi Guardian
Level 1
Alignment 50 (neutral)
Attributes
Strength 13 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 8
Defense 13
Fortitude 2
Reflex 3
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 2 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 2 -
Damage 2-11-
Threat 19-20,x2-
Items and abilities Feats
Clothing

Vibroblade or Blaster Pistol

Jedi Sense

Weapon Proficiency: Melee Weapons Weapon Proficiency: Blaster Pistol

Experience Points (XP) Received: Experience Points (XP) Received:

Otherwise, you can make a non-binding statement of intent:

Dialog
KotOR Icon Dialog.png 1. I will try to poison the shark. KotOR Icon Dialog.png 2. I will try to destroy the harvesting machine.
KotOR Icon Dialog.png Kono Nolan: You know it's the right thing to do. It can't go wrong. Just put the cannister into the machine and have it vent it into the Rift. The firaxan shark should die in no time. KotOR Icon Dialog.png Sami: Good! Destroying the machinery will be better in the long run. We can't risk damaging the environment or the kolto. You'll have to break into the computer on the harvesting machine and fiddle with the fuel injectors to get the tank pressure up to the point where the Hydrolium will liquidize. Once the machinery is gone, the shark should leave.
KotOR Icon Dialog.png Sami: No! You shouldn't do that! It could poison everything! Just reprogram the harvesting machine's computer to overpressure the fuel tanks. Once it's destroyed, the shark should just leave. KotOR Icon Dialog.png Kono Nolan: That won't work and you know it! We have to vent the toxin from the harvesting machine. Once the shark is dead, we can get back to mining the kolto.
KotOR Icon Dialog.png Kono Nolan: You know what you have to do.
KotOR Icon Dialog.png Sami: I just hope you make the right choice.
Journal Entry Added Mission for the Republic
There are ancient ruins near the Rift that kolto is harvested from, but there is also some sort of huge firaxan shark out in the water. The two scientists you met, Kono Nolan and Sami, have given you several possible ways of defeating this beast.

Kono says that you should poison it, and has given you a canister of some sort of blister agent they developed to use against the sharks. By putting it in the harvesting machine and venting it, it will spread through the water and kill the beast which drove the station insane.

Sami thinks that this toxin may contaminate the water or environment. She says that if you cause the machinery to rupture and explode, the beast may go back to its slumber. She says that you need to get the pressure of the harvesting machine's fuel tanks to exactly 4 million sangen. At this pressure the fuel will be extremely unstable and explode.
Item(s) Received Kono Nolan
  • Chemical Cannister

A cannister containing a chemical toxic to firaxan sharks.

If you speak to them again:

Kono Nolan
KotOR Icon Dialog.png Kono Nolan: We're not leaving this room. We're safe here, and there's plenty of food and water. If you manage to reach the kolto harvesting machinery you can put the poison cannister in it and trigger it to release it into the Rift. After you've made it past the monster safely you can look for this Star Map of yours and unlock the door to the submersible docking bay. You can use the submersibles to get back to the surface and report what happened. The Republic will send down a proper rescue crew for us. No offense, but we'd rather wait for them than go with you - even if we're stuck here a few more days. Just get back to the surface afterwards, and the Republic will take care of us.

Once you've made it past the monster:

KotOR Icon Dialog.png Kono Nolan: We were watching you on the cameras, and I want you to know that you did the right thing. Killing that shark probably saved us all. I'm sure the kolto will be fine. A few impurities that may have got in should be flushed out in no time. Just hurry up and get back to the surface and get the Republic to send down a real rescue team. We'll be waiting here for you. KotOR Icon Dialog.png Kono Nolan: I saw what happened on the camera... and I can't believe what you did. How could you willfully destroy the kolto harvesting machinery?! That will set us back years! I will have you know that when we get back to the surface I'll have the Republic do a full inquiry into your actions! Now go back to the surface and get the Republic to send a REAL rescue team down for us.
Sami
KotOR Icon Dialog.png Sami: I think we're just going to sit here. We have a lot of food and water, so we should be alright for a while. If you can make it out to the kolto harvesting machines, try to reprogram them to self destruct. Maybe that will cause the creature to stop its psychic screams.
KotOR Icon Dialog.png 1. Can you tell me how to disable the harvesting machine again?
KotOR Icon Dialog.png Sami: You can reprogram the harvesting machines to overpressure their self-oxidizing fuel, so that the fuel tank cannisters will rupture and the entire machine will destroy itself. The Hydrolium gas we use is a gas at 1 to 3 million sangen, a liquid at about 4 million sangen, and a solid above that. When it's a liquid it's VERY explosive. If you inject enough of the Hydrolium gas into the tank, the pressure will be so great that it will turn to liquid form and start a chain reaction inside the machine.
KotOR Icon Dialog.png 1. Can you tell me how to disable the harvesting machine again? KotOR Icon Dialog.png 3. I'll do what I have to.
KotOR Icon Dialog.png Sami: Once you do that, you can open the doors to the submersible bay and go back to the surface. Make sure you tell the Republic there are still some survivors down here.
KotOR Icon Dialog.png 1. Can you tell me how to disable the harvesting machine again? KotOR Icon Dialog.png 2. Why don't you come with me? KotOR Icon Dialog.png 3. I'll do what I have to.
KotOR Icon Dialog.png Sami: Kono says he won't leave, and I can't leave him here by himself. We'll stay and wait until the Republic sends a larger rescue mission. Please don't delay too long!

Once you've made it past the monster:

KotOR Icon Dialog.png Sami: We saw what you did out there on the cameras...
KotOR Icon Dialog.png Sami: Destroying the machinery was the right thing to do, for everyone. That creature... the giant firaxan shark, the guardian of the kolto or whatever it was, seems to have calmed down a lot. It may even be safe to go outside now. But we'll still stay here and wait for the Republic rescue crews. Thank you for not making a huge mistake. KotOR Icon Dialog.png Sami: Why did you have to poison the water?? We don't know what effect it could have on the environment around here... or on the kolto. Whatever it is that's coming out of the vent now doesn't look the same at all... I only hope you didn't pollute whatever was making it... We never were able to synthesize it.

The computer panel in the pressure chamber and that mounted on the southeast wall on the north side of the force field are now inactive (as they were before the depressurization sequence was activated):

Dialog
KotOR Icon Dialog.png Computer Panel: ACCESSING AIRLOCK CONTROL...
SUCCESS
[CONTINUE]
AIRLOCK CONTROL...
INACTIVE

Airlock

To the north of the force field is the airlock leading to the Hrakert Rift. There's a footlocker by the southeast wall:

Item(s) Received Footlocker

The pressure door is in the north wall:

Dialog
KotOR Icon Dialog.png Pressure Door: ACTIVATING AIRLOCK CONTROL
[CONTINUE]
ENGAGING AIRLOCK SEALS...
SUCCESS
[CONTINUE]
WARNING! HOSTILE ENVIRONMENTAL CONDITIONS!
ENVIRONMENTAL SUIT ADVISED!
KotOR Icon Dialog.png 1. Begin airlock sequence. KotOR Icon Dialog.png 2. Abort airlock sequence.
KotOR Icon Dialog.png Pressure Door: PRESSURIZING AIRLOCK CHAMBER...
SUCCESS
KotOR Icon Dialog.png Pressure Door: RELEASING AIRLOCK SEALS...
SUCCESS